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Post Post subject: Re: SmartSteamEmu 1.0.5 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 07:41   
Advanced forumer Завсегдатай
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Joined: Sunday, 14 Nov 2010, 12:50
Posts: 211
Location: South Africa
@LiL_Stenly i have tried it and still doesn't work i even tried setting Subscribtions to 1 still no luck.


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Post Post subject: Re: SmartSteamEmu 1.0.5 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 09:02   
Super flooder Почетный графоман
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Joined: Friday, 21 Dec 2007, 15:10
Posts: 555
Location: O_o
Incorrect
  1. [DLC]
  2. AppId =226991
  3. AppId =226992
  4. AppId =226993
  5. AppId =226994
  6. AppId =226995
  7. AppId =226990


Correct
  1. [DLC]
  2. 226991 = 1
  3. 226992 = 1
  4. 226993 = 1
  5. 226994 = 1
  6. 226995 = 1
  7. 226990 = 1


Since you setting DLC manually.. It is recommended to change Default value to 0 as LiL_Stenly suggested



-- Edit --

Updated to 1.0.6
- Fixed back games that works before on 1.0.3 which doesn't work on 1.0.5
- Tested with Age of Empires, L4D, L4D2, Tomb Raider

If you want to use old resident evil savegame but shows corrupted save game file. Use this method:
  1. Make sure you use latest smartsteam emu 1.0.6
  2. Download Save Game Editor here: http://z6.invisionfree.com/Resident_Evi ... getnewpost
  3. On SmartSteamEmu game folder, make sure there is no savedata.bin
  4. Run Resident Evil 6 with smart steam emu so and let it generate new savedata.bin then close the game
  5. Open the new generated savedata.bin with save game editor and go to Other tab, note down the Profile ID value and close the editor
  6. Copy your old savedata.bin to the SmartSteamEmu folder (Replace the new generated one)
  7. Open your savedata.bin again (old savegame that you just copy to SmartSteamEmu folder), and write the Profile ID you noted down earlier and click Save
  8. Play the game

Please improve this tutorial :razz:


Last edited by syahmixp on Tuesday, 14 May 2013, 09:03, edited 2 times in total.

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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 09:02   
I live here Три раза сломал клаву :)
Joined: Monday, 24 Aug 2009, 15:51
Posts: 2685
syahmixp
Steam HTTP Interface Emulation: viewtopic.php?f=20&t=63038

Or have you already done the HTTP interfaces?

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LumaEmu viewtopic.php?f=10&t=55261
LumaCEG viewtopic.php?f=29&t=64354
Watch_Dogs Crack viewtopic.php?p=950676#p950676


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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 09:10   
Super flooder Почетный графоман
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Joined: Friday, 21 Dec 2007, 15:10
Posts: 555
Location: O_o
Steam006
Thanks for that!

I'm thinking about using libcurl before but haven't implement it yet. Your code uses winapi and it looks clean :) I will reconsider... libcurl or yours. :geek:

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SmartSteamEmu - Offline LAN Multiplayer and lobby support for some steam's games!
My Folder - MediaFire folder

Outdated: 1 2


Last edited by syahmixp on Wednesday, 29 April 2015 6:25, edited 7658 times in total.


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Post Post subject: Thanks for the update, but...   
Posted: Tuesday, 14 May 2013, 16:14   
Advanced forumer Завсегдатай
Joined: Monday, 03 Mar 2008, 01:24
Posts: 246
Thanks for the updated version. SmartSteam Emulator no longer continually crashes on my XP PC

Unfortunately, Insane 2, Aliens versus Predator, and FEAR 3 still don't work.

PayDay The Heist also doesn't work. You can create a lobby, but the game exits to the desktop with no error message when you search for a game and one exists.


Last edited by HB on Wednesday, 15 May 2013, 07:42, edited 2 times in total.

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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 17:08   
Super flooder Почетный графоман
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Joined: Sunday, 14 Feb 2010, 03:59
Posts: 1082
Thank you for the update, the fix you did for resident evil save corruption applies to all games? Btw, selecting to connect with RE6.net will stuck at connecting to server, when using steam it returns could not connect... And I can't invite my friend, shift + tab does nothing.


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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 17:28   
User Редкий гость
Joined: Thursday, 31 Jan 2008, 02:48
Posts: 34
syahmixp: I tried Front Mission Evolved with 1.06 and it does not work, while it did with 1.03 (although in 1.03 when connecting with more than 2 players it would cause other users to disappear etc but I was able to play with 2 players).

I tried to be more useful this time and have logs. Both the host and client when they click on 'Ranked Match' stay stuck on "Searching for game..." perpetually (cannot even quit out of it). Although in 1.03, when it did work, the host would have that message pop up for a few seconds and then it would successfully create a lobby. Then when the client would try, it would find that lobby and join it. In 1.06 it seems that it never can create a lobby successfully and then the client keeps getting rejected when trying to join it.

See the logs below:

Host:
Spoiler
[2748/1924] Hi there :) Application started with PID=2748 and AppId=43000. Your steam id is [U:1:134013408] or STEAM_0:0:67006704
[2748/1924] Requesting interface SteamUser013. OK
[2748/1924] Requesting interface SteamFriends005. OK
[2748/1924] Requesting interface SteamUtils004. OK
[2748/1924] Requesting interface SteamMatchMaking007. OK
[2748/1924] Requesting interface SteamMatchMakingServers002. OK
[2748/1924] Requesting interface STEAMUSERSTATS_INTERFACE_VERSION006. OK
[2748/1924] Requesting interface STEAMAPPS_INTERFACE_VERSION003. OK
[2748/1924] Requesting interface SteamNetworking003. OK
[2748/1924] Requesting interface STEAMREMOTESTORAGE_INTERFACE_VERSION002. OK
[2748/1924] What is our current language? english
[2748/1924] Requesting interface SteamUtils004. OK
[2748/1924] Is appid 43015 subscribed? Yes
[2748/1924] Is appid 43011 subscribed? Yes
[2748/1924] Is appid 43012 subscribed? Yes
[2748/1924] Is appid 43013 subscribed? Yes
[2748/1924] Is appid 43005 subscribed? Yes
[2748/1924] Is appid 43006 subscribed? Yes
[2748/1924] Is appid 43014 subscribed? Yes
[2748/1924] What is our current language? english
[2748/1924] What is our current language? english
[2748/1924] Bye-bye lobby [I:0:0], we are leaving now...
[2748/1924] Requesting lobby list
[2748/1528] Got lobby list. 0 lobby found
[2748/1924] Creating lobby
[2748/1132] Lobby created :D Lobby id = [T:1:1289355263]


Client:
Spoiler
[2600/2668] Hi there :) Application started with PID=2600 and AppId=43000. Your steam id is [U:1:134013408] or STEAM_0:0:67006704
[2600/2668] Requesting interface SteamUser013. OK
[2600/2668] Requesting interface SteamFriends005. OK
[2600/2668] Requesting interface SteamUtils004. OK
[2600/2668] Requesting interface SteamMatchMaking007. OK
[2600/2668] Requesting interface SteamMatchMakingServers002. OK
[2600/2668] Requesting interface STEAMUSERSTATS_INTERFACE_VERSION006. OK
[2600/2668] Requesting interface STEAMAPPS_INTERFACE_VERSION003. OK
[2600/2668] Requesting interface SteamNetworking003. OK
[2600/2668] Requesting interface STEAMREMOTESTORAGE_INTERFACE_VERSION002. OK
[2600/2668] What is our current language? english
[2600/2668] Requesting interface SteamUtils004. OK
[2600/2668] Is appid 43015 subscribed? Yes
[2600/2668] Is appid 43011 subscribed? Yes
[2600/2668] Is appid 43012 subscribed? Yes
[2600/2668] Is appid 43013 subscribed? Yes
[2600/2668] Is appid 43005 subscribed? Yes
[2600/2668] Is appid 43006 subscribed? Yes
[2600/2668] Is appid 43014 subscribed? Yes
[2600/2668] What is our current language? english
[2600/2668] What is our current language? english
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Requesting lobby list
[2600/276] Got lobby list. 1 lobby found
[2600/2668] What is steam id for lobby #0? [T:1:1289355263]
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Please wait, joining lobby [T:1:1289355263]
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Please wait, joining lobby [T:1:1289355263]
[2600/2548] Lobby [I:0:0] denied our request to join with reason 3
[2600/2548] Lobby [I:0:0] denied our request to join with reason 3
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Requesting lobby list
[2600/2076] Got lobby list. 1 lobby found
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Please wait, joining lobby [T:1:1289355263]
[2600/2548] Lobby [I:0:0] denied our request to join with reason 3
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Requesting lobby list
[2600/616] Got lobby list. 1 lobby found
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Please wait, joining lobby [T:1:1289355263]
[2600/2548] Lobby [I:0:0] denied our request to join with reason 3
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Requesting lobby list
[2600/468] Got lobby list. 1 lobby found
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for name = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Get lobby [T:1:1289355263] data for Type = empty
[2600/2668] Get lobby [T:1:1289355263] data for GameMode = empty
[2600/2668] Get lobby [T:1:1289355263] data for DLC = empty
[2600/2668] Please wait, joining lobby [T:1:1289355263]
[2600/2548] Lobby [I:0:0] denied our request to join with reason 3
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Bye-bye lobby [I:0:0], we are leaving now...
[2600/2668] Creating lobby
[2600/2736] Lobby created :D Lobby id = [T:1:1467875327]
[2600/2668] We will see again... bye-bye.


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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 17:36   
Super flooder Почетный графоман
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Joined: Sunday, 14 Feb 2010, 03:59
Posts: 1082
Hosted a party in re6 and my friend can't find the game, we are using evolve.


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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 19:02   
I live here Три раза сломал клаву :)
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Joined: Wednesday, 07 Jan 2009, 13:54
Posts: 3892
Location: Romania
@syahmixp
I want to use my savegames made with Steam,how can I use them with your emu ?

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If you have any new game acf's (with depotcache's), ncf's or gcf's, PM me !
My best post
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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 19:14   
Super flooder Почетный графоман
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Joined: Sunday, 14 Feb 2010, 03:59
Posts: 1082
Dead Island is not saving, finished the prologue then restarted the game and can't continue from where I left. No save game files are created...


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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 19:37   
Advanced forumer Завсегдатай
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Joined: Sunday, 14 Nov 2010, 12:50
Posts: 211
Location: South Africa
@RIPAciD which Dead Island are you using? and did you use any Steamwork's fix or so? if you are make sure your not using the old one that doesn't save your progress


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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 19:50   
Super flooder Почетный графоман
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Joined: Sunday, 14 Feb 2010, 03:59
Posts: 1082
Vrah2 wrote:
@RIPAciD which Dead Island are you using? and did you use any Steamwork's fix or so? if you are make sure your not using the old one that doesn't save your progress


I forgot to specify, Dead Island Riptide.


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Post Post subject: Re: SmartSteamEmu 1.0.5 - Play steam game multiplayer on LAN   
Posted: Tuesday, 14 May 2013, 22:26   
Advanced forumer Завсегдатай
Joined: Sunday, 14 Dec 2008, 00:45
Posts: 102
Vrah2 wrote:
@anthony_g4i just set the latest RevEmu.ini to your needs , create Dota.bat , put everything you need in it (i put this in revloader.exe -launch dota.exe -game dota -steam -console -novid -window -w 800 -h 600 +exec custom.cfg +sv_lan 1) , then Set SmartSteamEmu.ini to your needs and make sure you set it to launch dota.bat , dota will launch and will even have the Menu Overlay so you can set your settings and so , and also the bot's bug will be fix if you create a server or a local game.


Thanks for the info .

With Revemu i play Practice Mode with bots without any bug ,,,,,,,,,, but, if i want to play ,,,,,,,,,,,,,,, me and my brother vs 2 bots ,,,,,,, how i config the server for it?? (sorry ,,,,,,,,,,, i'm new)

-- Edit --

RIPAciD wrote:
Hosted a party in re6 and my friend can't find the game, we are using evolve.


Me too,,,,,,,,,,,,

Savegame bug is fixed,,,,,,,,, but i can't to play in LAN yet ("find the game" dont work) .


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Post Post subject: Re: SmartSteamEmu 1.0.5 - Play steam game multiplayer on LAN   
Posted: Wednesday, 15 May 2013, 16:05   
Advanced forumer Завсегдатай
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Joined: Sunday, 14 Nov 2010, 12:50
Posts: 211
Location: South Africa
anthony_g4i wrote:
Vrah2 wrote:
@anthony_g4i just set the latest RevEmu.ini to your needs , create Dota.bat , put everything you need in it (i put this in revloader.exe -launch dota.exe -game dota -steam -console -novid -window -w 800 -h 600 +exec custom.cfg +sv_lan 1) , then Set SmartSteamEmu.ini to your needs and make sure you set it to launch dota.bat , dota will launch and will even have the Menu Overlay so you can set your settings and so , and also the bot's bug will be fix if you create a server or a local game.


Thanks for the info .

With Revemu i play Practice Mode with bots without any bug ,,,,,,,,,, but, if i want to play ,,,,,,,,,,,,,,, me and my brother vs 2 bots ,,,,,,, how i config the server for it?? (sorry ,,,,,,,,,,, i'm new)

-- Edit --

RIPAciD wrote:
Hosted a party in re6 and my friend can't find the game, we are using evolve.


Me too,,,,,,,,,,,,

Savegame bug is fixed,,,,,,,,, but i can't to play in LAN yet ("find the game" dont work) .



Unfortionately I don't know the exact command for Bots to join only to the one Team , try Google ::P but if you want to join a specific team enter "join team xxx" in console


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Post Post subject: Re: SmartSteamEmu 1.0.6 - Play steam game multiplayer on LAN   
Posted: Thursday, 16 May 2013, 09:37   
User Редкий гость
Joined: Saturday, 05 Mar 2011, 03:02
Posts: 22
Location: New Zealand
Hmm well after reading Sniper Elite Nazi Zombie works with this thought I would give it a shot but had no luck at least with 1.0.6 I would do the quick match search and would not see each other.

Going to try 1.0.3 since seems to be the version that was confirmed working.


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