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[Release] RevEmu [Windows]
http://cs.rin.ru/forum/viewtopic.php?f=29&t=30678
Page 229 of 288

Author:  DigiSoft [ Sunday, 26 Jun 2011, 12:44 ]
Post subject:  Re: RevEmu [Windows]

bir3yk wrote:
Steam006
the first got stuck, that would run :)

DigiSoft
delete NameEnabler


OH THANKS MAN, it is working now. LOL
That stupid addon.

Author:  3peris [ Sunday, 26 Jun 2011, 12:58 ]
Post subject:  Re: RevEmu [Windows]

Not stupid, but very usefull addon ;] Now be many problems "how to change nickname" ;DD

Author:  DigiSoft [ Sunday, 26 Jun 2011, 13:07 ]
Post subject:  Re: RevEmu [Windows]

Use my launcher and it wont :D

Author:  3peris [ Sunday, 26 Jun 2011, 13:19 ]
Post subject:  Re: RevEmu [Windows]

Maybe.. ;D But i use plugin in my server where change player nickanmes wich is advertisement ;D

Author:  DigiSoft [ Sunday, 26 Jun 2011, 15:33 ]
Post subject:  Re: RevEmu [Windows]

I confirm that the new emu works great for linux and for windows.

GREAT JOB bir3yk :8=)

Author:  duydangle [ Monday, 27 Jun 2011, 12:57 ]
Post subject:  Re: RevEmu [Windows]

I can't get rev-emu windows server to work, steam validation rejected on and on and on T_T.

Author:  kaotik2k [ Monday, 27 Jun 2011, 18:41 ]
Post subject:  Re: RevEmu [Windows]

can anyone upload the latest version for me please (RevCrew_win_9.85_26062011.7z).. Turbobit.net never works for me and says ive exceeded my limit.

Author:  DigiSoft [ Monday, 27 Jun 2011, 20:12 ]
Post subject:  Re: RevEmu [Windows]

Here you go:
http://pigzio.com/files/05KPUEND/RevCre ... 6062011.7z

@bir3yk: If you don't like mirroring just tell me I'll remove the link.

Author:  kaotik2k [ Monday, 27 Jun 2011, 20:16 ]
Post subject:  Re: RevEmu [Windows]

Thanks DigiSoft :)

Author:  Frankie [ Monday, 27 Jun 2011, 22:37 ]
Post subject:  Re: RevEmu [Windows]

The latest one works on my garry's mod server, but after playing like 5 minutes it crashes with srcds.exe has stopped working..

OS:Win Vista 32bit.

Author:  chlorophyll [ Monday, 27 Jun 2011, 22:58 ]
Post subject:  Re: RevEmu [Windows]

can somebody please post a working revemu config for CSS Dedicated Server or help me to correct mine?
I always got "Steam Validation rejected" in my CSS (Setti v62) when i start the server in Internet Mode,
but Lan Mode works well

thanks in advance!

my rev.ini
  1. [Emulator]
  2.  
  3. # CacheEnabled set to true to enable loading apps from GCF.
  4. # If it is true, and a clientregistry.blob file is not supplied,
  5. # then you must supply revApps.ini file with the correct cache requirements.
  6. # See the example revApps.ini, however it is highly recommended that you use
  7. # a clientregistry.blob file for maximum compatibility
  8. #
  9. # Default = False
  10. #
  11. CacheEnabled = false
  12.  
  13. # CachePath - set to the folder where your GCF files are located
  14. #
  15. # Default = (n/a)
  16. #
  17. CachePath = G:\Steam\steamapps
  18.  
  19. # Language - rev emu will automagically load the correct language files.
  20. # This can be English, French, Italian, German, Spanish, sChinese,
  21. # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
  22. #
  23. # revEmu will try to set the Language key in the following order:
  24. #   Use the Language key in the this rev.ini if it is present
  25. #   Use the Steam Language key in the registry if it is present
  26. #   Default the Language to English
  27. #
  28. Language = English
  29. #Language = Russian
  30.  
  31. # Change Logging to True to enable/disable log file output for steam.dll
  32. #
  33. # Default = False
  34. #
  35. Logging=True
  36.  
  37. # Change SteamDll to point to your official Steam client DLL.
  38. # This setting is required for Steam UserID Validation functions
  39. # to support legit Steam IDs. Otherwise, all clients would get
  40. # IDs generated from their IP addresses.
  41. # Also make sure you uncomment the line below (remove "#")
  42. # if you want to use this setting!
  43. # Note that this setting only applies to games using SteamGameServer
  44. # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
  45. #
  46. # Default = (n/a)
  47. #
  48. #SteamDll=.\bin\Steam\Steam.dll
  49.  
  50. # Change SteamClient to True if you want to use the steamclient emulator.
  51. # This setting is recommended to be true for both clients \ game servers
  52. # and for all games, except games which use SteamClient006 interface
  53. # (e.g. CS: Source, Half-Life 2: Deathmatch)
  54. # To see if the game is using this old interface, enable SteamClient,
  55. # enable Logging and you will notice a log line "Using SteamClientXXX".
  56. # If 007, leave the option ON, otherwise, it is recommended not to use it.
  57. #
  58. # Default = False
  59. #
  60. #SteamClient = True
  61.  
  62. # Change SteamUser to the steam username that you wish to use with revEmu
  63. # Defaults to revCrew if not specified
  64. #
  65. SteamUser = SteamPlayer
  66.  
  67. [Log]
  68.  
  69. # If Logging is set to True, choose which functions would you like to log.
  70. #
  71. # Default = False
  72. #
  73. FileSystem=False
  74. Account=False
  75. UserID=False
  76.  
  77. [steamclient]
  78.  
  79. ################################### NOTE ####################################
  80. # These settings may apply even if you don't choose to use steamclient.dll! #
  81. #############################################################################
  82. #
  83. # Change the setting below to set your PlayerName (used in src2007 engine)
  84. # not use ""
  85. #
  86. # Default = REVOLUTiON
  87. #
  88. PlayerName=You name
  89.  
  90.  
  91. # Change the setting below to enable/disable log file output for steamclient.dll
  92. #
  93. # Default = False
  94. #
  95. Logging=True
  96.  
  97. # Change ClientDLL to point to the original steamclient.dll
  98. # This setting will enable VAC for your server and your server will be listed
  99. # on Valve master server! Also, Steam clients will have their regular Steam IDs
  100. # Please use the steamclient.dll from Steam folder!
  101. #
  102. # Default = (n/a)
  103. #
  104. ClientDLL=.\bin\Steam\steamclient.dll
  105.  
  106. #
  107. #
  108. #SteamExe=E:\Steam\Steam.exe
  109.  
  110. # DisableUnlockedItems enables you to choose whether to use the new weapons in
  111. # Team Fortress 2. This setting applies to you only if you are a regular player,
  112. # or to all your clients if you are a server hoster.
  113. #
  114. # Default = False
  115. #
  116. #DisableUnlockedItems = True
  117.  
  118. # If you use in Ultimate SSDK change the setting below to True
  119. # use only Ultimate SSDK enable else disable.
  120. # Default = False
  121. #
  122. #EnableSDK = True
  123.  
  124. #Change the setting to set masterserver, from where serverlist will be got.
  125. #No support Setti masterserver.....
  126. #Default = 72.165.61.136:27015 only for HL2
  127. #Friends tab in serverbrowser shows another masterserver for VIP server ($)
  128. #
  129. #HL1 servers
  130. #MasterServer = 69.28.158.131:27010
  131. #MasterServer = 209.197.20.34:27010
  132. #MasterServer = 69.28.140.247:27010
  133. #
  134. #HL2 servers
  135. #
  136. MasterServer = 72.165.61.153:27015
  137. #MasterServer = 63.234.149.83:27011
  138. #MasterServer = 63.234.149.90:27011
  139. #
  140. #rdkf
  141. #MasterServer = 68.142.72.250:27012
  142.  
  143. #Search game version in MasterServer.
  144. #Default search all version.
  145. #
  146. #GameVersion=1.0.0.61
  147.  
  148. #Add rename ClanTag maximum 12 symbol UTF-8 or 24 symbol ANSI
  149. #ex. ClanTag = revcrev
  150. ClanTag=[revcrew]
  151.  
  152. [GameServer]
  153.  
  154. # GameServer policy rules
  155. # Allow (v9.73 < revEmu < 9.83) clients to join your server
  156. #
  157. # Default = True
  158. #
  159. AllowOldRev74=True
  160.  
  161. # Allow revEmu v9.63 ~ 9.73 clients to join your server
  162. # revEmu v9.62 and below will be rejected nevertheless
  163. #
  164. # Default = True
  165. #
  166. AllowOldRev=True
  167.  
  168. # Allow unknown clients to join your server
  169. #
  170. # Default = True
  171. #
  172. AllowUnknown=True
  173.  
  174. # Allow cracked Steam clients to join your server
  175. #
  176. # Default = True
  177. #
  178. AllowCracked=True
  179.  
  180. # Allow legitimate Steam clients to join your server
  181. #
  182. # Default = True
  183. #
  184. AllowLegit=True
  185.  
  186. #Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true)
  187. #
  188. AllowedAnyCountConnectUnknownClientWithOneIP = True
  189.  
  190. [GameServerNSNet]
  191. EnableNSNetSvc = False
  192. #NSNetDedicatedPort = Ïîðò(Òîëüêî äëÿ Slave ñåðåâðîâ)
  193. #AdditionalSlaveServer = IP:PORT
  194. #AdditionalSlaveServer = IP:PORT
  195. #AdditionalSlaveServer = IP:PORT
  196. #AdditionalSlaveServer = IP:PORT
  197.  

Author:  bir3yk [ Tuesday, 28 Jun 2011, 00:40 ]
Post subject:  Re: RevEmu [Windows]

  1. # Change SteamDll to point to your official Steam client DLL.
  2. # This setting is required for Steam UserID Validation functions
  3. # to support legit Steam IDs. Otherwise, all clients would get
  4. # IDs generated from their IP addresses.
  5. # Also make sure you uncomment the line below (remove "#")
  6. # if you want to use this setting!
  7. # Note that this setting only applies to games using SteamGameServer
  8. # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
  9. #
  10. # Default = (n/a)
  11. #
  12. #SteamDll=.\bin\Steam\Steam.dll

SteamDll=.\bin\Steam\Steam.dll

AllowUnknown=False
AllowOldRev=False

Author:  chlorophyll [ Tuesday, 28 Jun 2011, 11:37 ]
Post subject:  Re: RevEmu [Windows]

thanks for the quick help bir3yk
Internet Mode works now

Author:  john20002 [ Tuesday, 28 Jun 2011, 12:23 ]
Post subject:  Re: RevEmu [Windows]

bir3yk : will you still support TF2 rev emu , Since it become Free ? :?:
if answer is no
Please support no-steam Rev emu for TF2 ! :roll: bir3yk

Author:  DigiSoft [ Tuesday, 28 Jun 2011, 13:26 ]
Post subject:  Re: RevEmu [Windows]

john20002 wrote:
bir3yk : will you still support TF2 rev emu , Since it become Free ? :?:
if answer is no
Please support no-steam Rev emu for TF2 ! :roll: bir3yk


BUT WHY MAN?
Like you said the game now is free. On the other hand it is much better to have steam server because there are much less cheaters and VALVE is working on the new SteamGuard anticheat.

I think there is no need for TF2 anymore.

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