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| [REL] steamemu for HL2:E1 http://cs.rin.ru/forum/viewtopic.php?f=31&t=35450 |
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| Author: | hCUPa [ Friday, 14 Jul 2006, 16:17 ] | ||
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Here is SteamEmu 3.04. It supports HL2:E1 and mods (tested on Garry's mod) out of the box. Updated steapapps.ini also included. I must confess that I've not tested it thoroughly, but it worked so far for me. To be able to run mods you either need launcher to set environment variable (as it was discussed above), or have SteamAppId=<number> in corresponding section of your your steamemu.ini (as it was done in example steamemu.ini that comes with archive). Like I said, I have not run into other problems yet, so dont expect them to be fixed there Archive password is semu304. Feedback can go here.
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| Author: | revCrew [ Friday, 14 Jul 2006, 16:50 ] |
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hCUPa wrote: Here is SteamEmu 3.04. It supports HL2:E1 and mods (tested on Garry's mod) out of the box. Updated steapapps.ini also included.
I must confess that I've not tested it thoroughly, but it worked so far for me. So I take it you didn't fix those errors while compiling with Source SDK tools ? |
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| Author: | hCUPa [ Friday, 14 Jul 2006, 17:19 ] |
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Quote: So I take it you didn't fix those errors while compiling with Source SDK tools ?
Not only that. In fact , I didnt even know there are problems with Source SDK. So you have a chance of submitting nice bug report with attached SDK project that fails with emu |
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| Author: | SASiO [ Friday, 14 Jul 2006, 17:24 ] |
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hCUPa great work but your new emu dont work with Garrys Mod 9. I work only with patched "service.dll". Is this normal? With SourceSDK i remember problems with complier tools. Today i will give you modified program of SBReV. |
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| Author: | revCrew [ Friday, 14 Jul 2006, 17:26 ] |
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Unfortunately, I'm out of time at this moment. Football is waiting for me. Hopefully someone else will post the information on the bug. Someone qualified I hope. :] |
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| Author: | hCUPa [ Friday, 14 Jul 2006, 18:05 ] |
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Quote: hCUPa great work but your new emu dont work with Garrys Mod 9. I work only with patched "service.dll". Is this normal?
With SourceSDK i remember problems with complier tools. Like I said, for Garry's mod to work you need either to add support of steamappid env. variable to launcher or use SteamAppId=value in steamemu.ini. Worked well for me. As for SDK, lets wait until someone actually attaches sample project here |
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| Author: | SASiO [ Friday, 14 Jul 2006, 18:28 ] |
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hCUPa wrote: Quote: hCUPa great work but your new emu dont work with Garrys Mod 9. I work only with patched "service.dll". Is this normal? With SourceSDK i remember problems with complier tools. Like I said, for Garry's mod to work you need either to add support of steamappid env. variable to launcher or use SteamAppId=value in steamemu.ini. Worked well for me. As for SDK, lets wait until someone actually attaches sample project here i added already steamappid env and it dont work, ill try to reinstall gmod |
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| Author: | hCUPa [ Friday, 14 Jul 2006, 19:10 ] |
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What value did you use for steamappid ? |
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| Author: | SASiO [ Friday, 14 Jul 2006, 19:17 ] |
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sorry hCUPa for this. i just forget to recomplie my emulator resource. it work fine. sorry again. btw i have for you moded SBReV. With this version when you have any emulator file (steamapps.ini, steamemu.ini, steam.dll) in game directory then they will be no actions for them it will just launch game but if there will be not any emulator files then they will be copyed from (<SBREV_DIR>\emulator) directory and if there will be not steamemu.ini file in game dir or (<SBREV_DIR>\emulator) then it will be generated. if you have problem tell me. http://sasio.cba.pl/sbrev.rar |
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| Author: | _MetalliC_ [ Friday, 14 Jul 2006, 19:55 ] |
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thanx for continue developing steamemu one more thing to fix - for SIN Episodes compatiblity must be implemented SteamGetAppPurchaseCountry function (via DLL call) |
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| Author: | c*Int/X [ Friday, 14 Jul 2006, 23:30 ] |
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hCUPa wrote: Quote: would be stupid if he post the src public idiot. I meant to keep it private who have knowledge with the whole steam system Src is not going anywhere in near future. Burlex and friends are coding other emulator, maybe they can turn this into opensource project? Quote: and bug.meh.not the errors comes from SteamIsLoggedIn i think its set there the app id's thats why steamemu dont do it Dont think so. SteamIsLoggedIn is emulated, its just environment variable that is unset which leads to abovementioned error message. bug.meh.not showed that steam launcher sets this variable. So either emu should do it itself or let custom launchers do it. after i patched in ur emulator the SteamIsLoggedIn Return code it worked on GMod not sure why, i patched the first 3 bytes on the function to MOV AL,01h RETN (HEX: B0 01 C3) u should see it posted by bug.meh.not and any chance to contact u online? i ever wanted to talk with u you are some idol for me |
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| Author: | hCUPa [ Friday, 14 Jul 2006, 23:58 ] |
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Quote: after i patched in ur emulator the SteamIsLoggedIn Return code it
worked on GMod not sure why, i patched the first 3 bytes on the function to MOV AL,01h RETN (HEX: B0 01 C3) u should see it posted by bug.meh.not and any chance to contact u online? i ever wanted to talk with u you are some idol for me A bit above I explained what caused error with Garry's mod. 3.04 emu have it fixed. If you wanna talk - you are welcome to do it in this thread or in PM. To everyone.. How many of you play non hl1/hl2 engine games via steam? I was thinking about adding support of disciples, sin, etc.. But not sure if its worth it. |
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| Author: | SASiO [ Saturday, 15 Jul 2006, 00:04 ] |
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i think that most people want RedOrchestra and SIN Episodes (source engine i think that games above need same fucntions to launch |
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| Author: | c*Int/X [ Saturday, 15 Jul 2006, 00:20 ] |
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hCUPa wrote: Quote: after i patched in ur emulator the SteamIsLoggedIn Return code it worked on GMod not sure why, i patched the first 3 bytes on the function to MOV AL,01h RETN (HEX: B0 01 C3) u should see it posted by bug.meh.not and any chance to contact u online? i ever wanted to talk with u you are some idol for me A bit above I explained what caused error with Garry's mod. 3.04 emu have it fixed. If you wanna talk - you are welcome to do it in this thread or in PM. To everyone.. How many of you play non hl1/hl2 engine games via steam? I was thinking about adding support of disciples, sin, etc.. But not sure if its worth it. you will leave for 100% in 1-2 days and dont post anymore like before |
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| Author: | hCUPa [ Saturday, 15 Jul 2006, 00:31 ] |
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Quote: you will leave for 100% in 1-2 days and dont post anymore like before
C'est la Vie. And please, try to be constructive here |
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