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Post Post subject: [RELEASE] CLASP (v0.8) *UPDATED* (6.5.06;12:33 AM)   
Posted: Wednesday, 12 Apr 2006, 13:50   
Advanced forumer Завсегдатай
Joined: Monday, 04 Apr 2005, 17:44
Posts: 101
NEW VERSION: 0.8!

CHANGELOG:
- added all ips from my .blob:
207.173.177.100:27039
207.173.177.160:27039
207.173.177.170:27039
207.173.177.180:27039
207.173.177.210:27039
207.173.177.220:27039
207.173.177.15:27031
207.173.177.19:27039
(if you have more, plz pm)
- better code design


D/L: http://rapidshare.de/files/19720720/CLASP_08.rar.html

Here's the NFO:

USAGE:   clasp.exe %time%
      %time%=the period the tool has to wait between the pings in seconds

      OR

      clasp.exe
      the tool will ask you either you want to ping again or quit


Code: is from me (some tools from other developers are included. look at the creditz!)
Design: is also from me
Copyright: by me
Design of the NFO: by me
Thx: to Valve for fixing the bug i used to play online (otherwise i'd never made this tool)


TODO: - Update function
      - better program design (if you wanna have a GUI download German Boy's tool (he's a good coder, but i hate vb))
      - show info when first parameter is /?, -h or sth like that

Thanks go to: Valve (for fixing the bug i used to play online)
              tools4ever.com (for the tool pack)
              Micro$oft (for the Windows Resource Kit)
              Sillium23 (for giving me a nice tool to compile batch)



HAVE FUN


if u see anybody releasing the same thing pm me
if u have questions pm me or post it
if u wanna help me contact me


Thx to http://paleckhosting.com/

hf with it


Last edited by b74b74b74 on Saturday, 06 May 2006, 01:38, edited 9 times in total.

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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 14:02   
Advanced forumer Завсегдатай
Joined: Monday, 25 Jul 2005, 13:04
Posts: 190
THX MAN HOPE ITS BETTER THAN GERmans boyz oen cuz last tiem it said all servers were onlien but iw as able to play online.
hope this is the poons

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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 14:04   
Advanced forumer Завсегдатай
Joined: Monday, 04 Apr 2005, 17:44
Posts: 101
for me it was the same but maybe the auth servers were online but the servers you played on didn't connect them (or the valve software wasn't running on the auth servers)
i think my tool works like german boys it uses only another method to check the status


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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 14:12   
I live here Три раза сломал клаву :)
Joined: Sunday, 08 May 2005, 15:56
Posts: 1522
@ b74b74b74

i can make you a mirror of course...

by the way...to know if our tools do the same i would like to know some more details about





the only question i have is what that pp.exe does...

and why do you use all those exe files???^^

EDIT:

mirror for you stuff:

www.german-boy-server1.de.vu/Other%20Do ... b74b74b74/


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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 14:22   
Advanced forumer Завсегдатай
Joined: Monday, 04 Apr 2005, 17:44
Posts: 101
first: thx for the mirror
second: oru tools don't work the same way

your tool connects to the server and my pings them

the pp.exe is from tools4ever and it's for pinging a special port :wink:

now u know how it works (if not i can't help you


btw: i think you aren't the only one that looks at the sourcecode for that i wanted to crypt it...

and these exe files are needed for the batch
only some people already have them so i included them!

(not like you. ppl who don't have vb runtimes must download them from somewhere else...)


edit: pp %ip3% %port% pings the %ip3% (look at the top of sourcedoe) at %port% (lattosc)


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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:00   
I live here Три раза сломал клаву :)
Joined: Sunday, 08 May 2005, 15:56
Posts: 1522
k but how do you wanna be sure what pp.exe does if you didn't write it yourself?^^


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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:10   
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Joined: Friday, 18 Feb 2005, 01:14
Posts: 919
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mophez wrote:
THX MAN HOPE ITS BETTER THAN GERmans boyz oen cuz last tiem it said all servers were onlien but iw as able to play online.
hope this is the poons


Lol, how much times does it pings? 1 time? Then you get the wrong info maybe. Set the times of ping to 2 for better result.

And btw, in PHP the socket_connect(); will work better then the "ping" tricks..

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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:18   
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Wouldnt it just be easier to have a short PHP script to check this out. That everyone can use enstead of everyone downloading a program. If you want this I will write it.

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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:24   
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paleck wrote:
Wouldnt it just be easier to have a short PHP script to check this out. That everyone can use enstead of everyone downloading a program. If you want this I will write it.


Here you go:

<?php
function ping( $ip, $port = 27039 ){
   $sock = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
   socket_set_nonblock($sock);
   @socket_connect($sock,$ip, $port);
   socket_set_block($sock);
   switch(socket_select($r = array($sock), $w = array($sock), $f = array($sock), 5))
   {
          case 2:
                  echo "[-] Connection Refused<br>";
                  echo "<font color='Yellow'><b>Steam Auth Server May blocked it!</b></font><br>";
                  break;
          case 1:
                  echo "[+] Connected<br>";
                  echo "<font color='Green'><b>Steam Auth Server Online!</b></font><br>";
                  break;
          case 0:
                  echo "[-] Timeout<br>";
                  echo "<font color='Red'><b>Steam Auth Server Offline!</b></font><br>";
                  break;
   }
}

ping("207.173.177.160");
ping("207.173.177.210");
ping("207.173.177.220");
?>


It requires the socket module in php :)

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Last edited by GaLiL on Wednesday, 12 Apr 2006, 15:25, edited 1 time in total.

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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:25   
Advanced forumer Завсегдатай
Joined: Monday, 04 Apr 2005, 17:44
Posts: 101
yes that would be easier but you need an hoster that allow sockets...

@german_boy don't use it if u don't trust em


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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:26   
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b74b74b74 wrote:
yes that would be easier but you need an hoster that allow sockets...

@german_boy don't use it if u don't trust em


What about a homeserver :roll:

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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:32   
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Ill tweak it. Make it look nice. And ill host it.

EDIT: Ill make it look nice later but here it is. http://paleckproductions.com/auth/auth_server.php

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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:39   
Advanced forumer Завсегдатай
Joined: Monday, 04 Apr 2005, 17:44
Posts: 101
nice but that aren't all auth servers and it would be cool if u could write the serverip after the status

ediT: these are the auth servers i know:

207.173.177.100
207.173.177.160
207.173.177.170
207.173.177.180
207.173.177.210

(these are in my tool)


<?php
function ping( $ip, $port = 27039 ){
   $sock = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
   socket_set_nonblock($sock);
   @socket_connect($sock,$ip, $port);
   socket_set_block($sock);
   switch(socket_select($r = array($sock), $w = array($sock), $f = array($sock), 5))
   {
          case 2:
                  echo $ip."<br>";
                  echo "[-] Connection Refused<br>";
                  echo "<font color='Yellow'><b>Steam Auth Server May blocked it!</b></font><br>";
                  break;
          case 1:
                  echo $ip."<br>";
                  echo "[+] Connected<br>";
                  echo "<font color='Green'><b>Steam Auth Server Online!</b></font><br>";
                  break;
          case 0:
                  echo $ip."<br>";
                  echo "[-] Timeout<br>";
                  echo "<font color='Red'><b>Steam Auth Server Offline!</b></font><br>";
                  break;
   }
}

ping("207.173.177.100");
ping("207.173.177.160");
ping("207.173.177.170");
ping("207.173.177.180");
ping("207.173.177.210");
?>


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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:51   
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OK. I will use that then. Ill be working on it and making it look better soon.

EDIT: All that does it see if the IP is up. What if the issues is that the software is having issues server side. I think ill write up some stuff to throw some packets at it to do more testing if the servers are working.

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Post Post subject:    
Posted: Wednesday, 12 Apr 2006, 15:57   
Advanced forumer Завсегдатай
Joined: Monday, 04 Apr 2005, 17:44
Posts: 101
i think the best would be if anybody makes a tool that imitates a server join with a blank acc...
but who can do that...


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