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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Wednesday, 06 May 2009, 20:05   
Super flooder Почетный графоман
User avatar
Joined: Thursday, 26 Mar 2009, 19:15
Posts: 718
FrostFlame
CSS uses old validation methods (via libSteamValidateUserIdTickets.so). eSteamation replaces functions in that file, revEmu doesn't. Only the win32 version...


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Thursday, 07 May 2009, 09:08   
Beginner Без звания
Joined: Tuesday, 28 Oct 2008, 01:52
Posts: 10
Hi shmelle,

I think it is not libSteamValidateUserIdTickets.so that needs to be cracked. VUP cracks only engine*.so and libsteam_i486.so. I hope soon revemu linux version makes possible CSS non steam players enter the server without any other patch. Now they are kicked with the "STEAM_ID_PENDING already in use" error

shmelle wrote:
FrostFlame
CSS uses old validation methods (via libSteamValidateUserIdTickets.so). eSteamation replaces functions in that file, revEmu doesn't. Only the win32 version...


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Thursday, 07 May 2009, 10:56   
Super flooder Почетный графоман
User avatar
Joined: Thursday, 26 Mar 2009, 19:15
Posts: 718
libsteam.so ? Interesting...didn't cross my mind. I will tell someone to check it out, or check it out myself when i find time.


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Thursday, 07 May 2009, 21:04   
Beginner Без звания
Joined: Tuesday, 14 Apr 2009, 12:21
Posts: 3
Awesome work, as always, guys. l4d ds on ubuntu works great. Keep up the good work :yum-yum:


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Post Post subject: L4d Crash Help   
Posted: Saturday, 09 May 2009, 00:31   
Advanced forumer Завсегдатай
Joined: Wednesday, 23 Jul 2008, 23:23
Posts: 87
I have this problem, I don't understand if its a problem of revemu or the linux server (ubuntu 8.10 64bit - amd x2 - 8gb ddr2)
Previus update 1.0.1.3 build 3826, L4D was working well, no crash
also I tried to remove all the addon sourcemod/metamod, but the problem is the same...

the command for run l4d is: ./srcds_run -console -game left4dead -secure +log off -port 27015 +ip IP +exec server.cfg +map l4d_vs_smalltown01_caves

  1.  
  2. #Console initialized.
  3. #Game.dll loaded for "L4D - Co-op - Normal"
  4. Server is hibernating
  5. ConVarRef test_progression_loop doesn't point to an existing ConVar
  6. Game supporting (2) split screen players
  7. maxplayers set to 18
  8. Unknown command "r_decal_cullsize"
  9. Private tags string is too long: empty,sourcemod,key:mpi, cracked, nosteam10
  10. You must be a server admin to use mp_disable_autokick
  11. Unknown command "mat_bloom_scalefactor_scalar"
  12. Network: IP SERVERIP, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
  13. ---- Host_NewGame ----
  14. Loaded plugin "../left4dead/addons/metamod/bin/metamod.2.l4d.so"
  15. Host_NewGame on map l4d_vs_smalltown01_caves
  16. admincheats hooked 266 commands
  17. ConVarRef room_type doesn't point to an existing ConVar
  18. Executing dedicated server config file
  19. Commentary: Loading commentary data from maps/l4d_vs_smalltown01_caves_commentary.txt.
  20. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  21.  
  22. *** [R] REVOLUTiON Emulator v2.4
  23. *** [R] Accepting old revEmu clients.
  24. *** [R] Accepting cracked Steam clients.
  25. *** [R] Accepting legitimate Steam clients.
  26. *** [R] Accepting unknown clients.
  27. *** [R] Using interface SteamClient008
  28. *** [R] SetLocalIPBinding
  29. *** [R] GetISteamMasterServerUpdater
  30. *** [R] GetISteamNetworking
  31. [SM] Changed cvar "z_difficulty" to "hard".
  32. Master server communication disabled.
  33. Connection to Steam servers successful.
  34.    VAC secure mode is activated.
  35. -> Reservation cookie ffffffffffffffff:  reason ReplyReservationRequest
  36. *** [R] ReleaseUser
  37. *** [R] BReleaseSteamPipe
  38. ---- Host_NewGame ----
  39. Host_NewGame on map l4d_airport04_terminal
  40. ConVarRef room_type doesn't point to an existing ConVar
  41. Executing dedicated server config file
  42. Missing ConVar vslm_l4d_airport04_terminal
  43. Commentary: Loading commentary data from maps/l4d_airport04_terminal_commentary.txt.
  44. Unable to change gamemode to 'coop', it is locked due to lobby reservation.
  45. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  46.  
  47. *** [R] REVOLUTiON Emulator v2.4
  48. *** [R] Accepting old revEmu clients.
  49. *** [R] Accepting cracked Steam clients.
  50. *** [R] Accepting legitimate Steam clients.
  51. *** [R] Accepting unknown clients.
  52. *** [R] Using interface SteamClient008
  53. *** [R] SetLocalIPBinding
  54. pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
  55. steamclient.cpp (285) : Assertion Failed: pClientPipe->BWriteAndReadResult( buf, bufRet )
  56. steamclient.cpp (287) : Assertion Failed: bufRet.TellPut() == ( sizeof(HSteamUser) + sizeof(uint8) )
  57. pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
  58. interfacemap_client.h (1033) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
  59. ************************************************
  60. *  Unable to load Steam support library.       *
  61. *  This server will operate in LAN mode only.  *
  62. ************************************************
  63. Segmentation fault
  64. Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
  65. Fri May  8 23:02:23 CEST 2009: Server restart in 10 seconds
  66.  


seem to crash when someone create a lobby, but I don't know it is right
Any help?


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Post Post subject: Re: L4d Crash Help   
Posted: Saturday, 09 May 2009, 06:02   
User Редкий гость
Joined: Saturday, 19 Feb 2005, 16:39
Posts: 45
evilpdor wrote:
I have this problem, I don't understand if its a problem of revemu or the linux server (ubuntu 8.10 64bit - amd x2 - 8gb ddr2)
Previus update 1.0.1.3 build 3826, L4D was working well, no crash
also I tried to remove all the addon sourcemod/metamod, but the problem is the same...

the command for run l4d is: ./srcds_run -console -game left4dead -secure +log off -port 27015 +ip IP +exec server.cfg +map l4d_vs_smalltown01_caves

  1.  
  2. #Console initialized.
  3. #Game.dll loaded for "L4D - Co-op - Normal"
  4. Server is hibernating
  5. ConVarRef test_progression_loop doesn't point to an existing ConVar
  6. Game supporting (2) split screen players
  7. maxplayers set to 18
  8. Unknown command "r_decal_cullsize"
  9. Private tags string is too long: empty,sourcemod,key:mpi, cracked, nosteam10
  10. You must be a server admin to use mp_disable_autokick
  11. Unknown command "mat_bloom_scalefactor_scalar"
  12. Network: IP SERVERIP, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
  13. ---- Host_NewGame ----
  14. Loaded plugin "../left4dead/addons/metamod/bin/metamod.2.l4d.so"
  15. Host_NewGame on map l4d_vs_smalltown01_caves
  16. admincheats hooked 266 commands
  17. ConVarRef room_type doesn't point to an existing ConVar
  18. Executing dedicated server config file
  19. Commentary: Loading commentary data from maps/l4d_vs_smalltown01_caves_commentary.txt.
  20. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  21.  
  22. *** [R] REVOLUTiON Emulator v2.4
  23. *** [R] Accepting old revEmu clients.
  24. *** [R] Accepting cracked Steam clients.
  25. *** [R] Accepting legitimate Steam clients.
  26. *** [R] Accepting unknown clients.
  27. *** [R] Using interface SteamClient008
  28. *** [R] SetLocalIPBinding
  29. *** [R] GetISteamMasterServerUpdater
  30. *** [R] GetISteamNetworking
  31. [SM] Changed cvar "z_difficulty" to "hard".
  32. Master server communication disabled.
  33. Connection to Steam servers successful.
  34.    VAC secure mode is activated.
  35. -> Reservation cookie ffffffffffffffff:  reason ReplyReservationRequest
  36. *** [R] ReleaseUser
  37. *** [R] BReleaseSteamPipe
  38. ---- Host_NewGame ----
  39. Host_NewGame on map l4d_airport04_terminal
  40. ConVarRef room_type doesn't point to an existing ConVar
  41. Executing dedicated server config file
  42. Missing ConVar vslm_l4d_airport04_terminal
  43. Commentary: Loading commentary data from maps/l4d_airport04_terminal_commentary.txt.
  44. Unable to change gamemode to 'coop', it is locked due to lobby reservation.
  45. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  46.  
  47. *** [R] REVOLUTiON Emulator v2.4
  48. *** [R] Accepting old revEmu clients.
  49. *** [R] Accepting cracked Steam clients.
  50. *** [R] Accepting legitimate Steam clients.
  51. *** [R] Accepting unknown clients.
  52. *** [R] Using interface SteamClient008
  53. *** [R] SetLocalIPBinding
  54. pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
  55. steamclient.cpp (285) : Assertion Failed: pClientPipe->BWriteAndReadResult( buf, bufRet )
  56. steamclient.cpp (287) : Assertion Failed: bufRet.TellPut() == ( sizeof(HSteamUser) + sizeof(uint8) )
  57. pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
  58. interfacemap_client.h (1033) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
  59. ************************************************
  60. *  Unable to load Steam support library.       *
  61. *  This server will operate in LAN mode only.  *
  62. ************************************************
  63. Segmentation fault
  64. Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
  65. Fri May  8 23:02:23 CEST 2009: Server restart in 10 seconds
  66.  


seem to crash when someone create a lobby, but I don't know it is right
Any help?


try installing lib32gcc1

sudo apt-get install lib32gcc1


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Post Post subject: Re: L4d Crash Help   
Posted: Saturday, 09 May 2009, 09:24   
Beginner Без звания
Joined: Saturday, 21 Mar 2009, 09:24
Posts: 13
chikebum wrote:
evilpdor wrote:
I have this problem, I don't understand if its a problem of revemu or the linux server (ubuntu 8.10 64bit - amd x2 - 8gb ddr2)
Previus update 1.0.1.3 build 3826, L4D was working well, no crash
also I tried to remove all the addon sourcemod/metamod, but the problem is the same...

the command for run l4d is: ./srcds_run -console -game left4dead -secure +log off -port 27015 +ip IP +exec server.cfg +map l4d_vs_smalltown01_caves

  1.  
  2. #Console initialized.
  3. #Game.dll loaded for "L4D - Co-op - Normal"
  4. Server is hibernating
  5. ConVarRef test_progression_loop doesn't point to an existing ConVar
  6. Game supporting (2) split screen players
  7. maxplayers set to 18
  8. Unknown command "r_decal_cullsize"
  9. Private tags string is too long: empty,sourcemod,key:mpi, cracked, nosteam10
  10. You must be a server admin to use mp_disable_autokick
  11. Unknown command "mat_bloom_scalefactor_scalar"
  12. Network: IP SERVERIP, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
  13. ---- Host_NewGame ----
  14. Loaded plugin "../left4dead/addons/metamod/bin/metamod.2.l4d.so"
  15. Host_NewGame on map l4d_vs_smalltown01_caves
  16. admincheats hooked 266 commands
  17. ConVarRef room_type doesn't point to an existing ConVar
  18. Executing dedicated server config file
  19. Commentary: Loading commentary data from maps/l4d_vs_smalltown01_caves_commentary.txt.
  20. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  21.  
  22. *** [R] REVOLUTiON Emulator v2.4
  23. *** [R] Accepting old revEmu clients.
  24. *** [R] Accepting cracked Steam clients.
  25. *** [R] Accepting legitimate Steam clients.
  26. *** [R] Accepting unknown clients.
  27. *** [R] Using interface SteamClient008
  28. *** [R] SetLocalIPBinding
  29. *** [R] GetISteamMasterServerUpdater
  30. *** [R] GetISteamNetworking
  31. [SM] Changed cvar "z_difficulty" to "hard".
  32. Master server communication disabled.
  33. Connection to Steam servers successful.
  34.    VAC secure mode is activated.
  35. -> Reservation cookie ffffffffffffffff:  reason ReplyReservationRequest
  36. *** [R] ReleaseUser
  37. *** [R] BReleaseSteamPipe
  38. ---- Host_NewGame ----
  39. Host_NewGame on map l4d_airport04_terminal
  40. ConVarRef room_type doesn't point to an existing ConVar
  41. Executing dedicated server config file
  42. Missing ConVar vslm_l4d_airport04_terminal
  43. Commentary: Loading commentary data from maps/l4d_airport04_terminal_commentary.txt.
  44. Unable to change gamemode to 'coop', it is locked due to lobby reservation.
  45. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  46.  
  47. *** [R] REVOLUTiON Emulator v2.4
  48. *** [R] Accepting old revEmu clients.
  49. *** [R] Accepting cracked Steam clients.
  50. *** [R] Accepting legitimate Steam clients.
  51. *** [R] Accepting unknown clients.
  52. *** [R] Using interface SteamClient008
  53. *** [R] SetLocalIPBinding
  54. pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
  55. steamclient.cpp (285) : Assertion Failed: pClientPipe->BWriteAndReadResult( buf, bufRet )
  56. steamclient.cpp (287) : Assertion Failed: bufRet.TellPut() == ( sizeof(HSteamUser) + sizeof(uint8) )
  57. pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
  58. interfacemap_client.h (1033) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
  59. ************************************************
  60. *  Unable to load Steam support library.       *
  61. *  This server will operate in LAN mode only.  *
  62. ************************************************
  63. Segmentation fault
  64. Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
  65. Fri May  8 23:02:23 CEST 2009: Server restart in 10 seconds
  66.  


seem to crash when someone create a lobby, but I don't know it is right
Any help?


try installing lib32gcc1

sudo apt-get install lib32gcc1


Same problem.
  1. sudo apt-get install lib32gcc1
  2. Reading package lists... Done
  3. Building dependency tree
  4. Reading state information... Done
  5. E: Couldn't find package lib32gcc1

sources.list:
  1. deb http://de.archive.ubuntu.com/ubuntu/ gutsy main restricted universe multiverse
  2. deb-src http://de.archive.ubuntu.com/ubuntu/ gutsy main restricted universe multiverse
  3.  
  4. deb http://de.archive.ubuntu.com/ubuntu/ gutsy-updates main restricted universe multiverse
  5. deb-src http://de.archive.ubuntu.com/ubuntu/ gutsy-updates main restricted universe multiverse
  6.  
  7. deb http://de.archive.ubuntu.com/ubuntu gutsy-security main restricted universe multiverse
  8. deb-src http://de.archive.ubuntu.com/ubuntu gutsy-security main restricted universe multiverse
  9.  
  10. deb http://de.archive.ubuntu.com/ubuntu gutsy-backports main restricted universe multiverse
  11. deb-src http://de.archive.ubuntu.com/ubuntu gutsy-backports main restricted universe multiverse


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Saturday, 09 May 2009, 12:01   
Advanced forumer Завсегдатай
Joined: Wednesday, 23 Jul 2008, 23:23
Posts: 87
tnx but this isn't the problem... any other ideas?

  1. [root@Antima ~ ]# apt-get install lib32gcc1
  2. Reading package lists... Done
  3. Building dependency tree
  4. Reading state information... Done
  5. lib32gcc1 is already the newest version.
  6. lib32gcc1 set for manual installation.
  7. 0 upgraded, 0 installed, 0 to remove and 0 not upgraded.


---- Edit 17:02 ----

other error-log

the command for run l4d is ./srcds_run -console -game left4dead -secure +log off -port 27015 +ip 212.117.167.135 -tickrate 66 +exec server.cfg -nomaster -fork +map l4d_sv_lighthouse

  1.  
  2. Auto detecting CPU
  3. Using AMD-Opteron (64 bit) Optimised binary.
  4. Server will auto-restart if there is a crash.
  5. #
  6. #Console initialized.
  7. #Game.dll loaded for "L4D - Co-op - Normal"
  8. Server is hibernating
  9. ConVarRef test_progression_loop doesn't point to an existing ConVar
  10. Game supporting (2) split screen players
  11. maxplayers set to 18
  12. Unknown command "r_decal_cullsize"
  13. Private tags string is too long: empty,sourcemod,key:mpi, cracked, nosteam10
  14. You must be a server admin to use mp_disable_autokick
  15. Unknown command "mat_bloom_scalefactor_scalar"
  16. Network: IP 212.117.167.135, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  17. ---- Host_NewGame ----
  18. Host_NewGame on map l4d_sv_lighthouse
  19. admincheats hooked 266 commands
  20. ConVarRef room_type doesn't point to an existing ConVar
  21. Executing dedicated server config file
  22. Commentary: Could not find commentary data file 'maps/l4d_sv_lighthouse_commentary.txt'.
  23. GetGoalArea: Cannot find SPAWN_RESCUE_CLOSET area in FINALE, thus cannot guarantee reachability of goal area. Using centroid of finale region...
  24. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  25.  
  26. *** [R] REVOLUTiON Emulator v2.4
  27. *** [R] Accepting old revEmu clients.
  28. *** [R] Accepting cracked Steam clients.
  29. *** [R] Accepting legitimate Steam clients.
  30. *** [R] Accepting unknown clients.
  31. *** [R] Using interface SteamClient008
  32. *** [R] SetLocalIPBinding
  33. *** [R] GetISteamMasterServerUpdater
  34. *** [R] GetISteamNetworking
  35. Master server communication disabled.
  36. Connection to Steam servers successful.
  37.    VAC secure mode is activated.
  38. *** [R] ReleaseUser
  39. *** [R] BReleaseSteamPipe
  40. ---- Host_NewGame ----
  41. Host_NewGame on map l4d_airport03_garage
  42. ConVarRef room_type doesn't point to an existing ConVar
  43. Executing dedicated server config file
  44. Commentary: Loading commentary data from maps/l4d_airport03_garage_commentary.txt.
  45. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  46.  
  47. *** [R] REVOLUTiON Emulator v2.4
  48. *** [R] Accepting old revEmu clients.
  49. *** [R] Accepting cracked Steam clients.
  50. *** [R] Accepting legitimate Steam clients.
  51. *** [R] Accepting unknown clients.
  52. *** [R] Using interface SteamClient008
  53. *** [R] SetLocalIPBinding
  54. pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
  55. steamclient.cpp (285) : Assertion Failed: pClientPipe->BWriteAndReadResult( buf, bufRet )
  56. steamclient.cpp (287) : Assertion Failed: bufRet.TellPut() == ( sizeof(HSteamUser) + sizeof(uint8) )
  57. pipes.cpp (608) : Assertion Failed: Stalled cross-thread pipe
  58. interfacemap_client.h (1033) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
  59. ************************************************
  60. *  Unable to load Steam support library.       *
  61. *  This server will operate in LAN mode only.  *
  62. ************************************************
  63. ---- Host_NewGame ----
  64. Host_NewGame on map l4d_airport03_garage
  65. ConVarRef room_type doesn't point to an existing ConVar
  66. Executing dedicated server config file
  67. Commentary: Loading commentary data from maps/l4d_airport03_garage_commentary.txt.
  68. ---- Host_NewGame ----
  69. Host_NewGame on map l4d_airport04_terminal
  70. ConVarRef room_type doesn't point to an existing ConVar
  71. Executing dedicated server config file
  72. Commentary: Loading commentary data from maps/l4d_airport04_terminal_commentary.txt.
  73. ---- Host_NewGame ----
  74. Host_NewGame on map l4d_airport04_terminal
  75. ConVarRef room_type doesn't point to an existing ConVar
  76. Executing dedicated server config file
  77. Commentary: Loading commentary data from maps/l4d_airport04_terminal_commentary.txt.
  78. ---- Host_NewGame ----
  79. Host_NewGame on map l4d_airport04_terminal
  80. ConVarRef room_type doesn't point to an existing ConVar
  81. Executing dedicated server config file
  82. Commentary: Loading commentary data from maps/l4d_airport04_terminal_commentary.txt.
  83.  


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Tuesday, 12 May 2009, 08:50   
Beginner Без звания
Joined: Wednesday, 25 Mar 2009, 09:10
Posts: 2
1.http://rev-crew.info/
is web site disconnect??

2.i use rev-emu linux 2.4
to apply for new steam account
just can't connect to server and show "steam validation rejected"
but old account didn't

If the steam to remove and then reinstall, all the accounts will not work to connect

However, I use srcds.exe set up server, all of the account can be connect

so...rev-emu have new version??


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Tuesday, 12 May 2009, 13:01   
Super flooder Почетный графоман
Joined: Sunday, 02 Nov 2008, 15:22
Posts: 1237
Location: Norway
cheaster
So you are basically using linux revemu to crack a windows server?
Wow, that made sense.

_________________
Image
- Counter-Strike Protocol 47 must die.
- Password protected archive? - > cs.rin.ru
- Stop writing "Sorry for my bad english, Im from "insert random country here". Noone cares. Almost noone here speaks native english.
- If you cant read this properly due to other forum style: Sucks to be you.


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Thursday, 14 May 2009, 14:12   
Beginner Без звания
Joined: Wednesday, 25 Mar 2009, 09:10
Posts: 2
l4d server is installed on the linux
But the client is the windows version of the l4d
==
However, I solved my problem


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Friday, 15 May 2009, 10:07   
Advanced forumer Завсегдатай
User avatar
Joined: Monday, 09 May 2005, 09:52
Posts: 91
I have a question. Did anyone crack CSS with rev_emu? I get players a STEAM_ID_PENDING. Is it even possible to emulate protocol 7?


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Friday, 15 May 2009, 23:27   
Super flooder Почетный графоман
User avatar
Joined: Thursday, 26 Mar 2009, 19:15
Posts: 718
Evaldas wrote:
I have a question. Did anyone crack CSS with rev_emu? I get players a STEAM_ID_PENDING. Is it even possible to emulate protocol 7?

it will be fixed in the next period of time


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Saturday, 16 May 2009, 15:06   
User Редкий гость
Joined: Friday, 27 Jun 2008, 21:53
Posts: 25
Gotta v48 linux cs1.6 server cracked with this tool.

Everything is just fine, but query tools says that the server is not responding, or the ping time is 2 sec. Steam serverbrowser says there's no server, and ingame serverbrowser also says there's no server. the game itself also cracked with rev_emu.

but ingame [connect ip:port] console command works perfectly.

And the most interesting is that before crack everything was just alright.

P.S: http://rev-crew.info is the whitescreen. Is everything OK ? Hope it is.


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Post Post subject: Re: The REVOLUTiON Emulator (Linux v2.4)   
Posted: Sunday, 17 May 2009, 12:12   
Advanced forumer Завсегдатай
User avatar
Joined: Monday, 09 May 2005, 09:52
Posts: 91
Did you try external module?


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