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Posted: Friday, 08 Feb 2008, 15:38   
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Here's a screenshot of my steam collection. As you can see, 2 games are correctly identified as outdated. The other 4 games/files which show at 9x% are actually perfectly playable on undead-steam
Image

EDIT: [shameless plug] plz someone save my gunboy adventures and my threadspace hyperbol :cry: Outdated games make baby jesus cry.


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Post Post subject:    
Posted: Friday, 08 Feb 2008, 15:57   
I live here Три раза сломал клаву :)
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Steaming_Noob wrote:
Here's a screenshot of my steam collection. As you can see, 2 games are correctly identified as outdated. The other 4 games/files which show at 9x% are actually perfectly playable on undead-steam
Image

EDIT: [shameless plug] plz someone save my gunboy adventures and my threadspace hyperbol :cry: Outdated games make baby jesus cry.


2 games are identified as outdated because there is a newest version of those games and the 4 others games are in the latest version but incomplete.

Create the archives of your outdated files then post the links here. We will make some patch :wink:


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Post Post subject:    
Posted: Friday, 08 Feb 2008, 15:59   
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@ Darkness
Yeeessss, the 2 games are outdated and I have requested them. But like I said the other 4 are not incomplete .. they are ... complete, fully playable.

Thanks for your uploading work btw.


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Post Post subject:    
Posted: Friday, 08 Feb 2008, 16:39   
Cooking Steam for CS RIN!
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Joined: Monday, 16 Oct 2006, 18:52
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the incomplete .ncf can be cause of config files which are modified by the game, and which sizes are now smaller than in the .ncf description...

the incomplete gcf must be cause some files are missing in it (not required files for playing maybe ...)

try to :
1 - "correct" these files first, it sometimes fixe a few things (but it may delete your .ncf games config files...)
2 - post an archive of the correct files to ask for the missing files :)


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Post Post subject:    
Posted: Friday, 08 Feb 2008, 16:52   
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That makes sense, thanks. But I screwed up Spear of Destiny a while ago while fiddling with it in CF Toolbox, I don't want to risk those HUGE gcf ... not until I back them up :shock:

Keep working on the proggy, it rocks !


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Post Post subject:    
Posted: Friday, 08 Feb 2008, 17:01   
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Steaming_Noob
I do not believe there is any risk of CF Toolbox deleting your gcf and ncf files. I may be wrong but I have never had a problem when correcting my files.

Oh well, I guess it is always good to be sure by backing up, I have learnt that many times.


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Post Post subject:    
Posted: Friday, 08 Feb 2008, 21:53   
Cooking Steam for CS RIN!
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there's the risk i told about ;)


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Post Post subject: noob crossing...   
Posted: Saturday, 09 Feb 2008, 01:27   
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Joined: Wednesday, 30 Jan 2008, 05:36
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hey is there like a list of games you can download without the whole "game not available or owned" it seems everyone i try has that error


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Post Post subject:    
Posted: Saturday, 09 Feb 2008, 01:37   
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Cat5782
Damn, you did not search that far. Look here.

steamCooker wrote:
there's the risk i told about ;)

Wow, I really worded my post wrong, I guess it should say, "There is always risk when doing something but I have not had a problem as of yet. Backing up is a good idea.". :)

Thanks for the program.


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Post Post subject:    
Posted: Monday, 11 Feb 2008, 01:03   
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thanx for the info on the date and time it works great now


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Post Post subject:    
Posted: Friday, 15 Feb 2008, 19:10   
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hey. i already asked that question some months ago, but then the half of the forum got lost, as you remember.

You once said, that you were experimenting with also creating gcf's.
Would it be possible to create a gcf from a ncf and the content of the common-folder that belongs to it??

that would be great, as we could then seperate the games from our configuration and manipulation, just as f. ex. counter-strike does. we would still have a clean original-gcf and a folder with mods, bots and such in it.

thanks a lot for this great tool!

cu


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Post Post subject:    
Posted: Friday, 15 Feb 2008, 21:11   
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WhoIsSgtPepper wrote:
Would it be possible to create a gcf from a ncf and the content of the common-folder that belongs to it??


It is. I did that some time ago, but only for backup purpose... never tried to actually play with these "backup-GCF" files...

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Post Post subject:    
Posted: Saturday, 16 Feb 2008, 16:20   
Cooking Steam for CS RIN!
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I thought to code it (in fact i coded it already : it's a patch from an empty ncf to a 100% one) but i think steam would not find/recognise the gcf. it would search only for the ncf...


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Post Post subject:    
Posted: Saturday, 16 Feb 2008, 17:05   
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If you create a patched CR.blob it should work with SteamEmu or not?
But I think that's a stupid idea, tbh.


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Post Post subject:    
Posted: Saturday, 16 Feb 2008, 17:12   
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ChrisTX
Won't work, as you would also have to set which files should be extracted, but as the game won't search for files in the gcf when starting you would have to extract all files from gcf. So you have them twice on the HDD, in the gcf and extracted.

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