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vityan666
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 02:41 |
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| Super flooder Почетный графоман |
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Joined: Saturday, 07 Jul 2007, 22:48 Posts: 841 Location: VALVE's Storage Server Room
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VUP 2.2 SVN/TRUNK 21.02.2009 01:30 AM goes public for testing.
FIXES:
[SOURCE 2007] Latest update(TF2/DOD:S) is now fully and properly supported. NOTE: Windows server was fully tested. Linux server tested in mid-devel state and crashed, the bug was lately fixed(fixes included in this SVN build) but wasnt tested - ive checked asm code of cracked lib and everything looked just fine so it should work properly.
| Attachments: |
File comment: VUP 2.2 SVN/TRUNK 21.02.2009 01:30 AM Win-x64
vup64.exe [118 KiB]
Downloaded 113 times
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File comment: VUP 2.2 SVN/TRUNK 21.02.2009 01:30 AM Win-x86
vup86.exe [122.5 KiB]
Downloaded 259 times
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_________________ ===========================
VUP and OpenPtch Founder/Developer
===========================
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Ali3n™
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 02:50 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 13 Jun 2006, 18:30 Posts: 358 Location: flash0:/Slovakia/Sered
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Our greatest savior showed up. Also 1st dl. 
_________________ I was born ready!
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coolzeldad
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 03:08 |
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Joined: Saturday, 22 Dec 2007, 09:14 Posts: 5
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1st x64 based download O_o vityan666Your contributions cease to amaze!  Almost to the 6 6 6 post  vityan's mighty fury will rain down upon all of us.. but valve first! Thanks again!
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DigiSoft
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 03:45 |
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| Forum ghost Местное привидение |
Joined: Saturday, 17 Jan 2009, 21:35 Posts: 405
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Is this new release for Counter Strike source Servers too? They crash with 2.11 EDIT1: Naaah I see this is for Windows servers. What about the linux?  Why 2.0 doesn't crash CSS linux server and 2.11 does?
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zhelev81
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 03:53 |
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| Advanced forumer Завсегдатай |
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Joined: Monday, 04 Feb 2008, 03:22 Posts: 232 Location: Bulgaria
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vityan666 wrote: VUP 2.2 SVN/TRUNK 21.02.2009 01:30 AM goes public for testing.
FIXES:
[SOURCE 2007] Latest update(TF2/DOD:S) is now fully and properly supported. NOTE: Windows server was fully tested. Linux server tested in mid-devel state and crashed, the bug was lately fixed(fixes included in this SVN build) but wasnt tested - ive checked asm code of cracked lib and everything looked just fine so it should work properly. yeah ..what about vup 2.11 which is crashing is there any fixes ?
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albertizzle
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 05:53 |
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Joined: Tuesday, 17 Feb 2009, 02:05 Posts: 2
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Hello vityan666 and hello everyone (my first post here)
I rent the counter-strike source server (windows server) I've been using Esteamation 1.8 (Esteamation.dll and esteamation.cfg from 1.9 [found in the SeS v.1.9 section] and steam.dll from 1.8 ) with VUP 2.0 for three months but after the latest update it quit working... I tried to use VUP 2.11 with -esteamation-prep but the server wouldn't even start. The same with the newest VUP 2.2 (which I believe is not for cs:s). When I patch my engine.dll with any of them (2.0;2.1;2.2) without -esteamation-prep the server starts up and nonsteam clients can join but it crashes at map change.
I've gone through the other posts and I know you don't have much time for this nomore but if you find some, could U please update the Esteamation and the VUP? That would be great coz managing nonsteam server with the Esteamation is on the higher level, it's a great system.
Take care.
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bern92
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 07:25 |
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Joined: Saturday, 17 Jan 2009, 19:16 Posts: 9
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does this VUP fix the "this server requires that you be running steam" error?
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Tarantulo
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 10:28 |
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| Advanced forumer Завсегдатай |
Joined: Friday, 23 Dec 2005, 19:05 Posts: 89
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Great News Vityan is back! All hail VITYAN  Going to test VUP now. zhelev81 wrote: Getting game for free = is equal to steal a game Oh look whoos talking, I host cracked servers... and I also have a legit copy. Your statement sir is a FAIL. -- Edit -- Evaldas wrote: Man įdomu iš kur tu už 40Lt gautum tą retail kopiją...
Kvailas klausimas  ieškoti bandei? BMSe aišku: http://www.bms.lt/lt/catalog/view/?id=38620
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zhelev81
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 14:25 |
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| Advanced forumer Завсегдатай |
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Joined: Monday, 04 Feb 2008, 03:22 Posts: 232 Location: Bulgaria
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Tarantulo ,you obviously don't know what are you talking about.Here in this site people don't buy anything,that's why they use esteamation,rev patcher ect. If you are against this,what are you doing here ??? just continue buying the games,rent servers and be legal... why are you still writing crap ">? 
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vityan666
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 15:42 |
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| Super flooder Почетный графоман |
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Joined: Saturday, 07 Jul 2007, 22:48 Posts: 841 Location: VALVE's Storage Server Room
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[DigiSoft] Ive checked the patched libs and they look just fine. You say that with 2.0 version everything is fine. The only diff is addition of In-GAME No Steam Logon patching(The one you and others cried about for a long time)... Its the only possible reason of the crashing... I can make it optional in next SVN build(disabled by default)
_________________ ===========================
VUP and OpenPtch Founder/Developer
===========================
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DigiSoft
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 15:50 |
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| Forum ghost Местное привидение |
Joined: Saturday, 17 Jan 2009, 21:35 Posts: 405
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vityan666 wrote: [DigiSoft] Ive checked the patched libs and they look just fine. You say that with 2.0 version everything is fine. The only diff is addition of In-GAME No Steam Logon patching(The one you and others cried about for a long time)... Its the only possible reason of the crashing... I can make it optional in next SVN build(disabled by default) Vytian I am using VUP 2.0 with combination of shmele's steamclient and rev emu so now it works perfectly. There are no messages like "No steam logon" and everyone gets their own STEAM ID. Thank you for 2.0, but thanks to Shmelle for making that combination for me.  VUP 2.0 is dropping lot clients with no steam logon and vup 2.11 is crashing all the time. So shmele saved my ass  Thanks to both.
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zhelev81
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 15:54 |
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| Advanced forumer Завсегдатай |
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Joined: Monday, 04 Feb 2008, 03:22 Posts: 232 Location: Bulgaria
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no idea why is then crashing with 2.11 ,but I turn back in 2.0 because it was crashing really often ... so I stay with 2.0 until problem is found
I use 14:53:56 Protocol version 7 Exe version 1.0.0.34 (cstrike) Exe build: 15:45:48 Jul 8 2008 (3531) + vup 2.0 and no crashes at all
but with the new update 2.0 is crashing as well as 2.11
Vitian pls check one more time
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albertizzle
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 18:29 |
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Joined: Tuesday, 17 Feb 2009, 02:05 Posts: 2
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The steam.dll from the esteamation seems to be not working, because the server won't start with it. If I don't put it on the serv it starts but nonsteam clients can't join (with engine patched with vup and estamation.dll on serv)
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waichun
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 19:40 |
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Joined: Friday, 22 Aug 2008, 15:29 Posts: 7
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any solution to newest Orange Box engine?
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ChrisTX
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Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects Posted: Saturday, 21 Feb 2009, 19:44 |
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| A+ |
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Joined: Wednesday, 26 Dec 2007, 00:42 Posts: 7319
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I think the newest OB engine is supported.
_________________ Game Industry Guardian (1K+).
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