Logo

CS.RIN.RU - Steam Underground Community

IRC: #cs.rin.ru at irc.rizon.net
It is currently Friday, 17 Apr 2015, 08:53

English | Русский




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 130 posts ] 
Author Message

Post Post subject: [REL] steamemu for HL2:E1   
Posted: Monday, 12 Jun 2006, 00:50   
User Редкий гость
Joined: Monday, 20 Dec 2004, 23:02
Posts: 38
please test this

credits: original hCUPa's steamemu patched by me for source engine2 compatiblity


http://rapidshare.de/files/22889164/Ste ... 3.rar.html
http://rapidshare.de/files/22889287/ste ... b.rar.html


steamemu.ini
[Emulator]
PreferLocal=1
OverwriteLocalCopy=0
[HL2.EXE_EPISODIC]
Name=Half-Life 2 Episode One
Directory=half-life 2 episode one
GCF01=base source engine 2.gcf
GCF02=source models.gcf
GCF03=source materials.gcf
GCF04=source sounds.gcf
GCF05=episode 1 shared.gcf
GCF06=half-life 2 episode one.gcf


Last edited by _MetalliC_ on Wednesday, 14 Jun 2006, 11:34, edited 5 times in total.

Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 01:05   
Super flooder Почетный графоман
User avatar
Joined: Tuesday, 14 Jun 2005, 02:00
Posts: 690
Location: England, UK
cIntX wrote:
cant test right now im under linux but what u patched? gimme the assembly lines

he probly just changed steamemu.ini and steamapps.ini


Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 01:06   
User Редкий гость
Joined: Monday, 20 Dec 2004, 23:02
Posts: 38
cIntX wrote:
cant test right now im under linux but what u patched? gimme the assembly lines

I just added one fake function, but it was not easy to find


Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 01:10   
Advanced forumer Завсегдатай
Joined: Tuesday, 21 Dec 2004, 05:59
Posts: 131
_MetalliC_ wrote:
cIntX wrote:
cant test right now im under linux but what u patched? gimme the assembly lines

I just added one fake function, but it was not easy to find


Could you give us more informations ???

I will test as soon as possible....


Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 01:13   
User Редкий гость
Joined: Monday, 20 Dec 2004, 23:02
Posts: 38
cIntX wrote:
how can u add functions? maybe to the export list but u cant add something to
a file


as i say its PATCH

anyway...

original:
.text:20009000 loc_20009000:                           ; DATA XREF: .data:20027298o
.text:20009000                                         ; .data:200274E0o ...
.text:20009000                 lea     eax, aStd_steamissub ; "std_SteamIsSubscribed"
.text:20009006                 int     3               ; Trap to Debugger
.text:20009007                 retn


patched:
.text:20009000
.text:20009000 loc_20009000:                           ; DATA XREF: .data:20027298o
.text:20009000                                         ; .data:200274E0o ...
.text:20009000                 mov     al, 1
.text:20009002                 add     esp, 128h
.text:20009008                 retn


зае...ли буржуи


Last edited by _MetalliC_ on Monday, 12 Jun 2006, 01:16, edited 1 time in total.

Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 01:18   
I live here Три раза сломал клаву :)
User avatar
Banned
Joined: Saturday, 27 Mar 2004, 00:26
Posts: 1525
this will break the game it's AI.

use our emulator for hl1 ep works fine and no ai errors.


Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 01:23   
Administrator
User avatar
Joined: Tuesday, 15 Nov 2005, 19:09
Posts: 9592
Location: here
MaddoxX wrote:
this will break the game it's AI.

use our emulator for hl1 ep works fine and no ai errors.



Your emulator? Can I download it seperately or do I have to download your release? Does it support GCFs?

_________________
.


Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 01:31   
Advanced forumer Завсегдатай
Joined: Monday, 22 Nov 2004, 16:34
Posts: 216
Location: E.G.Y.P.T™
<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
    <assemblyIdentity type='win32' name='Application' version='1.00.0.0'/>
    <dependency optional='yes'>
        <dependentAssembly>
            <assemblyIdentity type='win32' name='Microsoft.VC80.DebugCRT'  version='8.00.0.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
        </dependentAssembly>
    </dependency>
    <dependency optional='yes'>
        <dependentAssembly>
            <assemblyIdentity type='win32' name='Microsoft.VC80.DebugMFC'  version='8.00.0.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
        </dependentAssembly>
    </dependency>
    <dependency optional='yes'>
        <dependentAssembly>
            <assemblyIdentity type='win32' name='Microsoft.VC80.CRT'  version='8.00.0.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
        </dependentAssembly>
    </dependency>
    <dependency optional='yes'>
        <dependentAssembly>
            <assemblyIdentity type='win32' name='Microsoft.VC80.MFC'  version='8.00.0.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
        </dependentAssembly>
    </dependency>
    <dependency optional='yes'>
        <dependentAssembly>
            <assemblyIdentity type='win32' name='Microsoft.VC80.ATL'  version='8.00.0.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
        </dependentAssembly>
    </dependency>
</assembly>


you have doublicated syntax at entry point 200025B0h:

one is:

?SteamSpawnedApplicationProcess

and the other is:

?SteamSpawnedApplicationProcess@@YAXK@Z

why... LOL ;)

_________________
Special Tactics & Rescue Squad™
Image


Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 09:25   
Advanced forumer Завсегдатай
Joined: Tuesday, 21 Dec 2004, 05:59
Posts: 131
I've just tested your patched steam.dll (5 mins), and it seems that work :-)

Thx...


Top
 Profile  

Post Post subject: Re: [BETA REL] steamemu for HL2:E1   
Posted: Monday, 12 Jun 2006, 13:41   
Super flooder Почетный графоман
Joined: Wednesday, 22 Dec 2004, 04:37
Posts: 532
_MetalliC_ wrote:
please test this http://rapidshare.de/files/22820756/steam.dll.html

credits: original hCUPa's steamemu 3.02b patched by me for source engine2 compatiblity



Is it possible to patch d4rk´s emu too? Cause this emu avoids the filesystem_steam.dll-error??

Thanks man for your work!!

_________________
Image
EightTeam
Steam offline/Single Game/Standalone Extraction/Filesystem_steam.dll fix


How to fix the filesystem_steam.dll error!
Get maximum fps with FPS
Tweaker!


Top
 Profile  

Post Post subject: Re: [BETA REL] steamemu for HL2:E1   
Posted: Monday, 12 Jun 2006, 13:51   
Advanced forumer Завсегдатай
Joined: Tuesday, 21 Dec 2004, 05:59
Posts: 131
Sillium23 wrote:
_MetalliC_ wrote:
please test this http://rapidshare.de/files/22820756/steam.dll.html

credits: original hCUPa's steamemu 3.02b patched by me for source engine2 compatiblity



Is it possible to patch d4rk´s emu too? Cause this emu avoids the filesystem_steam.dll-error??

Thanks man for your work!!


A patch for emu 2.63 (more stable) would also be welcome :-)


Top
 Profile  

Post Post subject: Re: [BETA REL] steamemu for HL2:E1   
Posted: Monday, 12 Jun 2006, 15:10   
User Редкий гость
Joined: Monday, 20 Dec 2004, 23:02
Posts: 38
LaeO wrote:
A patch for emu 2.63 (more stable) would also be welcome :-)


here is it


Last edited by _MetalliC_ on Monday, 12 Jun 2006, 20:59, edited 1 time in total.

Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 15:24   
Super flooder Почетный графоман
User avatar
Joined: Thursday, 04 Aug 2005, 23:32
Posts: 666
Location: retired
do you edit the file with a hexeditor or with something else?

_________________
You can select wheather you choose or don't you.
If you choose, you win or fail.
If you don't choose you fail.


Top
 Profile  

Post Post subject:    
Posted: Monday, 12 Jun 2006, 15:34   
User Редкий гость
Joined: Monday, 20 Dec 2004, 23:02
Posts: 38
Syndrom wrote:
do you edit the file with a hexeditor or with something else?

IDA Pro, OllyDbg, Hiew + brains


Top
 Profile  

Post Post subject: Re: [BETA REL] steamemu for HL2:E1   
Posted: Monday, 12 Jun 2006, 15:44   
Advanced forumer Завсегдатай
Joined: Tuesday, 21 Dec 2004, 05:59
Posts: 131
_MetalliC_ wrote:
LaeO wrote:
A patch for emu 2.63 (more stable) would also be welcome :-)


here is it


Thx, I will test it as soon as possible...


Top
 Profile  
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 130 posts ]  Go to page 1, 2, 3, 4, 5 ... 9  Next


Who is online

Users browsing this forum: No registered users and 5 guests


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum




Powered by phpBB® Forum Software © phpBB Group