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revCrew
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Post subject: Posted: Saturday, 25 Aug 2007, 14:57 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 23 Aug 2004, 22:11 Posts: 2097
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travis1
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Post subject: Posted: Saturday, 25 Aug 2007, 15:09 |
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| Advanced forumer Завсегдатай |
Joined: Tuesday, 09 Jan 2007, 19:56 Posts: 88
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The id's seem to be the same.
EDIT: I see what you mean about clients not getting steamid.
Gungame uses steamid (not sure if it reads client or srcds) so i will wait for problems being reported by my players.
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revCrew
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Post subject: Posted: Saturday, 25 Aug 2007, 15:16 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 23 Aug 2004, 22:11 Posts: 2097
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type STATUS from SRCDS or make a snapshot of "Players" tab, that should matter the most.
It doesn't matter if client will see his ID information or not, what's important is that server should see the proper ID information.
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travis1
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Post subject: Posted: Saturday, 25 Aug 2007, 15:26 |
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| Advanced forumer Завсегдатай |
Joined: Tuesday, 09 Jan 2007, 19:56 Posts: 88
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It's dedicated from elsewhere, but i can see the right steamid's in hlsw...
MY GUNGAME WORKS PERFECTLY!
Thanks very much brother 
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revCrew
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Post subject: Posted: Saturday, 25 Aug 2007, 15:29 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 23 Aug 2004, 22:11 Posts: 2097
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No problem
Do me a favor and try banning someone, I think there might be a problem with that too.
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travis1
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Post subject: Posted: Saturday, 25 Aug 2007, 18:31 |
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| Advanced forumer Завсегдатай |
Joined: Tuesday, 09 Jan 2007, 19:56 Posts: 88
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Ok, seems to be a bug with standalone clients.
Gungame issues a gun by steamid, and those with standalone clients, get nothing but a knife.
Still testing the ban steamid thing, cant get a definate result for that yet.
EDIT: its not just standalone clients :S, but it is less frequent since i applied the latest .dll
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vityan666
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Post subject: Posted: Saturday, 25 Aug 2007, 19:50 |
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| Super flooder Почетный графоман |
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Joined: Saturday, 07 Jul 2007, 22:48 Posts: 841 Location: VALVE's Storage Server Room
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[travis1]
Quote: Gungame issues a gun by steamid
You are wrong here. Plugins and scripts use UserID for what not SteamID... UserID is unique(increasing for any client) for servers session(if server restarts this value resets to 0 then get increased over again for each client)
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VUP and OpenPtch Founder/Developer
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travis1
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Post subject: Posted: Saturday, 25 Aug 2007, 22:28 |
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| Advanced forumer Завсегдатай |
Joined: Tuesday, 09 Jan 2007, 19:56 Posts: 88
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ok, thanks, so this is a bug with gungame.
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revCrew
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Post subject: Posted: Sunday, 26 Aug 2007, 02:21 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 23 Aug 2004, 22:11 Posts: 2097
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Shiverwarp
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Post subject: Posted: Sunday, 26 Aug 2007, 02:58 |
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| Advanced forumer Завсегдатай |
Joined: Wednesday, 16 Feb 2005, 12:09 Posts: 191
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I'll try the bans once I get enough people in my server.
Will logs also record correctly now? That's the main thing.
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revCrew
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Post subject: Posted: Sunday, 26 Aug 2007, 03:17 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 23 Aug 2004, 22:11 Posts: 2097
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Shiverwarp wrote: I'll try the bans once I get enough people in my server.
Will logs also record correctly now? That's the main thing.
Should record correctly...
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Shiverwarp
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Post subject: Posted: Sunday, 26 Aug 2007, 04:53 |
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| Advanced forumer Завсегдатай |
Joined: Wednesday, 16 Feb 2005, 12:09 Posts: 191
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Alright I haven't tested bans yet BUT it seems to work.
When I use ma_users everyone has different steam ID. But if I use Status, there are some replicated ones.
Another problem I found: When going into the playerlist, Mute in game voice is broken. It mutes multiple players and they seem to become unmuted after a while.
EDIT: Steam id's are still being replicated in logs.
L 08/25/2007 - 21:56:03: "[LGU] NeLsoN<68><STEAM_0:0:3181087741><TERRORIST>" killed "[LGU] ulises<76><STEAM_0:0:3181087741><CT>" with "ak47"
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revCrew
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Post subject: Posted: Sunday, 26 Aug 2007, 20:00 |
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| I live here Три раза сломал клаву :) |
Joined: Monday, 23 Aug 2004, 22:11 Posts: 2097
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I gotta question: Is your IP as a client, the same as the server's IP? Did you join the game from a server machine?
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Shiverwarp
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Post subject: Posted: Sunday, 26 Aug 2007, 22:17 |
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| Advanced forumer Завсегдатай |
Joined: Wednesday, 16 Feb 2005, 12:09 Posts: 191
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No. The server is rented from a datacenter.
Neither of those people were me either.
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KZM
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Post subject: Posted: Friday, 31 Aug 2007, 09:23 |
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Joined: Thursday, 07 Jul 2005, 12:11 Posts: 34
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i need it for old engine (linux)
if you share (make) it for us, that's would be great 
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