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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Thursday, 19 Feb 2009, 19:06   
Super flooder Почетный графоман
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Joined: Monday, 09 Jan 2006, 18:29
Posts: 533
I ask myself why the rev patcher is still working.
Its so fucking old and outdated that it isnt even listed anymore at their board ^^
But its still working in some cases.
Strange :D


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Thursday, 19 Feb 2009, 23:40   
Forum ghost Местное привидение
Joined: Saturday, 17 Jan 2009, 21:35
Posts: 405
Andy wrote:
I ask myself why the rev patcher is still working.
Its so fucking old and outdated that it isnt even listed anymore at their board ^^
But its still working in some cases.
Strange :D


Lol It works because it looks for strings like "STEAM ID Validation rejected" then it takes that address and looks for jump call to that string and redirects it (patches it). Then it looks for the next string like "STEAM_ID_PENDING" then it patches it too. That is why it still works. This Messages "aka" strings are always the same. They are not changed in new steam releases. Only their location in the memory is changed.


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Thursday, 19 Feb 2009, 23:53   
Forum ghost Местное привидение
Joined: Sunday, 20 Nov 2005, 00:43
Posts: 424
Just a bit of an info: with the new system the client upload the stats to the server along with achievements and so, in order to get the achievements back to work i think community needs an update for revEmu/eSTEAMATION or just a server module to handle this


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 04:51   
Beginner Без звания
Joined: Saturday, 17 Jan 2009, 19:16
Posts: 9
evrytime i try to copy the vup86.exe file into the one with engine.dll i get "error 16" does anyone have any idea of what that is?


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 09:52   
Advanced forumer Завсегдатай
Joined: Friday, 23 Dec 2005, 19:05
Posts: 89
peshkohacka wrote:
Just a bit of an info: with the new system the client upload the stats to the server along with achievements and so, in order to get the achievements back to work i think community needs an update for revEmu/eSTEAMATION or just a server module to handle this


For starters I would be happy just to crack TF2 linux server. That people how do own TF2, could play again together with legit users...

If you want achievements and unlocks you just buy the game...


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 14:29   
Advanced forumer Завсегдатай
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Joined: Monday, 04 Feb 2008, 03:22
Posts: 232
Location: Bulgaria
Tarantulo wrote:
peshkohacka wrote:
Just a bit of an info: with the new system the client upload the stats to the server along with achievements and so, in order to get the achievements back to work i think community needs an update for revEmu/eSTEAMATION or just a server module to handle this


For starters I would be happy just to crack TF2 linux server. That people how do own TF2, could play again together with legit users...

If you want achievements and unlocks you just buy the game...



If he wanted to buy the game he wouldn't be here !


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 16:22   
Advanced forumer Завсегдатай
Joined: Friday, 23 Dec 2005, 19:05
Posts: 89
zhelev81 wrote:
Tarantulo wrote:
peshkohacka wrote:
Just a bit of an info: with the new system the client upload the stats to the server along with achievements and so, in order to get the achievements back to work i think community needs an update for revEmu/eSTEAMATION or just a server module to handle this


For starters I would be happy just to crack TF2 linux server. That people how do own TF2, could play again together with legit users...

If you want achievements and unlocks you just buy the game...



If he wanted to buy the game he wouldn't be here !


Tisk Tisk :) Oh cmon TF2 is like the best game for Value you can buy. 20$ one evening spent with friends worth.

I myself bought TF2 before release of OB, I know have even two copies of TF2 :)

Anyway, we host 3 TF2 servers and here where I live, most of the people still do pirate the game...
So need a crack for servers, and also I make a standalone TF2 release, so need a crack for that too.

No demo version, then we need a cracked version as I call it :)


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 18:49   
Forum ghost Местное привидение
Joined: Sunday, 20 Nov 2005, 00:43
Posts: 424
you're wrong for us its 20EU, which is a bit different than 20$


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 18:55   
Beginner Без звания
Joined: Wednesday, 10 Jan 2007, 00:45
Posts: 13
can some one post here linux engine v1.0.4.6 that is not cracked?

_________________
GamerX.Lv | Team Fortress 2 [cracked]
tf2.gamerx.lv:27015


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 19:40   
Advanced forumer Завсегдатай
Joined: Friday, 23 Dec 2005, 19:05
Posts: 89
peshkohacka wrote:
you're wrong for us its 20EU, which is a bit different than 20$


No I am not :) you can get a retail copy for 20$ in Lithuania.


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 20:28   
Advanced forumer Завсегдатай
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Joined: Monday, 04 Feb 2008, 03:22
Posts: 232
Location: Bulgaria
Tarantulo wrote:
peshkohacka wrote:
you're wrong for us its 20EU, which is a bit different than 20$


No I am not :) you can get a retail copy for 20$ in Lithuania.



if you want spend your money for something that is free go ahead,just stop trying to tell us how much is 20 $ ::P ::P ::P

Because in our country we don't spend money for something that is free,,that's why we are here and not on the valve page !!!

::D ::D ::D


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 20:44   
Advanced forumer Завсегдатай
Joined: Friday, 23 Dec 2005, 19:05
Posts: 89
zhelev81 wrote:
Tarantulo wrote:
peshkohacka wrote:
you're wrong for us its 20EU, which is a bit different than 20$


No I am not :) you can get a retail copy for 20$ in Lithuania.


if you want spend your money for something that is free go ahead,just stop trying to tell us how much is 20 $ ::P ::P ::P
Because in our country we don't spend money for something that is free,,that's why we are here and not on the valve page !!!

::D ::D ::D


Dude I do not know what country are u from. But to call stolen goods free... Cmon thats disturbing. Or do you see anywhere in Valve websites thats says that TF2 is free..


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 20:53   
Forum ghost Местное привидение
Joined: Saturday, 18 Oct 2008, 16:23
Posts: 473
Tarantulo
I suppose he meant that you can get it for free.

_________________
Image


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Friday, 20 Feb 2009, 22:30   
Advanced forumer Завсегдатай
User avatar
Joined: Monday, 04 Feb 2008, 03:22
Posts: 232
Location: Bulgaria
Tarantulo U can get any game for free and any cracked game has servers online.What else do u need ....

If you want to find something use Google ...it works :8=) :8=) :8=)

If you really can't find it... tell me what do u need and I'll try get it for you :8=) :8=) :8=)


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Post Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects   
Posted: Saturday, 21 Feb 2009, 02:15   
Advanced forumer Завсегдатай
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Joined: Monday, 09 May 2005, 09:52
Posts: 91
Tarantulo wrote:
peshkohacka wrote:
you're wrong for us its 20EU, which is a bit different than 20$


No I am not :) you can get a retail copy for 20$ in Lithuania.


Man įdomu iš kur tu už 40Lt gautum tą retail kopiją...


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