Logo

CS.RIN.RU - Steam Underground Community

IRC: #cs.rin.ru at irc.rizon.net
It is currently Friday, 17 Apr 2015, 20:49

English | Русский




Post new topic Reply to topic  [ 4311 posts ] 
Author Message

Post Post subject: Re: RevEmu [Windows]   
Posted: Sunday, 13 Oct 2013, 13:15   
Super flooder Почетный графоман
Joined: Sunday, 18 Sep 2011, 05:42
Posts: 753
Perplexer wrote:
I also have the error "This server requires that you be running Steam." when I try to connect to a Counter Strike Source server. If you Google you will see that quite a lot of people are having this problem. It is obvious that this RevEmu is badly written. Whoever wrote it didn't test it well enough.

I have RAID1 array on my PC with partitions C: and D:
I installed Counter Strike Source on D: partition and I am getting the "This server requires that you be running Steam." error. This is NOT related to UAC or administrator privileges. I have full administrator account on my PC and it still doesn't work. The error is in the way RevEmu generates STEAM IDs from hard drive details. And this function is shit, and the creator doesn't care.

Anyway, then I inserted a new hard drive into my PC and created a partition G: on it and copied Counter Strike Source folder to G: and started the game. Now it worked. Then I tried to start Counter Strike Source from D: partition again (this is on RAID1) and it worked also. But only if the hard drive G: was in the PC ! If I removed the second hard drive from the PC, the game stopped working again from D: and showed the "This server requires that you be running Steam." error again.

So the reason for this error is shit coding / shit algorithm in RevEmu and NOT some UAC & administration privilege.

Chill out dude! try LumaEmu...and if you ain't happy with that either try get a job and just buy this games valve itself loves to break every now and then.

_________________
De_TooL - my good old CS map dedicated to the most popular CS map on this galaxy.
Hi-Quality CS skins with Aimable Iron Sights or Red Dot + more...
CSS Iron Sights...but...


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Sunday, 13 Oct 2013, 15:15   
Beginner Без звания
Joined: Monday, 06 Apr 2009, 15:14
Posts: 19
bir3yk wrote:
There is a bug in the generation of stimId to raid array, if you are you able to put yourself raid then I think you can buy and licensed game releases in the near ;) I will try to work with the correct raid array.


Thank for that bir3yk :)

What about the issue with dedicated servers and items ? If you need some logs tell me.
Any chance to get the latest TF2 items ::)


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Sunday, 13 Oct 2013, 19:24   
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45
Posts: 463
fix: the new version will correctly identify the serial number in the raid array(i testing in RAID 0 - work correctly)

_________________
Image


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Sunday, 13 Oct 2013, 21:21   
Beginner Без звания
Joined: Monday, 06 Apr 2009, 15:14
Posts: 19
You are the king :mrgreen:


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Thursday, 24 Oct 2013, 18:58   
Advanced forumer Завсегдатай
Joined: Sunday, 14 Dec 2008, 00:45
Posts: 102
Dota 2 "Lan-Offline" fix ?


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Sunday, 27 Oct 2013, 20:15   
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45
Posts: 463
new version 27\10\2013
fix KF, TF2, work if use only RAID array system
new items tf2, dota2

for KF:
rev.ini change line SteamDll=.\Steam\Steam.dll
on SteamDll=\Steam\Steam.dll

_________________
Image


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Wednesday, 30 Oct 2013, 17:29   
User Редкий гость
Joined: Friday, 25 Oct 2013, 16:25
Posts: 39
Will this also work with Naruto, if yes can someone explain me how ?! Thx in advance


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Thursday, 31 Oct 2013, 15:49   
Beginner Без звания
Joined: Friday, 14 Jan 2011, 07:53
Posts: 3
bir3yk wrote:
new version 27\10\2013
fix KF, TF2, work if use only RAID array system
new items tf2, dota2

for KF:
rev.ini change line SteamDll=.\Steam\Steam.dll
on SteamDll=\Steam\Steam.dll

Dota 2 items still not work on dedicated server :-|


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Thursday, 31 Oct 2013, 22:32   
User Редкий гость
Joined: Sunday, 14 Mar 2010, 16:52
Posts: 26
Can anyone give RevEmu 9.80 RC2?


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Friday, 01 Nov 2013, 16:19   
Advanced forumer Завсегдатай
Joined: Tuesday, 24 Feb 2009, 18:18
Posts: 92
bir3yk :
Can you please attach the latest items of Team Fortress 2 (30/10/2013). Cause I cant download from your website.

Thank you


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Friday, 01 Nov 2013, 17:59   
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45
Posts: 463
john20002 wrote:
bir3yk :
Can you please attach the latest items of Team Fortress 2 (30/10/2013). Cause I cant download from your website.

Thank you


http://rev-crew.info/threads/new-versio ... #post-2041

_________________
Image


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Saturday, 02 Nov 2013, 11:07   
Forum ghost Местное привидение
Joined: Thursday, 23 Apr 2009, 17:57
Posts: 337
How to make Internet server browser work with cs1.6? It only show 5 servers, see
Image

rev.ini
  1.  
  2. [Loader]
  3. # You can launch revLoader in two ways:
  4. #
  5. # 1)    Create a shortcut to revLoader and apply the following
  6. #   command line options:
  7. #
  8. #   -appid <APPID> where <APPID> is the application in question.
  9. #       If supplied revLoader will create a steam_appid.txt
  10. #       file with the value specified      
  11. #   -launch <PROCNAME> where <PROCNAME> is the executable to
  12. #       launch
  13. #
  14. #   All other command line options are passed through to the
  15. #   launched executable, so:
  16. #
  17. #      revLoader.exe -appid 12345 -launch MyApp.exe -silent /help
  18. #
  19. #      This will create a steam_appid.txt file with the value 12345
  20. #      Before launching MyApp.exe with the arguments -silent /help
  21. #
  22. # 2)    Specify the name of the application to load in the ProcName
  23. #   setting below as with previous versions of revLoader.
  24. #   You can also specify the command line if required.
  25. #
  26. #   e.g ProcName=MyApp.exe -silent /help
  27. #
  28. ProcName=hl.exe -steam -nofbo -gl -nojoy -noforcemparms -noforcemaccel -noforcemspd -game cstrike -silent /help
  29.  
  30.  
  31. [Emulator]
  32.  
  33. # CacheEnabled set to true to enable loading apps from GCF.
  34. # If it is true, and a clientregistry.blob file is not supplied,
  35. # then you must supply revApps.ini file with the correct cache requirements.
  36. # See the example revApps.ini, however it is highly recommended that you use
  37. # a clientregistry.blob file for maximum compatibility
  38. #
  39. # Default = False
  40. #
  41. CacheEnabled = false
  42.  
  43. # CachePath - set to the folder where your GCF files are located
  44. #
  45. # Default = (n/a)
  46. #
  47. CachePath = D:\Steam\SteamApps
  48.  
  49. # Language - rev emu will automagically load the correct language files.
  50. # This can be English, French, Italian, German, Spanish, sChinese,
  51. # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
  52. #
  53. # revEmu will try to set the Language key in the following order:
  54. #       Use the Language key in the this rev.ini if it is present
  55. #       Use the Steam Language key in the registry if it is present
  56. #       Default the Language to English
  57. #
  58. Language = English
  59.  
  60. # Change Logging to True to enable/disable log file output for steam.dll
  61. #
  62. # Default = False
  63. #
  64. Logging=false
  65.  
  66. # Change SteamDll to point to your official Steam client DLL.
  67. # This setting is required for Steam UserID Validation functions
  68. # to support legit Steam IDs. Otherwise, all clients would get
  69. # IDs generated from their IP addresses.
  70. # Also make sure you uncomment the line below (remove "#")
  71. # if you want to use this setting!
  72. # Note that this setting only applies to games using SteamGameServer
  73. # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
  74. #
  75. # Default = (n/a)
  76. #
  77. SteamDll=.\Steam\Steam.dll
  78.  
  79. # Change SteamClient to True if you want to use the steamclient emulator.
  80. # This setting is recommended to be true for both clients \ game servers
  81. # and for all games, except games which use SteamClient006 interface
  82. # (e.g. CS: Source, Half-Life 2: Deathmatch)
  83. # To see if the game is using this old interface, enable SteamClient,
  84. # enable Logging and you will notice a log line "Using SteamClientXXX".
  85. # If 007, leave the option ON, otherwise, it is recommended not to use it.
  86. #
  87. # Default = False
  88. #
  89. SteamClient = True
  90.  
  91. # Change SteamUser to the steam username that you wish to use with revEmu
  92. # Defaults to revCrew if not specified
  93. #
  94. SteamUser = SteamPlayer
  95.  
  96. [Log]
  97.  
  98. # If Logging is set to True, choose which functions would you like to log.
  99. #
  100. # Default = False
  101. #
  102. FileSystem=False
  103. Account=False
  104. UserID=False
  105.  
  106. [steamclient]
  107.  
  108. ################################### NOTE ####################################
  109. # These settings may apply even if you don't choose to use steamclient.dll! #
  110. #############################################################################
  111. #
  112. # Change the setting below to set your PlayerName (used in src2007 engine)
  113. # not use ""
  114. #
  115. # Default = REVOLUTiON
  116. #
  117. PlayerName=Your name
  118.  
  119.  
  120. # Change the setting below to enable/disable log file output for steamclient.dll
  121. #
  122. # Default = False
  123. #
  124. Logging=true
  125.  
  126. # Change ClientDLL to point to the original steamclient.dll
  127. # This setting will enable VAC for your server and your server will be listed
  128. # on Valve master server! Also, Steam clients will have their regular Steam IDs
  129. # Please use the steamclient.dll from Steam folder!
  130. #
  131. # Default = (n/a)
  132. #
  133. #ClientDLL=.\Steam\steamclient.dll
  134.  
  135.  
  136. # DisableUnlockedItems enables you to choose whether to use the new weapons in
  137. # Team Fortress 2. This setting applies to you only if you are a regular player,
  138. # or to all your clients if you are a server hoster.
  139. #
  140. # Default = False
  141. #
  142. #DisableUnlockedItems = True
  143.  
  144. # If you use in Ultimate SSDK change the setting below to True
  145. # use only Ultimate SSDK enable else disable.
  146. #
  147. # Default = False
  148. #
  149. #EnableSDK = True
  150.  
  151. #Use DNS masterservers valve, if port mastersrver 27010-27011 not problem
  152. #if port 27015 use mix MasterServer = 208.64.200.65:27015
  153. #
  154. # Default = False
  155. #
  156. #Use_hl_master = true
  157.  
  158. #Change the setting to set masterserver, from where serverlist will be got.
  159. #No support Setti masterserver.....
  160. #Default = 72.165.61.136:27015 only for HL2
  161. #Friends tab in serverbrowser shows another masterserver for VIP server ($)
  162. #
  163. #HL1 servers
  164. MasterServer = 188.40.40.201:27010
  165. #MasterServer = 69.28.158.131:27010
  166. #MasterServer = 209.197.20.34:27010
  167. #MasterServer = 69.28.140.247:27010
  168. #
  169. #HL2 servers
  170. #
  171. #MasterServer = 208.64.200.52:27011
  172. #MasterServer = 208.64.200.65:27015
  173. #MasterServer = 63.234.149.83:27011
  174. #MasterServer = 63.234.149.90:27011
  175. #
  176. #rdkf
  177. #
  178. #MasterServer = 68.142.72.250:27012
  179.  
  180. #Search game version in MasterServer.
  181. #Default search all version.
  182. #
  183. #GameVersion = 1.0.0.75
  184.  
  185. #Add rename ClanTag maximum 12 symbol UTF-8 or 24 symbol ANSI
  186. #ex. ClanTag = revcrev
  187. #
  188. ClanTag=[revcrew]
  189.  
  190. #
  191. # Use avatar enable. Test images no-steam avatar in platform/avatar1.dat(delete\rename it`s file not show this images)
  192. #
  193. # Default = False
  194. #
  195. Use_avatar = true
  196.  
  197.  
  198. [GameServer]
  199.  
  200. # GameServer policy rules
  201. # Allow (v9.73 < revEmu < 9.83) clients to join your server
  202. #
  203. # Default = True
  204. #
  205. AllowOldRev74=False
  206.  
  207. # Allow revEmu v9.63 ~ 9.73 clients to join your server
  208. # revEmu v9.62 and below will be rejected nevertheless
  209. #
  210. # Default = True
  211. #
  212. AllowOldRev=False
  213.  
  214. # Allow unknown clients to join your server
  215. #
  216. # Default = True
  217. #
  218. AllowUnknown=False
  219.  
  220. # Allow cracked Steam clients to join your server
  221. #
  222. # Default = True
  223. #
  224. #AllowCracked=False
  225.  
  226. # Allow legitimate Steam clients to join your server
  227. #
  228. # Default = True
  229. #
  230. #AllowLegit=False
  231.  
  232. #Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true)
  233. #
  234. #AllowedAnyCountConnectUnknownClientWithOneIP = false
  235.  
  236.  
  237. # Allow shows bots as normal players in the server(in serverbrowser)
  238. #
  239. # Default = false
  240. Fake_player= false
  241.  
  242. # Allow revemu clients to join your server (steamid subject to substitution)
  243. #
  244. # Default = false
  245. RevEmu_2012 = false
  246.  
  247. # Reject text for client cs 1.6 max 128 symbol
  248. #
  249. RejectText = Downloading client on http://you_site/
  250.  
  251.  
  252. #Add count player in server name etc. (17/32).
  253. #
  254. #Default false.
  255. #
  256. AddCountPlayerInServerName = false
  257.  
  258.  
  259. #Detect IP with connect client RevEmu for HL2... While you can not use
  260. #
  261. #Default false.
  262. #
  263. #DetectIP = true
  264.  
  265.  
  266. [GameServerNSNet]
  267. #Use only tf2 server example: EnableNSNetSvc = UDP
  268. #
  269. #EnableNSNetSvc = [False/UDP/TCP/BOTH]
  270. #ServerIPNSNet =
  271. #NSNetDedicatedPort = Ïîðò(Òîëüêî äëÿ Slave ñåðåâðîâ)
  272. #AdditionalSlaveServer = IP:PORT
  273. #AdditionalSlaveServer = IP:PORT
  274. #AdditionalSlaveServer = IP:PORT
  275. #AdditionalSlaveServer = IP:PORT
  276.  

_________________
Image


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Thursday, 14 Nov 2013, 21:19   
User Редкий гость
Joined: Friday, 15 Jul 2011, 19:49
Posts: 43
My configuration in cs 1.6 dont save. Any way to save


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Friday, 15 Nov 2013, 02:12   
User Редкий гость
Joined: Friday, 15 Jul 2011, 19:49
Posts: 43
This is my problem.

I download the acfs files os basegoldsource(Half life) and counter-strike 1.6. I put all im the same folder. Later i paste the revemu cs1.6 files. Change the language in rev.ini.
Next i click in revemu and the game start perfect and can play perfect. I change the configuration (nick, keyboard, graphics, spray logo, sound, rates in consolo,...) I play and work wood but when i close the game and enter other time my config dont save and i need configure. Anyone fix to solved it please? Greenluma dont work win xp, the nosteam version is old and this is mi last way to play and is annoying configure and configure and configure the game.

Thanks a lot amd waiting reply.

Sorry for my english.

Enviado desde mi GT-S5570I usando Tapatalk 2


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Sunday, 17 Nov 2013, 04:03   
User Редкий гость
Joined: Friday, 15 Jul 2011, 19:49
Posts: 43
Anyone can help me with my problem please? I cant play cs

Enviado desde mi GT-S5570I usando Tapatalk 2


Top
 Profile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4311 posts ]  Go to page Previous  1 ... 269, 270, 271, 272, 273, 274, 275 ... 288  Next


Who is online

Users browsing this forum: Terror and 20 guests


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum




Powered by phpBB® Forum Software © phpBB Group