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- #################################################### eSTEAMATiON Policy Configuration File ###########################################################
- #################################################### Author: ViTYAN ###########################################################
- #################################################### Date:18.06.2008 ###########################################################
- ######################################################################################################################################################
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- ######################################################################################################################################################
- ########################################################## Access policy configuration ###############################################################
- ######################################################################################################################################################
- ; EN:
- ; Allow clients with SteamEmu[hCupa] emulator to join your server and get their unique SteamID's.
- ; RU:
- ; Đŕçđĺřčňü âőîä ęëčĺíňîâ ń ýěóëĺě SteamEmu íŕ âŕř ńĺđâŕę č ďîëó÷čňü ďđč ýňîě čő óíčęŕëüíűĺ SteamID.
- AcceptSteamEmuClients = True
- ; EN:
- ; Allow legacy SteamEmu clients(vVersion < 3.75) to join you server. Those clients does NOT support uniqueID authentication
- ; and will be assigned IP bounded SteamID's.
- ; Such old SteamEmu version is used for example in popular CSS v34 DZ release.
- ; RU:
- ; Đŕçđĺřŕňü ęëčĺíňŕě ńî ńňŕđűěč âĺđńč˙ěč SteamEmu(íčćĺ ÷ĺě 3.75) çŕőîäčňü íŕ âŕř ńĺđâĺđ. Ýňč ęëčĺíňű íĺ ďîääĺđćčâŕţň ŕâňîđčçŕöčţ
- ; ń čńďîëüçîâŕíčĺě óíčęŕëüíűő ID č áóäóň ďîëó÷ŕňü čő ďî IP ŕäđĺńó.Ďîäîáíűé âĺđńčč ýěóë˙ňîđŕ čńďîëüçóţňń˙ íŕďđčěĺđ â ďîďóë˙đíîě
- ; đĺëčçĺ CSS v34 îň DZ.
- AcceptLegacySteamEmuClients = True
- ; EN:
- ; Allow eSTEAMATiON SemiSteam clients working in Native mode to join to your server. Those clients support SteamID generation from
- ; clients Hardware. If ForceMinimumeSTEAMATiONSemiSteamVersionOnClient option is set to True then only SemiSteam clients with
- ; eSTEAMATiON version >= MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce will be able to join to your server.
- ; Older eSTEAMATiON SemiSteam client will be dropped and you'll have a message in your servers console/log that client has been dropped by policy for using outdated software version.
- ; RU:
- ; Đŕçđĺřŕňü ęëčĺíňŕě eSTEAMATiON SemiSteam â Native đĺćčěĺ çŕőîäčňü íŕ âŕř ńĺđâĺđ. Ýňč ęëčĺíňű ďîääĺđćčâŕţň ăĺíĺđŕöčţ SteamID
- ; ďî ćĺëĺçó ęëčĺíňŕ. Ĺńëč ForceMinimumeSTEAMATiONSemiSteamVersionOnClient óńňŕíîâëĺí â True ňî íŕ ńĺđâĺđ ńěîăóň çŕéňč ňîëüęî ęëčĺíňű eSTEAMATiON
- ; âĺđńčé íĺ íčćĺ MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce ŕ áîëĺĺ ńňŕđűĺ áóäóň âűęčäűâŕňüń˙ č â ęîíńîëč áóäĺň ńîîáůĺíčĺ î ňîě ÷ňî ęëčĺíň
- ; áűë çŕáëîęčđîâŕí ďîëčňčęîé áĺçîďŕńňíîńňč čç-çŕ čńďîëüçîâŕíč˙ óńňŕđĺâřĺăî ĎÎ.
- AccepteSTEAMATiONSemiSteamClients = True
- ForceMinimumeSTEAMATiONSemiSteamVersionOnClient = False
- #MinimumeSTEAMATiONSemiSteamVersionOnClientToEnforce = 1.8
- ; EN:
- ; Allow clients with RevEmu(Or RevEmu SteamEmu Addon)[REVOLUTiON/shmelle] emulator to join your server
- ; and get their unique SteamID's
- ; RU:
- ; Đŕçđĺřčňü âőîä ęëčĺíňîâ ń ýěóëĺě RevEmu íŕ âŕř ńĺđâŕę č ďîëó÷čňü ďđč ýňîě čő óíčęŕëüíűĺ SteamID.
- AcceptRevEmuClients = True
- ; EN:
- ; Allow clients with HookEmu[cintX] emulator to join your server and get their unique SteamID's.
- ; RU:
- ; Đŕçđĺřčňü âőîä ęëčĺíňîâ ń ýěóëĺě HookEmu íŕ âŕř ńĺđâŕę č ďîëó÷čňü ďđč ýňîě čő óíčęŕëüíűĺ SteamID.
- AcceptHookEmuClients = True
- ; EN:
- ; Allow Valve's Legit Players or players with Cracked Steam clients to join your server and get
- ; their uniqie SteamID's or IP bounded SteamID's(See special options below).
- ; RU:
- ; Đŕçđĺřčňü ëčöĺíçčîíůčęŕě č ęëčĺíňŕě ń ëîěŕííűě Ńňčěîě çŕéňč íŕ âŕř ńĺđâŕę č ďîëó÷čňü čő SteamID îň ŕóňĺíňčôčęŕöčîííűő ńĺđâĺđîâ Valve.
- AcceptLegitClients = True
- ; EN:
- ; This allows Setti's Server Scanner to join your server. The scanner can be fully detected by eSTEAMATION regardless of its IP address.
- ; Anyway ive got information that this IP is static and does not change.
- ; RU:
- ; Ďîçâîë˙ĺň ńęŕíĺđó ńĺđâĺđîâ Setti çŕőîäčňü íŕ âŕř ńĺđâĺđ. Ńęŕííĺđ áóäĺň ďîëíîńňüţ đŕńďîçíŕí ýěóëĺě íĺçŕâčńčěî îň ĺăî IP ŕäđĺńŕ
- ; íĺńěîňđ˙ íŕ ňî ÷ňî ďî ďîëó÷ĺííîé ěíîé číôîđěŕöčč îí čńďîëüçóĺň ńňŕňč÷ĺńęčé(ďîńňî˙ííűé) IP ŕäđĺń.
- AcceptSettiServerScanner = True
- ; EN:
- ; Allow HL1 WON(-nosteam) clients to join your server and get IP bound ValveID.
- ; RU:
- ; Đŕçđĺřčňü ńňŕđűě HL1 ęëčĺíňŕě čńďîëüçóţůčě WON ŕóňĺíňčôčęŕöčţ ďîäęëţ÷ŕňüń˙ ę âŕřĺěó ńĺđâĺđó č ďîëó÷ŕňü ValveID ńăĺíĺđčđîâŕííîĺ čç IP ŕäđĺńŕ.
- AcceptHL1WONClients = True
- ; EN:
- ; Allow clients who's using unknown emulation libraries to join your server and get IP bounded SteamID's.
- ; RU:
- ; Đŕçđĺřčňü ęëčĺíňŕě ń íĺčçâĺńňíűě äî ńĺëĺ ęëčĺíňńęčě ýěóëĺě çŕőîäčňü íŕ âŕř ńĺđâĺđ. Čě áóäĺň âűäĺëĺí SteamID ńăĺíĺđčđîâŕííűé čç čő IP ŕäđĺńŕ.
- AcceptUnknownClients = False
- ; EN:
- ; Allow clients who's using unknown emulation libraries(which try to simulate Legit clients like OLD RevEmu's) to join your server and get IP bounded SteamID's.
- ; RU:
- ; Đŕçđĺřčňü ęëčĺíňŕě ń íĺčçâĺńňíűě äî ńĺëĺ ęëčĺíňńęčě ýěóëĺě ďűňŕţůčěń˙ ńčěóëčđîâŕňü Steam ęëčĺíňîâ(ęŕę ńňŕđűĺ RevEmu(îäíč čç ďĺđâűő)) çŕőîäčňü íŕ âŕř ńĺđâĺđ. Čě áóäĺň âűäĺëĺí SteamID ńăĺíĺđčđîâŕííűé čç čő IP ŕäđĺńŕ.
- AcceptUnknownLegitSimulatingClients = True
- ; EN:
- ; Allow clients who's using unknown emulation libraries(which try to simulate known NonSteam clients) to join your server and get IP bounded SteamID's.
- ; RU:
- ; Đŕçđĺřčňü ęëčĺíňŕě ń íĺčçâĺńňíűě äî ńĺëĺ ęëčĺíňńęčě ýěóëĺě ďűňŕţůčěń˙ ńčěóëčđîâŕňü čçâĺńňíűő NonSteam ęëčĺíňîâ çŕőîäčňü íŕ âŕř ńĺđâĺđ. Čě áóäĺň âűäĺëĺí SteamID ńăĺíĺđčđîâŕííűé čç čő IP ŕäđĺńŕ.
- AcceptUnknownNonSteamSimulatingClients = True
- ######################################################################################################################################################
- ######################################################## Additional authorization options ############################################################
- ######################################################################################################################################################
- ; EN:
- ; Will enforce eSTEAMATiON to use SteamEmu's compatible algorithm for ID "modding" thus giving the same ID to player with every type
- ; of client-side emulator and SteamID will not change in 99% of cases.
- ; RU:
- ; eSTEAMATION áóäĺň čńďîëüçîâŕňü ńďĺö ŕëăîđčňě äë˙ ńâĺäĺíč˙ ID đŕçëč÷íűő ýěóëĺé ę ĺäčíîěó çíŕěĺíŕňĺëţ(SteamEmu).
- ; Ĺńëč ýňŕ îďöč˙ âęëţ÷ĺíŕ ňî â 99-č ďđîöĺíňŕő ńëó÷ŕĺâ ďđč ńěĺíĺ ýěóë˙ ęëčĺíň áóäĺň ďîëó÷ŕňü ňîň-ćĺ SteamID.
- EnforceSteamEmuCompatIDMode = True
- ; EN:
- ; Enforce Legit Steam /Cracked Steam clients to authorize via eSTEAMATiON and get IP bounded ID's.
- ; Note: If set to False those clients will get their Valve assigned Unique ID's
- ; RU:
- ; Ďđčíóäčňĺëüíî âűäŕâŕňü ëčöĺíçčîíůčęŕě č ęëčĺíňŕě ń ëîěŕííűě Steam-îě SteamID ńăĺíĺđčđîâŕííűĺ čç čő IP ŕäđĺńŕ.
- ; Ďđč ýňîě ďîäęëţ÷ĺíčĺ ę ŕâňîđčçŕöčîííűě ńĺđâĺđŕě Valve âűďîëí˙ňüń˙ íĺ áóäĺň.
- ; Ĺńëč óńňŕíîâëĺíî â False ňî ýňč ęëčĺíňű áóäóň ďîëó÷ŕňü čő ID ń ŕâňîđčçŕöčîííűő ńĺđâĺđîâ Valve.
- ForceIPDerivedIDsForLegitClients = False
- ; EN:
- ; Enforce all Non-Steam clients to get IP bounded ID's regardless of emulator type
- ; Note: If set to False each Non-Steam client with supported emulator will get his Unique SteamID.
- ; RU:
- ; Ďđčíóäčňĺëüíî âűäŕâŕňü ďčđŕňęŕě ń ďîääĺđćčâŕĺěűěč ýěóë˙ěč SteamID ńăĺíĺđčđîâŕííűĺ čç čő IP ŕäđĺńŕ.
- ; Ĺńëč óńňŕíîâëĺíî â False ňî ýňč ęëčĺíňű áóäóň ďîëó÷ŕňü ńâîč óíčęŕëüíűĺ SteamID(ĺńëč ęëčĺíňńęčé ýěóëü ďîääĺđćčâŕĺňń˙ eSTEAMATION)
- ForceIPDerivedIDsForAllNonLegitClients = False
- ; EN:
- ; Enforce use of static SHARED SteamID for all Non-Steam clients. This option OVERRIDES the ForceIPDerivedIDsForAllNonLegitClients option.
- ; To enforce ID STEAM_0:X:Y assign the result of computation 2*Y + X to SharedNonSteamIDToUse parameter. Note that X = {0,1} and 0 < Y <= 2147483648
- ; The result number can be written in decimal(NNNN),octal(0NNNN) and hexadecimal(0xNNNN or 0XNNNN) representations.
- ; RU:
- ; Ďđčíóäčňĺëüíî âűäŕâŕňü âńĺě ďčđŕňęŕě îäčí ĺäčíńňâĺííűé îáůčé SteamID. Ĺńëč ýňŕ îďöč˙ âęëţ÷ĺíŕ ňî îíŕ čěĺĺň áîëĺĺ âűńîęčé ďđčîđčňĺň
- ; ÷ĺě ForceIPDerivedIDsForAllNonLegitClients. Äë˙ óńňŕíîâęč ýňîăî ID â STEAM_0:X:Y ďđčńâîéňĺ ďŕđŕěĺňđó SharedNonSteamIDToUse đĺçóëüňŕň
- ; ńëĺäóţůĺăî âű÷čńëĺíč˙: 2*Y + X. Ó÷ňčňĺ ÷ňî Ő ěîćĺň áűňü ňîëüęî 0 čëč 1 ŕ Y íŕőîäčňń˙ ěĺćäó 0-¸ě č 2147483648-ţ. Âű ěîćĺňĺ çŕďčńŕňü đĺçóëüňŕň
- ; âű÷čńëĺíč˙ â äĺń˙ňč÷íîě(NNNN), âîńüěĺđč÷íîě(0NNNN) č řĺńňíŕäöŕňčđč÷íîě(0xNNNN čëč 0XNNNN) ôîđěŕňŕő.
- ForceUseOfSharedNonSteamID = False
- SharedNonSteamIDToUse = 66688666
- #######################################################################################################################################################
- ######################################################### Special logging configuration ###############################################################
- #######################################################################################################################################################
- ; EN:
- ; If set to true then during connection initialization process of client type of his emu will be printed
- ; to server's console and logged to server's log.
- ; NOTE: HL1-AMD64 eSTEAMATiON will only out this info to console(log writing will not be performed)
- ; RU:
- ; Ĺńëč ýňŕ îďöč˙ âęëţ÷ĺíŕ ňî ďđč ďîäęëţ÷ĺíčč ęëčĺíňŕ ĺăî ňčď(Steam čëč Ďčđŕňęŕ+Íŕçâŕíčĺ ĺ¸ ýěóë˙) áóäĺň çŕďčńűâŕňüń˙ â ńĺđâĺđíűé ëîă.
- ; ĎĐČĚĹ×ŔÍČĹ : eSTEAMATiON äë˙ HL1-AMD64 áóäĺň âűâîäčňü ýňó číôó íŕ ęîíńîëü áĺç ëîăčđîâŕíč˙(ńëčřęîě ńňŕđűé äâčă - ëîăčđîâŕíčĺ áűëî ďî ňĺőíîëîăčč
- ; äâčćęŕ Quake ŕ íĺ ďî áčáëčîňĺęĺ tier0 îň Valve ęîňîđŕ˙ ďđčřëŕ ęŕę ÷ŕńňü Steam).
- LogClientTypeOnConnect = True
- ; EN:
- ; If enabled EVERY client which dropped by security policy will be logged in server log and console with special eSTEAMATiON Security NOTICE.
- ; You as administrator will be able to determine and always know that is dropped client type.
- ; RU:
- ; Ĺńëč ýňŕ îďöč˙ âęëţ÷ĺíŕ ňî ëţáîé âűáđîřĺííűé ďîëčňčęîé áĺçîďŕńňíîńňč ęëčĺíň áóäĺň ëîăčđîâŕňüń˙ ďîä ńňđîęîé eSTEAMATiON Security NOTICE â ęîíńîëč
- ; č ëîăĺ ńĺđâĺđŕ. Âű ęŕę ŕäěčíčńňđŕňîđ âńĺăäŕ ńěîćĺňĺ çíŕňü ęŕęîé ňčď ęëčĺíňŕ áűë čńďîëüçîâŕí âűáđîřĺííűě ęëčĺíňîě.
- LogRejectedClientTypeOnConnect = True
- #######################################################################################################################################################
- ####################################################### Clients REJECT mode configuration #############################################################
- #######################################################################################################################################################
- ; EN:
- ; If set to true server will drop restricted clients in late state of AUTH process. This drop method cannot be verifyed by SETTI autoscanners yet.
- ; You can dropp all clients(and even their own scanner) form the server via policy and theyll consider the server as FFA(Free For All).
- ; RU:
- ; Ĺńëč óńňŕíîâëĺíî â True ňî ńĺđâĺđ áóäĺň âűęčäűâŕňü çŕďđĺů¸ííűő ęëčĺíňîâ íŕ ďîçäíĺě ýňŕďĺ âŕëčäŕöčč. Ýňîň ěĺňîä íĺ ěîćĺň áűňü ďîęŕ âű÷čńëĺí
- ; ŕâňîńęŕíĺđŕěč ńĺđâĺđîâ SETTI č äŕćĺ ĺńëč âű çŕáëî÷čňĺ íŕ őĺđ âńĺő ęëčĺíňîâ(âęëţ÷ŕ˙ čő ćĺ ńęŕíĺđ) îíč áóäóň ń÷čňŕňü ńĺđâĺđ ďîëíîńňüţ âçëîěŕííűě
- ; ń äîńňóďîě äë˙ âńĺő.
- ForceClientsRejectAfterInitialValidation = True




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