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| [RELEASE] CLASP (v0.8) *UPDATED* (6.5.06;12:33 AM) http://cs.rin.ru/forum/viewtopic.php?f=31&t=31751 |
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| Author: | GaLiL [ Wednesday, 12 Apr 2006, 16:46 ] |
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Ok guys.. Here it comes: Clickey |
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| Author: | paleck [ Wednesday, 12 Apr 2006, 16:50 ] |
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b74b74b74 wrote: i think the best would be if anybody makes a tool that imitates a server join with a blank acc...
but who can do that... What the importance? I have the code to do that but why would you want to do that? |
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| Author: | nixon5 [ Wednesday, 12 Apr 2006, 17:12 ] |
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well ive blocked a few auth servers (not all) and i get in some legit servers. now wat i think is we shoud delete the errors that it gives you if steam cant talk to the auth server or the server your connecting to cant talk to it. we just need a program that will mirror the packets sent by the auth servers back to the auth servers themselves |
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| Author: | mophez [ Wednesday, 12 Apr 2006, 17:16 ] |
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paleck wrote: b74b74b74 wrote: i think the best would be if anybody makes a tool that imitates a server join with a blank acc... but who can do that... What the importance? I have the code to do that but why would you want to do that? TO PLAY ON LEGIT SERVER FFS... |
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| Author: | paleck [ Wednesday, 12 Apr 2006, 17:19 ] |
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mophez wrote: paleck wrote: b74b74b74 wrote: i think the best would be if anybody makes a tool that imitates a server join with a blank acc... but who can do that... What the importance? I have the code to do that but why would you want to do that? TO PLAY ON LEGIT SERVER FFS... I cant emulate a connect, but I havent taken it furture. Emulating that is not the way to approach the problem of playing on legit servers. |
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| Author: | b74b74b74 [ Wednesday, 12 Apr 2006, 18:51 ] |
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if u emulate a connection with a blank account to a legit server, you'll see either you can join the server or not understood? boah scheisse is mien englsich scheisse... |
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| Author: | GaLiL [ Wednesday, 12 Apr 2006, 22:16 ] |
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cIntX wrote: GaLiL not bad but you can use fsock you dont need socket class for it
edit: php.net function list is always useful I've tried it before but the auth servers doesnt always accept the fsock(); connection. |
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| Author: | hypermind [ Thursday, 13 Apr 2006, 03:24 ] |
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Thank you so much, this will save me so much time hiting the vac 2 wall trying to access a protected server. You get a cookie! *Gives* |
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| Author: | Sillium23 [ Friday, 05 May 2006, 10:48 ] | ||
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Converted to an exe!
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| Author: | ChrisMRuLZ [ Friday, 05 May 2006, 12:00 ] |
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since the auth server ip's occasionally change, how bout letting people change the default values.. <?php if ($ip = "") { $ip = "207.173.177.100" }; if ($ip2 = "") { $ip2 = "207.173.177.160" }; if ($ip3 = "") { $ip3 = "207.173.177.170" }; if ($ip4 = "") { $ip4 = "207.173.177.180" }; if ($ip5 = "") { $ip5 = "207.173.177.210" }; function ping( $ip, $port = 27039 ){ $sock = socket_create(AF_INET, SOCK_STREAM, SOL_TCP); socket_set_nonblock($sock); @socket_connect($sock,$ip, $port); socket_set_block($sock); switch(socket_select($r = array($sock), $w = array($sock), $f = array($sock), 5)) { case 2: echo $ip."<br>"; echo "[-] Connection Refused<br>"; echo "<font color='Yellow'><b>Steam Auth Server May blocked it!</b></font><br>"; break; case 1: echo $ip."<br>"; echo "[+] Connected<br>"; echo "<font color='Green'><b>Steam Auth Server Online!</b></font><br>"; break; case 0: echo $ip."<br>"; echo "[-] Timeout<br>"; echo "<font color='Red'><b>Steam Auth Server Offline!</b></font><br>"; break; } } ping("$ip"); ping("$ip2"); ping("$ip3"); ping("$ip4"); ping("$ip5"); ?> <form action=""><input name=ip value="207.173.177.100"><input name=ip2 value="207.173.177.160"><input name=ip3 value="207.173.177.170"><input name=ip4 value="207.173.177.180"><input name=ip5 value="207.173.177.210"> <input type=submit></form> |
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| Author: | b74b74b74 [ Friday, 05 May 2006, 13:15 ] |
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Sillium23 wrote: Converted to an exe!
how did you make that??? edit: ok i've read the pm haven't played cs for a long time... mybe i will release a newer version of my tool... |
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| Author: | GaLiL [ Friday, 05 May 2006, 13:53 ] |
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chrismrulz wrote: since the auth server ip's occasionally change,
how bout letting people change the default values.. Doesnt work on all servers.. Some servers only allow superglobals <?php if ($_POST['ip'] = "") { $ip = "207.173.177.100" }; if ($_POST['ip2'] = "") { $ip2 = "207.173.177.160" }; if ($_POST['ip3'] = "") { $ip3 = "207.173.177.170" }; if ($_POST['ip4'] = "") { $ip4 = "207.173.177.180" }; if ($_POST['ip5'] = "") { $ip5 = "207.173.177.210" }; function ping( $ip, $port = 27039 ){ $sock = socket_create(AF_INET, SOCK_STREAM, SOL_TCP); socket_set_nonblock($sock); @socket_connect($sock,$ip, $port); socket_set_block($sock); switch(socket_select($r = array($sock), $w = array($sock), $f = array($sock), 5)) { case 2: echo $ip."<br>"; echo "[-] Connection Refused<br>"; echo "<font color='Yellow'><b>Steam Auth Server May blocked it!</b></font><br>"; break; case 1: echo $ip."<br>"; echo "[+] Connected<br>"; echo "<font color='Green'><b>Steam Auth Server Online!</b></font><br>"; break; case 0: echo $ip."<br>"; echo "[-] Timeout<br>"; echo "<font color='Red'><b>Steam Auth Server Offline!</b></font><br>"; break; } } ping($ip); ping($ip2); ping($ip3); ping($ip4); ping($ip5); ?> <form method="POST"><input name=ip value="207.173.177.100"><input name=ip2 value="207.173.177.160"><input name=ip3 value="207.173.177.170"><input name=ip4 value="207.173.177.180"><input name=ip5 value="207.173.177.210"> <input type=submit></form> |
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| Author: | b74b74b74 [ Friday, 05 May 2006, 14:33 ] |
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i thought this isn't workin anymore, cause the servers are always on but sometimes you can play on normal servers... plz correct me if i am wrong if it really worx, i would make a new version! |
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| Author: | b74b74b74 [ Friday, 05 May 2006, 14:50 ] |
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updated! edit: again |
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