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[Release] RevEmu [Linux]
http://cs.rin.ru/forum/viewtopic.php?f=29&t=51404
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Author:  P4rD0nM3 [ Saturday, 25 Apr 2009, 18:42 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.2)

Hey guys, is this emulator working just fine with hl2 games like CSS? (e.g. working server browser)?

I'm getting this error...

  1. *** [R] Received callback: 205
  2. L 04/25/2009 - 19:40:30: "Cool Beans<44><STEAM_ID_PENDING><>" disconnected (reason "STEAM UserID STEAM_ID_PENDING is already
  3. in use on this server")
  4. Dropped Cool Beans from server (STEAM UserID STEAM_ID_PENDING is already
  5. in use on this server)
  6. *** [R] Received callback: 201
  7.  

Author:  ILexus [ Sunday, 26 Apr 2009, 17:21 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.2)

Да чет совсем затянулось. Под винду уже во всю гоняют сервера, а мы неудачнеги. ::)

Author:  P4rD0nM3 [ Monday, 27 Apr 2009, 05:09 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.2)

Oh and does this generate SteamIDs for CSS? I'm guessing no? I'm using VUP and this one and they all generate STEAM_ID_PENDING. And it says that if it generates that then the game isn't supported yet.

Author:  robochief [ Monday, 27 Apr 2009, 05:25 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.2)

Hi there,
any news about development of new version, compatible with L4D DLC?

Thanks!

Author:  NAT [ Monday, 27 Apr 2009, 06:55 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.2)

P4rD0nM3
use revemu+esteamation

Author:  P4rD0nM3 [ Monday, 27 Apr 2009, 19:28 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.2)

Which version of eST?

Author:  NAT [ Tuesday, 28 Apr 2009, 03:53 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.2)

P4rD0nM3
1.7-8,9

Author:  2lux [ Tuesday, 28 Apr 2009, 23:28 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.2)

out of date for l4d 1.0.1.3 :(

Author:  revCrew [ Thursday, 30 Apr 2009, 23:10 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.3)

v2.3
* Some bug fixes
* Added support for new games

Nothing has been tested. Please test and report. Also I am not sure if L4D issue with ExternalModule is fixed, please post feedback.

Author:  ToDieFor [ Friday, 01 May 2009, 00:38 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.3)

hi,

segfault on status command, with and w/o external module. i have not try to connect client yet

  1. Auto detecting CPU
  2. Using SSE2 Optimised binary.
  3. Server will auto-restart if there is a crash.
  4. #
  5. #Console initialized.
  6. #Game.dll loaded for "L4D - Co-op - Normal"
  7. Server is hibernating
  8. ConVarRef test_progression_loop doesn't point to an existing ConVar
  9. Game supporting (2) split screen players
  10. maxplayers set to 18
  11. Unknown command "r_decal_cullsize"
  12. Unknown command "mat_bloom_scalefactor_scalar"
  13. Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  14. ---- Host_NewGame ----
  15. Host_NewGame on map l4d_hospital01_apartment
  16. ConVarRef room_type doesn't point to an existing ConVar
  17. Executing dedicated server config file
  18. Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
  19. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  20.  
  21. *** [R] REVOLUTiON Emulator v2.3
  22. *** [R] Using external module steamclient_linux.so.orig
  23. *** [R] Accepting old revEmu clients.
  24. *** [R] Accepting cracked Steam clients.
  25. *** [R] Accepting legitimate Steam clients.
  26. *** [R] Accepting unknown clients.
  27. *** [R] Using interface SteamClient008
  28. *** [R] SetLocalIPBinding
  29. *** [R] GetISteamGameServer (SteamGameServer009)
  30. GetISteamGameServer error: SteamGameServer009 not defined! Please update the emulator.
  31. ************************************************
  32. *  Unable to load Steam support library.       *
  33. *  This server will operate in LAN mode only.  *
  34. ************************************************
  35. Server logging enabled.
  36. Server logging data to file logs/L127_000_000_001_27015_200904302326_000.log
  37. L 04/30/2009 - 23:26:25: Log file started (file "logs/L127_000_000_001_27015_200904302326_000.log") (game "/home/l4d/hlds/l4d/left4dead") (version "3820")
  38. Unknown command "motd"
  39. exec: couldn't exec banned_user.cfg
  40. exec: couldn't exec banned_ip.cfg
  41. Adding master server 72.165.61.189:27011
  42. Adding master server 69.28.140.247:27011
  43. Sending heartbeat to master server...
  44. version    
  45. Version 1.0.1.3 (left4dead)
  46. Exe build: 12:54:54 Apr 23 2009 (3820) (215)
  47. status
  48. hostname: L4D digitaleden [ES] [COOP-Normal]
  49. version : 1.0.1.3 3820 insecure  (unknown)
  50. Segmentation fault
  51. Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
  52. jue abr 30 23:27:03 CEST 2009: Server restart in 10 seconds
  53. jue abr 30 23:27:04 CEST 2009: Server Quit
  54.  

Author:  mag00n [ Friday, 01 May 2009, 10:28 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.3)

hi,

first of all - thanks for your great work!
i just updated my linux-dedicated and installed rev-emu 2.3 and it seems a new l4d-version is out. when i start the server i get the following log:

  1.  
  2. Auto detecting CPU
  3. Using SSE2 Optimised binary.
  4. Server will auto-restart if there is a crash.
  5. Running a benchmark to measure system clock frequency...
  6. Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1999.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
  7. #
  8. #Console initialized.
  9. #Game.dll loaded for "L4D - Co-op - Normal"
  10. Server is hibernating
  11. ConVarRef test_progression_loop doesn't point to an existing ConVar
  12. Game supporting (2) split screen players
  13. maxplayers set to 18
  14. Unknown command "r_decal_cullsize"
  15. You must be a server admin to use mp_disable_autokick
  16. Unknown command "sv_log"
  17. Unknown command "mat_bloom_scalefactor_scalar"
  18. Network: IP x.x.x.x, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  19. ---- Host_NewGame ----
  20. Host_NewGame on map l4d_vs_farm01_hilltop
  21. L 05/01/2009 - 09:19:47: -------- Mapchange to l4d_vs_farm01_hilltop --------
  22. ConVarRef room_type doesn't point to an existing ConVar
  23. Executing dedicated server config file
  24. Commentary: Could not find commentary data file 'maps/l4d_vs_farm01_hilltop_commentary.txt'.
  25. L 05/01/2009 - 09:19:51: [l4dvsinfectedbots.smx] [Infected bots] Round started
  26. L 05/01/2009 - 09:19:51: [l4dvsinfectedbots.smx] [Infected bots] Tweaking settings
  27. Server waking up from hibernation
  28. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  29.  
  30. *** [R] REVOLUTiON Emulator v2.3
  31. *** [R] Accepting cracked Steam clients.
  32. *** [R] Accepting legitimate Steam clients.
  33. *** [R] Accepting unknown clients.
  34. *** [R] Using interface SteamClient008
  35. *** [R] SetLocalIPBinding
  36. GetISteamGameServer error: SteamGameServer009 not defined! Please update the emulator.
  37. ************************************************
  38. *  Unable to load Steam support library.       *
  39. *  This server will operate in LAN mode only.  *
  40. ************************************************
  41. Unknown command "sv_log"
  42. Unknown command "bl_hide_until_dry"
  43. Master server communication disabled.
  44. GetISteamGameServer error: SteamGameServer009 not defined! Please update the emulator.
  45.  
  46.  



maybe you can help me out!

Author:  NAT [ Friday, 01 May 2009, 11:38 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.3)

tf2 server

STEAM validation rejected

Author:  revCrew [ Friday, 01 May 2009, 14:56 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.3)

The file has been refreshed, please redownload. I forgot to add 2 lines required for new interfaces to work last night. About TF2 / DoDS "validation rejected" issues, please note that ThePsyFamily is hosting a TF2 server with no such problems. However, you could post the technical details about this - which OS you are hosting the server on, which OS the client is connecting from, what client is that (e.g. revEmu, cracked Steam, Steam, other)

Author:  advanXer [ Friday, 01 May 2009, 15:45 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.3)

  1.  #
  2. #Console initialized.
  3. #Game.dll loaded for "L4D - Co-op - Normal"
  4. Server is hibernating
  5. ConVarRef test_progression_loop doesn't point to an existing ConVar
  6. Game supporting (2) split screen players
  7. maxplayers set to 18
  8. Unknown command "r_decal_cullsize"
  9. Unknown command "mp_autoteambalance"
  10. Unknown command "mp_autoteambalance_delay"
  11. Unknown command "mp_autoteambalance_warning_delay"
  12. Unknown command "mp_teams_unbalance_limit"
  13. Unknown command "mp_idledealmethod"
  14. Unknown command "mat_bloom_scalefactor_scalar"
  15. Socket bind failed (Cannot assign requested address)
  16. Network: IP 10.0.0.1, mode MP, dedicated Yes, ports 28961 SV / 27005 CL
  17. ---- Host_NewGame ----
  18. Host_NewGame on map l4d_vs_smalltown01_caves
  19. ConVarRef room_type doesn't point to an existing ConVar
  20. Executing dedicated server config file
  21. Commentary: Could not find commentary data file 'maps/l4d_vs_smalltown01_caves_commentary.txt'.
  22. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  23.  
  24. *** [R] REVOLUTiON Emulator v2.3
  25. *** [R] Accepting cracked Steam clients.
  26. *** [R] Accepting legitimate Steam clients.
  27. *** [R] Accepting unknown clients.
  28. *** [R] Using interface SteamClient008
  29. *** [R] SetLocalIPBinding
  30. *** [R] GetISteamUtils
  31. GetISteamUtils error: SteamUtils004 not defined! Please update the emulator.
  32. ************************************************
  33. *  Unable to load Steam support library.       *
  34. *  This server will operate in LAN mode only.  *
  35. ************************************************
  36. Unknown command "mp_autoteambalance"
  37. Unknown command "mp_autoteambalance_delay"
  38. Unknown command "mp_autoteambalance_warning_delay"
  39. Unknown command "mp_teams_unbalance_limit"
  40. Unknown command "mp_idledealmethod"
  41. Adding master server 69.28.140.247:27011
  42. Adding master server 68.142.72.250:27011
  43. Sending heartbeat to master server...
  44.  
  45. RejectConnection: xxx.xx.xx.xx:27005 - #Valve_Reject_LAN_Game
  46.  


still cant run as dedicated server, only LAN allowed.
defining SteamUtils004 may help perhaps.

Author:  ToDieFor [ Friday, 01 May 2009, 16:27 ]
Post subject:  Re: The REVOLUTiON Emulator (Linux v2.3)

looks like its almost done, able to connect and play without external module, but in this case status command, both server or client side, crash the server. client is revemu 9.76 RC2.

STEAM validation rejected with external module.

1. W/O external module

  1. root@digitaleden:/home/l4d/hlds/l4d# ./srcds_run +ip 192.168.2.5
  2. Auto detecting CPU
  3. Using SSE2 Optimised binary.
  4. Server will auto-restart if there is a crash.
  5. #
  6. #Console initialized.
  7. #Game.dll loaded for "L4D - Co-op - Normal"
  8. Server is hibernating
  9. ConVarRef test_progression_loop doesn't point to an existing ConVar
  10. Game supporting (2) split screen players
  11. maxplayers set to 18
  12. Unknown command "r_decal_cullsize"
  13. Unknown command "mat_bloom_scalefactor_scalar"
  14. Network: IP 192.168.2.5, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  15. ---- Host_NewGame ----
  16. Host_NewGame on map l4d_hospital01_apartment
  17. ConVarRef room_type doesn't point to an existing ConVar
  18. Executing dedicated server config file
  19. Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
  20. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  21.  
  22. *** [R] REVOLUTiON Emulator v2.3
  23. *** [R] Accepting old revEmu clients.
  24. *** [R] Accepting cracked Steam clients.
  25. *** [R] Accepting legitimate Steam clients.
  26. *** [R] Accepting unknown clients.
  27. *** [R] Using interface SteamClient008
  28. *** [R] SetLocalIPBinding
  29. *** [R] GetISteamGameServer (SteamGameServer009)
  30. *** [R] GetISteamUtils
  31. GetISteamUtils error: SteamUtils004 not defined! Please update the emulator.
  32. ************************************************
  33. *  Unable to load Steam support library.       *
  34. *  This server will operate in LAN mode only.  *
  35. ************************************************
  36. Server logging enabled.
  37. Server logging data to file logs/L192_168_002_005_27015_200905011505_000.log
  38. L 05/01/2009 - 15:05:46: Log file started (file "logs/L192_168_002_005_27015_200905011505_000.log") (game "/home/l4d/hlds/l4d/left4dead") (version "3826")
  39. Unknown command "motd"
  40. exec: couldn't exec banned_user.cfg
  41. exec: couldn't exec banned_ip.cfg
  42. Adding master server 69.28.140.247:27011
  43. Adding master server 72.165.61.189:27011
  44. Sending heartbeat to master server...
  45.  
  46.  
  47.  
  48. Server waking up from hibernation
  49. Client "ToDieFor" connected (192.168.2.6:27005).
  50. *** [R] GetISteamGameServer (SteamGameServer009)
  51. *** [R] GetISteamUtils
  52. GetISteamUtils error: SteamUtils004 not defined! Please update the emulator.
  53. String Table dictionary for downloadables should be rebuilt, only found 39 of 47 strings in dictionary
  54. WARNING: Player doesn't have a team desired - match making bug?
  55. NextBot tickrate changed from 0 (0.000ms) to 3 (0.100ms)
  56. Server is hibernating
  57. Dropped ToDieFor from server (Disconnect by user.)
  58.  
  59.  
  60. status
  61. hostname: L4D digitaleden [ES] [COOP-Normal]
  62. version : 1.0.1.3 3826 insecure  (unknown)
  63. Segmentation fault
  64. Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
  65. vie may  1 15:08:20 CEST 2009: Server restart in 10 seconds
  66. vie may  1 15:08:21 CEST 2009: Server Quit



  1. root@digitaleden:/home/l4d/hlds/l4d# cat rev_server.log
  2. Fri, 01 May 2009 15:09:08 +0200 *** [R] Accepting old revEmu clients.
  3. Fri, 01 May 2009 15:09:08 +0200 *** [R] Accepting cracked Steam clients.
  4. Fri, 01 May 2009 15:09:08 +0200 *** [R] Accepting legitimate Steam clients.
  5. Fri, 01 May 2009 15:09:08 +0200 *** [R] Accepting unknown clients.
  6. Fri, 01 May 2009 15:09:08 +0200 *** [R] Using interface SteamClient008
  7. Fri, 01 May 2009 15:09:08 +0200 *** [R] GetISteamGameServer (SteamGameServer009)
  8. Fri, 01 May 2009 15:09:53 +0200 *** [R] GetISteamGameServer (SteamGameServer009)



2. With external module:

  1. root@digitaleden:/home/l4d/hlds/l4d# ./srcds_run +ip 192.168.2.5
  2. Auto detecting CPU
  3. Using SSE2 Optimised binary.
  4. Server will auto-restart if there is a crash.
  5. #
  6. #Console initialized.
  7. #Game.dll loaded for "L4D - Co-op - Normal"
  8. Server is hibernating
  9. ConVarRef test_progression_loop doesn't point to an existing ConVar
  10. Game supporting (2) split screen players
  11. maxplayers set to 18
  12. Unknown command "r_decal_cullsize"
  13. Unknown command "mat_bloom_scalefactor_scalar"
  14. Network: IP 192.168.2.5, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  15. ---- Host_NewGame ----
  16. Host_NewGame on map l4d_hospital01_apartment
  17. ConVarRef room_type doesn't point to an existing ConVar
  18. Executing dedicated server config file
  19. Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
  20. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  21.  
  22. *** [R] REVOLUTiON Emulator v2.3
  23. *** [R] Using external module steamclient_linux.so.orig
  24. *** [R] Accepting old revEmu clients.
  25. *** [R] Accepting cracked Steam clients.
  26. *** [R] Accepting legitimate Steam clients.
  27. *** [R] Accepting unknown clients.
  28. *** [R] Using interface SteamClient008
  29. *** [R] SetLocalIPBinding
  30. *** [R] GetISteamGameServer (SteamGameServer009)
  31. *** [R] GetISteamGameServer (SteamGameServer009)
  32. *** [R] GetISteamMasterServerUpdater
  33. *** [R] GetISteamNetworking
  34. Server logging enabled.
  35. Server logging data to file logs/L192_168_002_005_27015_200905011514_000.log
  36. L 05/01/2009 - 15:14:06: Log file started (file "logs/L192_168_002_005_27015_200905011514_000.log") (game "/home/l4d/hlds/l4d/left4dead") (version "3826")
  37. Unknown command "motd"
  38. exec: couldn't exec banned_user.cfg
  39. exec: couldn't exec banned_ip.cfg
  40. Adding master server 68.142.72.250:27011
  41. Adding master server 72.165.61.189:27011
  42. Sending heartbeat to master server...
  43. Connection to Steam servers successful.
  44.    VAC secure mode is activated.
  45. status
  46. hostname: L4D digitaleden [ES] [COOP-Normal]
  47. version : 1.0.1.3 3826 secure
  48. udp/ip  : 192.168.2.5:27015 [ public x:27015 ]
  49. os      : Linux Dedicated
  50. map     : l4d_hospital01_apartment
  51. players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)
  52.  
  53. # userid name uniqueid connected ping loss state rate adr
  54. #end
  55.  
  56.  
  57. RejectConnection: 192.168.2.6:27005 - STEAM validation rejected
  58. exit
  59.  

  1. root@digitaleden:/home/l4d/hlds/l4d# cat rev_server.log
  2. Fri, 01 May 2009 15:14:05 +0200 *** [R] Using external module steamclient_linux.so.orig
  3. Fri, 01 May 2009 15:14:05 +0200 *** [R] Accepting old revEmu clients.
  4. Fri, 01 May 2009 15:14:05 +0200 *** [R] Accepting cracked Steam clients.
  5. Fri, 01 May 2009 15:14:05 +0200 *** [R] Accepting legitimate Steam clients.
  6. Fri, 01 May 2009 15:14:05 +0200 *** [R] Accepting unknown clients.
  7. Fri, 01 May 2009 15:14:05 +0200 *** [R] Using interface SteamClient008
  8. Fri, 01 May 2009 15:14:06 +0200 *** [R] GetISteamGameServer (SteamGameServer009)
  9. Fri, 01 May 2009 15:14:06 +0200 *** [R] GetISteamGameServer (SteamGameServer009)

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