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| [REL] The new win32 srcds patch - SteamIDs for everyone! :) http://cs.rin.ru/forum/viewtopic.php?f=31&t=46296 |
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| Author: | Bades [ Friday, 17 Aug 2007, 05:59 ] |
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nice work! thx shmelle for this great release |
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| Author: | Echo419™ [ Friday, 17 Aug 2007, 06:02 ] |
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Awesome patch already using it |
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| Author: | sightseeing51 [ Friday, 17 Aug 2007, 10:18 ] |
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I don't get how this patch is different from the patches in http://cs.rin.ru/forum/viewtopic.php?t=45456 Can someone explain what all this steam id stuff is & everything & why this one is different? |
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| Author: | revCrew [ Friday, 17 Aug 2007, 10:59 ] |
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.cue wrote: since i already talked to you about this in a pm i wont say much..
good job and thanks for sharing and i can see you have what it takes to create a concept and figure out a way to make it real ..well done ! Thanks I had to fix that DLL again. And I had to manually clean up the stack after DLL call (I also had to do it with the emu when I made it The engine passed client's IP address only in first 3 calls, after that it passed server IP address, so SteamIDs were like 19216812 (my local ip address). So, I have added a static variable which saved client's IP address form the first call, and used that address in all other calls. |
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| Author: | revCrew [ Friday, 17 Aug 2007, 12:35 ] |
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Latest build (3203) has been released. |
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| Author: | Nyerk! [ Friday, 17 Aug 2007, 12:38 ] |
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shmelle wrote: Latest build (3203) has been released.
still only win32 |
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| Author: | revCrew [ Friday, 17 Aug 2007, 12:42 ] |
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Can't you use Wine (or something) + win32 srcds under linux? |
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| Author: | thenico [ Friday, 17 Aug 2007, 19:10 ] |
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shmelle wrote: Can't you use Wine (or something) + win32 srcds under linux?
It will work under Wine (the last time i tested). But it can break very easily. |
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| Author: | revCrew [ Friday, 17 Aug 2007, 19:36 ] |
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thenico wrote: shmelle wrote: Can't you use Wine (or something) + win32 srcds under linux? It will work under Wine (the last time i tested). But it can break very easily. Make it so it doesn't break. Maybe you should configure wine better (DLL dependencies etc) |
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| Author: | illpillow [ Friday, 17 Aug 2007, 21:10 ] |
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Woohoo! Thank you also i have it original ^^ |
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| Author: | esx [ Friday, 17 Aug 2007, 21:11 ] |
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Good job Shmelle |
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| Author: | vityan666 [ Saturday, 18 Aug 2007, 01:11 ] |
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[shmelle] Very good work man It gives STEAM_IP(letc call it like this And your emu is engine based(no compat) or steam emulation type one(so compat with MaddoxX's , main and other patches?) Ups. got the answer... "No. Engine patcher removes steam_id_pending and replaces it with steam_0:0:0" So it is indeed a steam emu... May be it is compatible But where are still many questions And steam_0:0:0... Heard about it somewehere But really id didnt replace pending ones... Just passed over to engine auth instead of auth failed(pending id). Recent patches are really replacing pending ids with steam_888:888:00 |
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| Author: | revCrew [ Saturday, 18 Aug 2007, 03:17 ] |
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vityan666 wrote: [shmelle]
Very good work man It gives STEAM_IP(letc call it like this And your emu is engine based(no compat) or steam emulation type one(so compat with MaddoxX's , main and other patches?) Ups. got the answer... "No. Engine patcher removes steam_id_pending and replaces it with steam_0:0:0" So it is indeed a steam emu... May be it is compatible But where are still many questions And steam_0:0:0... Heard about it somewehere But really id didnt replace pending ones... Just passed over to engine auth instead of auth failed(pending id). Recent patches are really replacing pending ids with steam_888:888:00 Non steam users get STEAM_IPs (so-called Cracked and legit steam users get their real ID. |
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| Author: | Shiverwarp [ Saturday, 18 Aug 2007, 04:27 ] |
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139 MB to upload... How much of this do I need to just crack my server? |
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| Author: | revCrew [ Saturday, 18 Aug 2007, 04:54 ] |
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Shiverwarp wrote: 139 MB to upload... How much of this do I need to just crack my server?
engine.dll, SteamID.dll, Steam.dll, TDi.dll |
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