- [Emulator]
- # CacheEnabled set to true to enable loading apps from GCF.
- # If it is true, and a clientregistry.blob file is not supplied,
- # then you must supply revApps.ini file with the correct cache requirements.
- # See the example revApps.ini, however it is highly recommended that you use
- # a clientregistry.blob file for maximum compatibility
- #
- # Default = False
- #
- CacheEnabled = false
- # CachePath - set to the folder where your GCF files are located
- #
- # Default = (n/a)
- #
- CachePath = G:\Steam\steamapps
- # Language - rev emu will automagically load the correct language files.
- # This can be English, French, Italian, German, Spanish, sChinese,
- # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
- #
- # revEmu will try to set the Language key in the following order:
- # Use the Language key in the this rev.ini if it is present
- # Use the Steam Language key in the registry if it is present
- # Default the Language to English
- #
- Language = English
- #Language = Russian
- # Change Logging to True to enable/disable log file output for steam.dll
- #
- # Default = False
- #
- Logging=True
- # Change SteamDll to point to your official Steam client DLL.
- # This setting is required for Steam UserID Validation functions
- # to support legit Steam IDs. Otherwise, all clients would get
- # IDs generated from their IP addresses.
- # Also make sure you uncomment the line below (remove "#")
- # if you want to use this setting!
- # Note that this setting only applies to games using SteamGameServer
- # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
- #
- # Default = (n/a)
- #
- #SteamDll=.\bin\Steam\Steam.dll
- # Change SteamClient to True if you want to use the steamclient emulator.
- # This setting is recommended to be true for both clients \ game servers
- # and for all games, except games which use SteamClient006 interface
- # (e.g. CS: Source, Half-Life 2: Deathmatch)
- # To see if the game is using this old interface, enable SteamClient,
- # enable Logging and you will notice a log line "Using SteamClientXXX".
- # If 007, leave the option ON, otherwise, it is recommended not to use it.
- #
- # Default = False
- #
- #SteamClient = True
- # Change SteamUser to the steam username that you wish to use with revEmu
- # Defaults to revCrew if not specified
- #
- SteamUser = SteamPlayer
- [Log]
- # If Logging is set to True, choose which functions would you like to log.
- #
- # Default = False
- #
- FileSystem=False
- Account=False
- UserID=False
- [steamclient]
- ################################### NOTE ####################################
- # These settings may apply even if you don't choose to use steamclient.dll! #
- #############################################################################
- #
- # Change the setting below to set your PlayerName (used in src2007 engine)
- # not use ""
- #
- # Default = REVOLUTiON
- #
- PlayerName=You name
- # Change the setting below to enable/disable log file output for steamclient.dll
- #
- # Default = False
- #
- Logging=True
- # Change ClientDLL to point to the original steamclient.dll
- # This setting will enable VAC for your server and your server will be listed
- # on Valve master server! Also, Steam clients will have their regular Steam IDs
- # Please use the steamclient.dll from Steam folder!
- #
- # Default = (n/a)
- #
- ClientDLL=.\bin\Steam\steamclient.dll
- #
- #
- #SteamExe=E:\Steam\Steam.exe
- # DisableUnlockedItems enables you to choose whether to use the new weapons in
- # Team Fortress 2. This setting applies to you only if you are a regular player,
- # or to all your clients if you are a server hoster.
- #
- # Default = False
- #
- #DisableUnlockedItems = True
- # If you use in Ultimate SSDK change the setting below to True
- # use only Ultimate SSDK enable else disable.
- # Default = False
- #
- #EnableSDK = True
- #Change the setting to set masterserver, from where serverlist will be got.
- #No support Setti masterserver.....
- #Default = 72.165.61.136:27015 only for HL2
- #Friends tab in serverbrowser shows another masterserver for VIP server ($)
- #
- #HL1 servers
- #MasterServer = 69.28.158.131:27010
- #MasterServer = 209.197.20.34:27010
- #MasterServer = 69.28.140.247:27010
- #
- #HL2 servers
- #
- MasterServer = 72.165.61.153:27015
- #MasterServer = 63.234.149.83:27011
- #MasterServer = 63.234.149.90:27011
- #
- #rdkf
- #MasterServer = 68.142.72.250:27012
- #Search game version in MasterServer.
- #Default search all version.
- #
- #GameVersion=1.0.0.61
- #Add rename ClanTag maximum 12 symbol UTF-8 or 24 symbol ANSI
- #ex. ClanTag = revcrev
- ClanTag=[revcrew]
- [GameServer]
- # GameServer policy rules
- # Allow (v9.73 < revEmu < 9.83) clients to join your server
- #
- # Default = True
- #
- AllowOldRev74=True
- # Allow revEmu v9.63 ~ 9.73 clients to join your server
- # revEmu v9.62 and below will be rejected nevertheless
- #
- # Default = True
- #
- AllowOldRev=True
- # Allow unknown clients to join your server
- #
- # Default = True
- #
- AllowUnknown=True
- # Allow cracked Steam clients to join your server
- #
- # Default = True
- #
- AllowCracked=True
- # Allow legitimate Steam clients to join your server
- #
- # Default = True
- #
- AllowLegit=True
- #Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true)
- #
- AllowedAnyCountConnectUnknownClientWithOneIP = True
- [GameServerNSNet]
- EnableNSNetSvc = False
- #NSNetDedicatedPort = Ïîðò(Òîëüêî äëÿ Slave ñåðåâðîâ)
- #AdditionalSlaveServer = IP:PORT
- #AdditionalSlaveServer = IP:PORT
- #AdditionalSlaveServer = IP:PORT
- #AdditionalSlaveServer = IP:PORT