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| [DL] Patches for Dedicated/Listen Servers :: 02.05.2008 http://cs.rin.ru/forum/viewtopic.php?f=31&t=47213 |
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| Author: | ChrisTX [ Sunday, 10 Feb 2008, 04:17 ] |
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animeman9 what command line did you executed and did you checked if the last modified date of engine.dll changed? |
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| Author: | animeman9 [ Sunday, 10 Feb 2008, 04:38 ] |
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ChrisTX I ran : D:\VALVE\SteamApps\username\garrysmod\bin\vup.exe -advanced "D:\VALVE\SteamApps\username\garrysmod\bin\engine.dll" and the engine.dll time changed to todays date so I'm guessing it worked right? |
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| Author: | ChrisTX [ Sunday, 10 Feb 2008, 15:44 ] |
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animeman9 Do you use it with cracked steam? |
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| Author: | revCrew [ Sunday, 10 Feb 2008, 18:20 ] |
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Hmmmm... http://cs.rin.ru/forum/viewtopic.php?t=30678 -> the newest server / client fix |
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| Author: | animeman9 [ Sunday, 10 Feb 2008, 19:34 ] |
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yes I cracked steam with the undead patch and I just tried to use the rev_emulator but without any luck, it gives errors when starting hl2.exe in my garrysmod folder like "cannot find materials/consloe/background01_widescreen.vif" |
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| Author: | ChrisTX [ Sunday, 10 Feb 2008, 19:42 ] |
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animeman9 validate your GCFs in CFToolbox and if there are outdated/<100%/not valid files, then upload archives for them. and did you added MinFootprintAutoRefresh=disable |
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| Author: | revCrew [ Sunday, 10 Feb 2008, 20:50 ] |
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He can't use the rev emulator if the game is not extracted. However I have just made an addon for SteamEmu, so you can actually use rev emu with GCFs etc. Uploading .... not tested though as I don't use SteamEmu. |
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| Author: | Steaming_Noob [ Sunday, 10 Feb 2008, 22:05 ] |
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shmelle wrote: He can't use the rev emulator if the game is not extracted.
However I have just made an addon for SteamEmu, so you can actually use rev emu with GCFs etc. Uploading .... not tested though as I don't use SteamEmu. If a future RevEmu version supports extracted content, will it totally replace SteamEmu ? Or are there any other features missing ? Because hcupa is kinda inactive, whereas you keep on rocking ... |
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| Author: | revCrew [ Sunday, 10 Feb 2008, 22:09 ] |
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Steaming_Noob wrote: shmelle wrote: He can't use the rev emulator if the game is not extracted. However I have just made an addon for SteamEmu, so you can actually use rev emu with GCFs etc. Uploading .... not tested though as I don't use SteamEmu. If a future RevEmu version supports extracted content, will it totally replace SteamEmu ? Or are there any other features missing ? Because hcupa is kinda inactive, whereas you keep on rocking ... RevEmu will not replace SteamEmu. RevEmu addon will keep SteamEmu rocking, even if hCUPa doesn't find time to update it. |
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| Author: | vityan666 [ Wednesday, 13 Feb 2008, 02:55 ] |
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For all users of BAILOPAN plugs. It's a known problem what his mods cannot authenticate legit players by their ID when engine patchers are used. Ive contacted him 2 weeks ago and he sad this: "We not support cracked/pirate software". Im in turn will provide special VUP-compatible builds of sourcemod which will detect ID of legit clients correctly(and not STEAM_666:88:666 ID / STEAM_0:0:0 on rev's patcher). May be ill modify amxmodx too but still unsure of what. |
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| Author: | fightman [ Thursday, 14 Feb 2008, 01:18 ] |
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Hello have you got solution for Linux (unbutu) condtition server (in 3x86mode) ? with this message ? LAN servers are restricted to local clients (class ะก) thanks |
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| Author: | xomp [ Thursday, 14 Feb 2008, 01:35 ] |
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Can someone explain the following error and maybe provide some insight as to what it all means? I just patched my Ubuntu box with VUP and when I try to specify my server's public IP address I get the following: Console initialized. Game.dll loaded for "Team Fortress" Particles: Missing 'particles/error.pcf' Particles: Missing 'particles/impact_fx.pcf' maxplayers set to 24 maxplayers set to 12 Unknown command "startupmenu" WARNING: NNET_OpenSocket: bind: Cannot assign requested address Couldn't allocate any server IP port cat: hlds.6043.pid: No such file or directory email debug.log to linux@valvesoftware.com Wed Feb 13 16:04:13 EST 2008: Server restart in 10 seconds Wed Feb 13 16:04:15 EST 2008: Server Quit I am using this command to start the server: ./srcds_run -console -game tf +67.27.37.123 -27015 +maxplayers 24 +map ctf_2fort |
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| Author: | vityan666 [ Thursday, 14 Feb 2008, 01:41 ] |
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[xomp] You LOL-ing us again and again. Quote: +67.27.37.123 -27015
+ip 67.27.37.123 +port 27015 In worst case try without forcing IP address. Set NAT on your router if needed. [fightman] Use one of patches in this thread. |
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| Author: | xomp [ Thursday, 14 Feb 2008, 01:48 ] |
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vityan666 wrote: [xomp]
You LOL-ing us again and again. Quote: +67.27.37.123 -27015 +ip 67.27.37.123 +port 27015 In worst case try without forcing IP address. Set NAT on your router if needed. [fightman] Use one of patches in this thread. What can I say? I'm full of LOL's |
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| Author: | fightman [ Thursday, 14 Feb 2008, 02:00 ] |
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Hello vityan666 thanks for your quick response. I 'am working in x386 mode . I haven't seen linux package for it ? isn't it ? thanks |
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