We evolved from smart users with dumb terminals to dumb users with smart terminals.
^ This man speaks the truth.
Random user don't let it be you wrote:
Sorry for my bad English
Nearly all of us don't have English as a native language,so we can't bother you for that! If you really doubt your English,go here and ask in your OWN language!
Post subject: Re: [SERVER/CLIENT TOYS] - ViTYAN's Projects
Posted: Sunday, 13 Dec 2009, 23:54
Super flooder Почетный графоман
Joined: Sunday, 02 Nov 2008, 15:22 Posts: 1237 Location: Norway
Eyyyy, you broke the 666.. Ah, welcome back. Its nice to see an update for this.
_________________ -Counter-Strike Protocol 47 must die. -Password protected archive? - > cs.rin.ru -Stop writing "Sorry for my bad english, Im from "insert random country here". Noone cares. Almost noone here speaks native english. -If you cant read this properly due to other forum style: Sucks to be you.
; Allow clients with SteamEmu[hCupa] emulator to join your server and get their unique SteamID's.
; RU:
; Разрешить вход клиентов с эмулем SteamEmu на ваш сервак и получить при этом их уникальные SteamID.
AcceptSteamEmuClients = True
; EN:
; Allow legacy SteamEmu clients(vVersion < 3.75) to join you server. Those clients does NOT support uniqueID authentication
; and will be assigned IP bounded SteamID's.
; Such old SteamEmu version is used for example in popular CSS v34 DZ release.
; RU:
; Разрешать клиентам со старыми версиями SteamEmu(ниже чем 3.75) заходить на ваш сервер. Эти клиенты не поддерживают авторизацию
; с использованием уникальных ID и будут получать их по IP адресу.Подобный версии эмулятора используются например в популярном
; релизе CSS v34 от DZ.
AcceptLegacySteamEmuClients = False
; EN:
; Allow eSTEAMATiON SemiSteam clients working in Native mode to join to your server. Those clients support SteamID generation from
; clients Hardware. If ForceMinimumeSTEAMATiONSemiSteamVersionOnClient option is set to True then only SemiSteam clients with
; eSTEAMATiON version >= MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce will be able to join to your server.
; Older eSTEAMATiON SemiSteam client will be dropped and you'll have a message in your servers console/log that client has been dropped by policy for using outdated software version.
; RU:
; Разрешать клиентам eSTEAMATiON SemiSteam в Native режиме заходить на ваш сервер. Эти клиенты поддерживают генерацию SteamID
; по железу клиента. Если ForceMinimumeSTEAMATiONSemiSteamVersionOnClient установлен в True то на сервер смогут зайти только клиенты eSTEAMATiON
; версий не ниже MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce а более старые будут выкидываться и в консоли будет сообщение о том что клиент
; был заблокирован политикой безопастности из-за использования устаревшего ПО.
; Allow clients with RevEmu(Or RevEmu SteamEmu Addon)[REVOLUTiON/shmelle] emulator to join your server
; and get their unique SteamID's
; RU:
; Разрешить вход клиентов с эмулем RevEmu на ваш сервак и получить при этом их уникальные SteamID.
AcceptRevEmuClients = True
; EN:
; Allow clients with HookEmu[cintX] emulator to join your server and get their unique SteamID's.
; RU:
; Разрешить вход клиентов с эмулем HookEmu на ваш сервак и получить при этом их уникальные SteamID.
AcceptHookEmuClients = True
; EN:
; Allow Valve's Legit Players or players with Cracked Steam clients to join your server and get
; their uniqie SteamID's or IP bounded SteamID's(See special options below).
; RU:
; Разрешить лицензионщикам и клиентам с ломанным Стимом зайти на ваш сервак и получить их SteamID от аутентификационных серверов Valve.
AcceptLegitClients = True
; EN:
; This allows Setti's Server Scanner to join your server. The scanner can be fully detected by eSTEAMATION regardless of its IP address.
; Anyway ive got information that this IP is static and does not change.
; RU:
; Позволяет сканеру серверов Setti заходить на ваш сервер. Сканнер будет полностью распознан эмулем независимо от его IP адреса
; несмотря на то что по полученной мной информации он использует статический(постоянный) IP адрес.
AcceptSettiServerScanner = True
; EN:
; Allow HL1 WON(-nosteam) clients to join your server and get IP bound ValveID.
; RU:
; Разрешить старым HL1 клиентам использующим WON аутентификацию подключаться к вашему серверу и получать ValveID сгенерированное из IP адреса.
AcceptHL1WONClients = False
; EN:
; Allow clients who's using unknown emulation libraries to join your server and get IP bounded SteamID's.
; RU:
; Разрешить клиентам с неизвестным до селе клиентским эмулем заходить на ваш сервер. Им будет выделен SteamID сгенерированный из их IP адреса.
AcceptUnknownClients = False
; EN:
; Allow clients who's using unknown emulation libraries(which try to simulate Legit clients like OLD RevEmu's) to join your server and get IP bounded SteamID's.
; RU:
; Разрешить клиентам с неизвестным до селе клиентским эмулем пытающимся симулировать Steam клиентов(как старые RevEmu(одни из первых)) заходить на ваш сервер. Им будет выделен SteamID сгенерированный из их IP адреса.
AcceptUnknownLegitSimulatingClients = False
; EN:
; Allow clients who's using unknown emulation libraries(which try to simulate known NonSteam clients) to join your server and get IP bounded SteamID's.
; RU:
; Разрешить клиентам с неизвестным до селе клиентским эмулем пытающимся симулировать известных NonSteam клиентов заходить на ваш сервер. Им будет выделен SteamID сгенерированный из их IP адреса.
######################################################### Special logging configuration ###############################################################
Dont worry - it definitely will. Currently it authenticates Steam/rev clients in TF2-linux already(Steam3 AUTH)
[All]
After a lot of testing and effort it is finaly here(Again after year of silence). I decided to ressourect this dead project for a while so ppls will have again an option to choose that their servers will work on.
Anyway ... Ive got a lil New Year present for ya today.
And now to a changelog of this stuff: 1)Lots of fixes and improvements in initialization subsystem. 2)Fixed KernelHijaker subsytem so eST correctly injects to SRCDS[CSS]:Windows. 3)STEAM2: Legacy SteamEmu clients are now disabled in default security policy. 4)STEAM2: Added RevEmu 2ND Generation clients support(Last 8-10 versions) - reported by zhelev81. They have their own switch in security policy so you can disable the old one's with classic switch. 5)[FEATURE]STEAM3: Added libSCI library which is loaded by main eST module and provides Steam3 authentication. eST's Security policy is supported(Only 2 types of clients are supported for Steam3:RevEmu and Steam). Should be used for Source 2007/Source 2007 U1/HL1 SteamWorks Servers.
Known issues: 1)No logging for HL1 SW-Windows. All other features work just fine. 2)No support for HL1-SW-Linux yet. 3)L4D2 has not been tested(as i dont have the servers and dont have HDD space to store one more useless for me chunk of garbage) You can howewer test it yourself and report back that libSCI works /not works with it(For each platform individually)... 4)Then Legit clients are connected two "Steam UserID ... validated" lines will be shown(This issue is not fixable and done in flavour of LoadOut support for legit's in TF).
Addiitonal info: Load-Out works for connected Legit clients in TF2.
_________________ ===========================
VUP and OpenPtch Founder/Developer
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