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DocTek
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Post subject: Re: LumaEmu 1.4.6 Posted: Saturday, 02 Aug 2014, 19:06 |
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| Beginner Без звания |
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Joined: Monday, 07 Jul 2014, 19:05 Posts: 19
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@Steam006 - Will you add avatar support?
_________________ 
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Blazel
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Post subject: Re: LumaEmu 1.4.6 Posted: Saturday, 02 Aug 2014, 19:33 |
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Joined: Friday, 01 Aug 2014, 14:51 Posts: 5
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@Steam_006 Is there any way, you could implement proper bot-functionality in Dota2? Bot-Game doesn't work properly because of the Emu adding to much bots on both (and wrong) sides. Offline-Play in Dota without Steam would be great but unfortunately there's no Emu which can handle this problem. 
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Steam006
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Post subject: Re: LumaEmu 1.4.7 Posted: Tuesday, 05 Aug 2014, 17:34 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 24 Aug 2009, 15:51 Posts: 2685
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Version 1.4.7 Minor bug fixes
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warwolf666
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Post subject: Re: LumaEmu 1.4.7 Posted: Sunday, 10 Aug 2014, 00:14 |
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Joined: Saturday, 06 Jan 2007, 13:13 Posts: 7
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Can anyone please tell me if LumaEmu can run Steam Stub x64 Tools ? I'm trying to run bin64\Editor.exe from the last CRYENGINE version from this thread: http://cs.rin.ru/forum/viewtopic.php?f=10&t=64978I've copied the Steam2WrapperLauncher_x64.exe and configured LumaEmu.ini files to the CRYENGINE root folder, and renamed steam_api64.dll to ValveAPI64.dll and then copied the modified dlls steamclient64.dll and steam_api64.dll to the bin64 folder, and also created steam_appid.txt with 220980 as the content. When running Steam2WrapperLauncher_x64.exe, I get "Application load error: V:0000065615", and the logs aren't very helpful (to me atleast...): - 2014-8-9 23:54:31:458 Steamclient64.dll Loaded
- 2014-8-9 23:54:31:458 ISteamClient014::CreateSteamPipe
- 2014-8-9 23:54:31:458 Steam_CreateSteamPipe
- 2014-8-9 23:54:31:459 ISteamClient014::ConnectToGlobalUser
- 2014-8-9 23:54:31:459 Steam_ConnectToGlobalUser
- 2014-8-9 23:54:31:459 ISteamClient014::GetISteamUtils --> SteamUtils007
- 2014-8-9 23:54:31:459 ISteamUtils007::GetAppID
- 2014-8-9 23:54:31:460 ISteamClient014::ReleaseUser
- 2014-8-9 23:54:31:460 Steam_ReleaseUser
- 2014-8-9 23:54:31:460 ISteamClient014::ReleaseSteamPipe
- 2014-8-9 23:54:31:460 Steam_BReleaseSteamPipe
Any help is greatly appreciated. Thanks in advance.
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qwertyuime
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Post subject: Re: LumaEmu 1.4.7 Posted: Sunday, 10 Aug 2014, 04:00 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 04 May 2010, 06:31 Posts: 374
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@Steam006 thank you ... when I see here updates @cs.rin.ru, I'm happy 
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crumbl3d
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Post subject: Re: LumaEmu 1.4.7 Posted: Sunday, 10 Aug 2014, 10:06 |
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| Beginner Без звания |
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Joined: Sunday, 14 Oct 2012, 23:51 Posts: 5
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I downloaded Half-Life pack from here and I can't get Counter Strike to save my favorite servers nor can I get it to download maps. If I open a server with ~ then connect ip then it would connect to it if I had all the resources but if I miss a model or so, it will go verify and say complete but wont actually download it nor connect. Is this due to my Counter Strike install or due to LumaEmu (or my bad setup). I can send the config file if it helps. Thank you in advance. (GreenLuma user)
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Christsnatcher
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Post subject: Re: LumaEmu 1.4.7 Posted: Sunday, 10 Aug 2014, 11:12 |
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| Proud Servant of RIN |
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Joined: Monday, 25 Feb 2013, 22:16 Posts: 4065 Location: Pandemonium
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@warwolf666
I'm pretty sure that the .exe is steamstub protected which LumaEmu isn't able to emulate, so either the DRM has to get removed (quite hard to do on a 64-bit .exe), or you try to run the .exe using a steam emu capable of steamstub emulation like ALI213 or 3DM emu...
_________________ RIN SteamInternals - A Broad Collection of Steam Tools1010011010 | 220200 | 22122 | 10131 | 3030 | 1641 | 1232 | 820 | ??? | 556 | 476 | 3C3 | 358 | 2E6 | 29A | 253 | 210 | 1G1 | 1D6
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warwolf666
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Post subject: Re: LumaEmu 1.4.7 Posted: Sunday, 10 Aug 2014, 11:49 |
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Joined: Saturday, 06 Jan 2007, 13:13 Posts: 7
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@Christsnatcher
Thanks for the input.
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Testtestom
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Post subject: Re: LumaEmu 1.4.7 Posted: Tuesday, 12 Aug 2014, 15:15 |
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| Advanced forumer Завсегдатай |
Joined: Sunday, 02 Jun 2013, 12:23 Posts: 233
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@Steam006
Hi, can you add manual SteamID support pls ?
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Steam006
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Post subject: Re: LumaEmu 1.5.0 Posted: Wednesday, 13 Aug 2014, 16:43 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 24 Aug 2009, 15:51 Posts: 2685
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Version 1.5.0 Fixed crashes in some games Fixed LumaEmu files sometimes trying to open LumaEmu.ini from the wrong directory. Fixed bugs Added Legit Steam mode, this will let you use the SteamID from your steam account and in some games join legit servers.
Legit Steam mode Installation: 1. Set "LoadLegitDll" to 1 in LumaEmu.ini. 2. Write your Steam username and password in LumaEmu.ini. 3. Copy tier0_s.dll, vstdlib_s.dll and steamclient.dll (Renamed to ValveClient.dll) from your Steam install folder to your game folder.
Note: Right now, you need to use the steamclient.dll from the latest Steam beta.
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Royalgamer06
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Post subject: Re: LumaEmu 1.5.0 Posted: Wednesday, 13 Aug 2014, 16:54 |
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| I live here Три раза сломал клаву :) |
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Joined: Sunday, 25 Sep 2011, 21:50 Posts: 5364 Location: 0100 0011 0101 0011 0101 0010 0100 1001 0100 1110 0101 0010 0101 0101
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Steam006 wrote: Version 1.5.0 Added Legit Steam mode, this will let you use the SteamID from your steam account and in some games join legit servers. Hmm... So you could use it for e.g. steamworks fixes?
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Avalone
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Post subject: Re: LumaEmu 1.5.0 Posted: Wednesday, 13 Aug 2014, 17:12 |
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| Super flooder Почетный графоман |
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Joined: Tuesday, 20 Aug 2013, 07:02 Posts: 1327 Location: Thaiwan
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Steam006 wrote: 2. Write your Steam username and password in LumaEmu.ini. Is this even safe? I meant store our password in text format. can't you at least implement something to encrypt our password so no one can steal it.? and then when it reaches to the steam client it can be decrypted. so the encryption is just for storing.
_________________ Batman Arkham Origins Summary : VisitAssassin's Creed Black Flag Summary : VisitCivilization V : VisitDamned Crack : VisitWatch_Dogs 3DM to Reloaded Save Converter : Visit
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Steam006
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Post subject: Re: LumaEmu 1.5.0 Posted: Wednesday, 13 Aug 2014, 17:55 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 24 Aug 2009, 15:51 Posts: 2685
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Avalone wrote: Is this even safe? I meant store our password in text format. can't you at least implement something to encrypt our password so no one can steal it.? and then when it reaches to the steam client it can be decrypted. so the encryption is just for storing. The username and password is directly sent to steamclient.dll's LogOn function the same way the official Steam client does it, and then deleted from LuamEmu's steamclient.dll memory. Are you concerned that someone will steal your ini file?
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Royalgamer06
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Post subject: Re: LumaEmu 1.5.0 Posted: Wednesday, 13 Aug 2014, 19:00 |
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| I live here Три раза сломал клаву :) |
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Joined: Sunday, 25 Sep 2011, 21:50 Posts: 5364 Location: 0100 0011 0101 0011 0101 0010 0100 1001 0100 1110 0101 0010 0101 0101
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Royalgamer06 wrote: Steam006 wrote: Version 1.5.0 Added Legit Steam mode, this will let you use the SteamID from your steam account and in some games join legit servers. Hmm... So you could use it for e.g. steamworks fixes? Oh nevermind. I now see you use login fuctions via config.
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Ortakey
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Post subject: Re: LumaEmu 1.5.0 Posted: Thursday, 14 Aug 2014, 03:27 |
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| Advanced forumer Завсегдатай |
Joined: Tuesday, 08 Dec 2009, 00:50 Posts: 115
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i have error on the Serious Sam 3
No SteamClientDll path is set in LumaEmu.ini.
what should i do ?
My Game Path: C:\Program Files\Valve\Serious Sam 3\Bin C:\Program Files\Valve\Serious Sam 3\Bin\Sam3.exe C:\Program Files\Valve\Serious Sam 3\Bin\steam_api.dll
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