[center]

[/center]
This pach updates the game to the lates version and automatically deletes the old game DLLs! You only need the psy release + this conprensive update! Updated non-steam serverbrowser + newest exclusive psy modifications included
Custom Content:
OPtional optimizations
:arrowr: high level graphics card config
:arrowr: low level graphics card config, or even onboard graphics fps booster
#Steam Content:
#Steam update -November 16, 2006,
--------------------------------------------------------------------------------
Updates to Counter-Strike: Source and the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike: Source
Fixed a crash which could occur if the dynamic weapon price list failed to download
Source Engine
Added new cl_restrict_server_commands to prevent unwanted commands being run on game clients. The default value is 1, valid settings are:
0 = Don't restrict any server commands
1 = Restrict server commands in Valve multiplayer games
2 = Restrict server commands in all multiplayer games
Decreased startup time in some cases by rate-limiting the packets sent to clients during logon
Improved responsiveness when entering map areas with lots of entities by automatically compressing large packet updates
#Steam update - November 1, 2006,
--------------------------------------------------------------------------------
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike: Source
Added Dynamic Weapon Pricing
#Steam update - September 20, 2006,
--------------------------------------------------------------------------------
Updates to the Steam Client have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Steam Client
Fixed positions of steam windows getting moved when running full-screen low-res games
Fixed the "access denied" error when playing a media file
September 12, 2006,
--------------------------------------------------------------------------------
Updates to Counter-Strike: Source and the Source Engine, along with some improvements to SourceTV have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Counter-Strike: Source
Added zoom/scope to first person view in SourceTV
Fixed exploit to access full map overview while alive
Fixed exploit to bypass mp_forcecamera 1 restrictions
Source Engine
Fixed clock synchronization while recording a demo
SourceTV
Added number of spectators and broadcast title in spectator GUI
Added chat groups for SourceTV spectators
#Steam update - September 19, 2006,
--------------------------------------------------------------------------------
Updates to the Source Multiplayer Games have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Source Multiplayer Games
Fixed console command exploit that could crash multiplayer servers
Fixed crash with team swapping in Source Multiplayer Games
#Steam update - August 30, 2006,
--------------------------------------------------------------------------------
Counter-Strike Source:
- Fixed a crash caused by loading a custom map that has an associated .nav file but no "place names" in the navigation mesh
- Fixed an issue with cl_minmodels swapping CT and T skins
- Enemies can no longer be "radar spotted" through smoke clouds or while blind
- The radar obeys HudRadar properties in the HudLayout file now
- Your "self dot" in the radar now shows your view cone
- The inset overview zoom level is no longer reset to default each round
--------------------------------------------------------------------------------
SourceTV
- Fixed free-look mode in tv_transmitall mode
- Fixed missing sounds and effects on servers with high tickrate
- Fixed relay proxies connecting with wrong name "Unnamed"
- "tv_chattimelimit 0" disables spectator chatting
- Fixed rendering bug with area portals
- Added client command "status", showing basic info about the SourceTV server your connected to
- Fixed "sv_visiblemaxplayers" effecting SourceTV client slot count
#Steam update - August 24, 2006, 2:10 pm
--------------------------------------------------------------------------------
Counter-Strike: Source:
- The radar display has been enhanced
- de_train has received a High Dynamic Range (HDR) lighting treatment, as well as some bug fixes and layout tweaks
- The player's eye height while crouching now matches their in-game player model eye position more closely
- SourceTV now shows the weapon in first-person view
- SourceTV supports the tv_transmitall command
- Assorted exploit fixes
--------------------------------------------------------------------------------
Please report any bugs here. We would appreciate more mirrors :thumbup:
Greetz, ThePsyFamily Crew
www.thepsyfamily.net