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Post Post subject: Re: L4D Non Steam linux server   
Posted: Saturday, 10 Jan 2009, 02:57   
Beginner Без звания
Joined: Saturday, 10 Jan 2009, 02:21
Posts: 5
Hi all , I try to run a non steam dedicated l4d server on my ubuntu hardy

Server works succefull when I don't use the VUP Crack engine player can join and play , but when I patch the engine_i486 with the last VUP patch the server restart when client connect .

I use a 64 bit linux with intel processor so i patch vup with vup_amd64 ( it' s only for amd processor ???) serv crash when client connect so I restore original engine_i486.so and try the vup_i686 patch and the same probleme happen when client connect .

So the last VUP works with left 4 dead ? Or I need to do other things to crack linux l4d serv ?

I copy my server console
Quote:
franck@franck-laptop:/srv/srcds/l4d$ ./srcds_run -game left4dead +ip 192.168.222.3 +map l4d_vs_hospital01_apartment -debug
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1595.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
#
#Console initialized.
#Game.dll loaded for "L4D - Normal"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 14
Unknown command "r_decal_cullsize"
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP 192.168.222.3, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
---- Host_NewGame ----
Host_NewGame on map l4d_vs_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Could not find commentary data file 'maps/l4d_vs_hospital01_apartment_commentary.txt'.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
exec: couldn't exec server.cfg
Adding master server 68.142.72.250:27011
Adding master server 69.28.140.246:27011
Sending heartbeat to master server...
Connection to Steam servers successful.
VAC secure mode is activated.
Sending heartbeat to master server...
-> Reservation cookie 1840122ee419c08: reason ReplyReservationRequest
threadtools.cpp (417) : Assertion Failed: Thread synchronization object is unuseable
---- Host_NewGame ----
Host_NewGame on map l4d_vs_hospital01_apartment
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Could not find commentary data file 'maps/l4d_vs_hospital01_apartment_commentary.txt'.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
exec: couldn't exec server.cfg
Sending heartbeat to master server...
Segmentation fault (core dumped)
cat: hlds.7910.pid: Aucun fichier ou dossier de ce type
email debug.log to linux@valvesoftware.com
samedi 10 janvier 2009, 00:30:00 (UTC+0100): Server restart in 10 seconds


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Saturday, 10 Jan 2009, 21:17   
Advanced forumer Завсегдатай
Joined: Thursday, 20 Nov 2008, 15:21
Posts: 133
i done my first crack :shock:
it's for linux version of l4d

http://www.megaupload.com/?d=7TYSBFQI

it remove client network class check, so you must run server with sv_lan 1

./srcds_run +sv_lan 1


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Saturday, 10 Jan 2009, 22:56   
Beginner Без звания
Joined: Saturday, 10 Jan 2009, 02:21
Posts: 5
Lol when I see that you have only post 2 message in this forum I think , this patch is probably a fake but i try just for watch , and it' work !!!

So thx and good work for your first crack , but i don't know if the serv can be see by others players because sv_lan 1 is turned on, but player can connect directly with ip , so i go check if serv can be watch by all thx again.


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Sunday, 11 Jan 2009, 14:25   
User Редкий гость
Joined: Sunday, 11 Jan 2009, 14:05
Posts: 29
Tested and works like a charm, finally can get rip of the wine workaround.

Btw, would be possible to attach a binary to patch the .so file? just in case of updates.

Thanks !


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Monday, 12 Jan 2009, 13:12   
Advanced forumer Завсегдатай
Joined: Thursday, 29 May 2008, 19:13
Posts: 104
ivailosp wrote:
i done my first crack :shock:
it's for linux version of l4d

http://www.megaupload.com/?d=7TYSBFQI

it remove client network class check, so you must run server with sv_lan 1

./srcds_run +sv_lan 1


Oh SHI--!!1

The nice one! Great job, ivailosp!

_________________
The lie is a cake about two sides.
Both are yummy.


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Tuesday, 13 Jan 2009, 21:32   
Advanced forumer Завсегдатай
Joined: Sunday, 04 Jan 2009, 23:41
Posts: 97
lool, it works, thanks mate, thanks, nice work +1


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 04:15   
Advanced forumer Завсегдатай
Joined: Friday, 23 Dec 2005, 19:05
Posts: 89
Good job mate.


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 06:00   
Beginner Без звания
Joined: Tuesday, 09 Dec 2008, 01:59
Posts: 7
Thank you ivailosp, been looking for something like this :)

Looking for a bit of a hand though.... I actually can't get this to work running Debian Lenny using the stand alone version from CR@CK-iT here http://cs.rin.ru/forum/viewtopic.php?f=32&t=51228&start=0 to connect to my server (not even sure if doing something like that would work, let me know if it's not supposed to).

Here's what happens when I try to connect:

  1.  
  2. screen -S l4d ./srcds_run -game left4dead +sv_lan 1 +sv_allow_lobby_connect_only 0 +ip 192.168.1.3 -debug
  3.  
  4. Auto detecting CPU
  5. Using SSE2 Optimised binary.
  6. Enabling debug mode
  7. Server will auto-restart if there is a crash.
  8. #
  9. #Console initialized.
  10. #Game.dll loaded for "L4D - Normal"
  11. Server is hibernating
  12. ConVarRef test_progression_loop doesn't point to an existing ConVar
  13. Game supporting (2) split screen players
  14. maxplayers set to 14
  15. Unknown command "r_decal_cullsize"
  16. Unknown command "mat_bloom_scalefactor_scalar"
  17. Network: IP 192.168.1.3, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  18. ---- Host_NewGame ----
  19. Host_NewGame on map l4d_hospital01_apartment
  20. ConVarRef room_type doesn't point to an existing ConVar
  21. Executing dedicated server config file
  22. Commentary: Loading commentary data from maps/l4d_hospital01_apartment_commentary.txt.
  23. [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
  24. exec: couldn't exec server.cfg
  25. Adding master server 72.165.61.189:27011
  26. Adding master server 68.142.72.250:27011
  27. Sending heartbeat to master server...
  28.    VAC secure mode disabled.
  29. utlmemory.h (322) : Assertion Failed: IsIdxValid(i)
  30. ./srcds_run: line 361:  5313 Segmentation fault      (core dumped) $HL_CMD
  31. cat: hlds.5299.pid: No such file or directory
  32. email debug.log to linux@valvesoftware.com
  33. Tue Jan 13 21:31:44 EST 2009: Server restart in 10 seconds
  34.  


And here is the only thing that shows in my debug.log

  1.  
  2. ----------------------------------------------
  3. CRASH: Tue Jan 13 21:32:47 EST 2009
  4. Start Line: ./srcds_i486 -game left4dead +sv_lan 1 +sv_allow_lobby_connect_only 0 +ip 192.168.1.3 -debug -fork  +map l4d_hospital01_apartment
  5. End of Source crash report
  6. ----------------------------------------------
  7.  


I notice it's automatically adding -fork to the command and I heard that this was a new feature to run multiple instances of the server, but not sure why it would add it or if its related to my problem.

I've tried starting from scratch a few times and even installed the server on an Ubuntu 8.10 VM but get a very similar error...

Here is my system info:
Linux sv 2.6.26-1-686 #1 SMP Mon Dec 15 18:15:07 UTC 2008 i686 GNU/Linux

  1. processor  : 0
  2. vendor_id  : GenuineIntel
  3. cpu family : 15
  4. model      : 2
  5. model name : Intel(R) Xeon(TM) CPU 3.06GHz
  6. stepping   : 9
  7. cpu MHz    : 3056.571
  8. cache size : 512 KB
  9. physical id     : 0
  10. siblings   : 2
  11. core id    : 0
  12. cpu cores  : 1
  13. apicid     : 0
  14. initial apicid  : 0
  15. fdiv_bug   : no
  16. hlt_bug    : no
  17. f00f_bug   : no
  18. coma_bug   : no
  19. fpu     : yes
  20. fpu_exception   : yes
  21. cpuid level     : 2
  22. wp      : yes
  23. flags      : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe pebs bts cid xtpr
  24. bogomips   : 6121.35
  25. clflush size    : 64
  26. power management:
  27.  
  28. processor  : 1
  29. vendor_id  : GenuineIntel
  30. cpu family : 15
  31. model      : 2
  32. model name : Intel(R) Xeon(TM) CPU 3.06GHz
  33. stepping   : 9
  34. cpu MHz    : 3056.571
  35. cache size : 512 KB
  36. physical id     : 3
  37. siblings   : 2
  38. core id    : 0
  39. cpu cores  : 1
  40. apicid     : 6
  41. initial apicid  : 6
  42. fdiv_bug   : no
  43. hlt_bug    : no
  44. f00f_bug   : no
  45. coma_bug   : no
  46. fpu     : yes
  47. fpu_exception   : yes
  48. cpuid level     : 2
  49. wp      : yes
  50. flags      : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe pebs bts cid xtpr
  51. bogomips   : 6113.37
  52. clflush size    : 64
  53. power management:
  54.  
  55. processor  : 2
  56. vendor_id  : GenuineIntel
  57. cpu family : 15
  58. model      : 2
  59. model name : Intel(R) Xeon(TM) CPU 3.06GHz
  60. stepping   : 9
  61. cpu MHz    : 3056.571
  62. cache size : 512 KB
  63. physical id     : 0
  64. siblings   : 2
  65. core id    : 0
  66. cpu cores  : 1
  67. apicid     : 1
  68. initial apicid  : 1
  69. fdiv_bug   : no
  70. hlt_bug    : no
  71. f00f_bug   : no
  72. coma_bug   : no
  73. fpu     : yes
  74. fpu_exception   : yes
  75. cpuid level     : 2
  76. wp      : yes
  77. flags      : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe pebs bts cid xtpr
  78. bogomips   : 6113.35
  79. clflush size    : 64
  80. power management:
  81.  
  82. processor  : 3
  83. vendor_id  : GenuineIntel
  84. cpu family : 15
  85. model      : 2
  86. model name : Intel(R) Xeon(TM) CPU 3.06GHz
  87. stepping   : 9
  88. cpu MHz    : 3056.571
  89. cache size : 512 KB
  90. physical id     : 3
  91. siblings   : 2
  92. core id    : 0
  93. cpu cores  : 1
  94. apicid     : 7
  95. initial apicid  : 7
  96. fdiv_bug   : no
  97. hlt_bug    : no
  98. f00f_bug   : no
  99. coma_bug   : no
  100. fpu     : yes
  101. fpu_exception   : yes
  102. cpuid level     : 2
  103. wp      : yes
  104. flags      : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe pebs bts cid xtpr
  105. bogomips   : 6113.05
  106. clflush size    : 64
  107. power management:
  108.  


Thanks in advance for any help!


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 08:58   
Advanced forumer Завсегдатай
Joined: Thursday, 29 May 2008, 19:13
Posts: 104
Try to install the original l4D server via hldsupdatetool.bin and then just replace engine_i486.so with cracked one (the link is above).

_________________
The lie is a cake about two sides.
Both are yummy.


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 10:58   
Advanced forumer Завсегдатай
Joined: Sunday, 04 Jan 2009, 23:41
Posts: 97
when i have now sv_lan 1 my server status show server offline :( buuu ::D


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 16:50   
Beginner Без звания
Joined: Tuesday, 09 Dec 2008, 01:59
Posts: 7
Kein wrote:
Try to install the original l4D server via hldsupdatetool.bin and then just replace engine_i486.so with cracked one (the link is above).

Thanks for your reply Kein, but I already tried that. What I did was delete the dir containing the server/steam etc as well as the .steam folder in my home dir thinking that something there could be messing things up. And like I said I installed it clean on an Ubuntu VM and get almost the same error.

There is only one engine_i486.so right? It sounds like everyone is able to get this working so I'm sure it's something I did wrong but I don't know how I could mess this up!

-- Edit --

Found something interesting while searching about this error "Assertion Failed: IsIdxValid(i)".

Apparently this could an issue with Mani Mod (don't have it installed anymore but did when I had TF2 server installed)

OR

the same error appeared in HL1DS when the linux system had 'virtual interfaces'. I did recently try VMware Server 2.0 on my server but ran the uninstall script which said it removed everything but maybe the virtual interface is somehow still there.

Now my legit TF2 server works fine so maybe the virtual interface bug has popped back into the L4D server since I think that's a different version of srcds.

I will focus my efforts researching getting rid of VMware. Thanks again ivailosp and Kein. Hopefully this was helpful to someone else.


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 18:12   
User Редкий гость
User avatar
Joined: Saturday, 01 Nov 2008, 14:23
Posts: 35
It work only for LAN server :laughing: . I downloaded my server from hldsupdatetool and can play in LAN too. Nice Crack :laughing: :8=)

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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 18:52   
User Редкий гость
Joined: Sunday, 11 Jan 2009, 14:05
Posts: 29
Hi ninten,

runnin with -fork 1 (just to indicate the number of instances) makes any difference? Connecting with standar steam client makes the server crash also?

Cant test know, but my server is debian lenny also (xen DomU over etch Dom0), so quite similar...

  1. Linux l4dserver 2.6.18-4-xen-686 #1 SMP Thu May 10 03:24:35 UTC 2007 i686 GNU/Linux
  2. ii  libc6                            2.7-16               GNU C Library: Shared libraries
  3. ii  libc6-xen                        2.7-16               GNU C Library: Shared libraries [Xen version


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 19:10   
Beginner Без звания
Joined: Tuesday, 09 Dec 2008, 01:59
Posts: 7
Ah, interesting... thanks for the suggestion ToDieFor. Maybe b/c it's a dual CPU I have to specify the number of instances using -fork 1 even though I only wanted one anyways? I will try this as soon as I get home and let you know. I haven't had a standard steam client connect yet, but I will have one of my friends try that tonight as well. Thanks!

I'll check my version of libc6 too.


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Post Post subject: Re: L4D Non Steam linux server   
Posted: Wednesday, 14 Jan 2009, 21:46   
Advanced forumer Завсегдатай
Joined: Thursday, 20 Nov 2008, 15:21
Posts: 133
=MEFISTOFEL= wrote:
It work only for LAN server :laughing: . I downloaded my server from hldsupdatetool and can play in LAN too. Nice Crack :laughing: :8=)

this crack enable internet users to join your LAN server


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