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[Info] L4D2 Non-Steam Updates & Patches | UP: 2.1.0.3 | SP: 5.0
http://cs.rin.ru/forum/viewtopic.php?f=31&t=54970
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Author:  zhenya93 [ Wednesday, 07 Jul 2010, 07:21 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

Quote:
Change Log:

* Achievements Save now![rev-Crew Loader]
* Added rev-Crew's and Stryder's Emulator.

[rev-Crew Loader] - it is not loader! It is steam emulator
Stryder's Emulator - Stryder is not emulator! it is easy loader

Author:  GaNi [ Wednesday, 07 Jul 2010, 10:17 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

zhenya93 wrote:
Quote:
Change Log:

* Achievements Save now![rev-Crew Loader]
* Added rev-Crew's and Stryder's Emulator.

[rev-Crew Loader] - it is not loader! It is steam emulator
Stryder's Emulator - Stryder is not emulator! it is easy loader



As for as i know, they both are Emulators. I had copied the changelog from old notes and is corrected now. Stryder called it a loader, but its an Emulator too.

Author:  cribber [ Wednesday, 07 Jul 2010, 22:34 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

I installed the new standalone patch choosing the rev-emu and my achievements still dont save. When I reload the game they're all back to zero. Is there something I have to do to make them save ? For instance, when I quit a game it says 'any unsaved progress will be lost' !! When does it save ??

Author:  Notorio [ Friday, 09 Jul 2010, 16:41 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

Hey Ganesh, again thanks for your work.

FYI the old L4D2 thread at Garena is up again.

Author:  GaNi [ Friday, 09 Jul 2010, 17:02 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

Notorio wrote:
Hey Ganesh, again thanks for your work.

FYI the old L4D2 thread at Garena is up again.


Hey there,


yeap, i saw that in the just an hour a back. Already updating the guide there.

-- Edit --

lol!

NOTE: v2.0.2.6 has locked us in CHAINS!

Tested with Stryder and revCrew. Game wont boot. So stick with 2014 as for now. let me check things up. :D

Author:  Mr_Venom [ Saturday, 10 Jul 2010, 02:33 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

There's been another quickie update. Sad to hear the loaders aren't working however I'm pretty sure the problems are due to this change...

- Default consistency checks now include pak01_dir.vpk. Addon authors should not hack the pak01_dir.vpk directly but instead include content in a VPK.

Ouch. There goes the mutations mod from the standalone patch, in addition to the custom menus. =\

Fortunately it seems a simple fix is that one can just modify whitelist.cfg to allow mods by removing the lines about the CRC check. ;)

  1. whitelist
  2. {
  3.     //
  4.     // 3 modifiers are allowed on file specifications:
  5.     //
  6.     //    allow_in_coop        - these files can be loaded from addon vpks when in coop mode
  7.     //  allow_in_addon        - these files can be loaded from addon vpks when playing an addon.
  8.     //  check_crc            - these files will always be CRC checked.
  9.     //  check_every_map        - these files will be checked every map
  10.     //
  11.  
  12.     //
  13.     // Five types of file specifications:
  14.     //
  15.     //    1. directory\*.*            - refers to all files under the directory
  16.     //    2. directory\...            - refers to all files under the directory and all directories under that (recursively)
  17.     //    3. directory\*.*+.ext        - refers to all files under the directory with extension .ext
  18.     //    4. directory\...+.ext        - refers to all files under the directory and all directories under that (recursively) with extension .ext
  19.     //    5. directory\filename        - refers to a single file    
  20.  
  21.     //    
  22.     // Files to be checked:
  23.     //
  24.  
  25.     left4dead2\pak01_dir.vpk        check_crc
  26.     left4dead2\steam.inf            check_crc
  27.  
  28.     left4dead2_dlc1\pak01_dir.vpk        check_crc
  29.  
  30.     update\pak01_dir.vpk            check_crc
  31. }

Author:  h^C [ Saturday, 10 Jul 2010, 03:04 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

Stryder's Loader is working fine with the 2.0.2.6 update.
Modifying the whitelist.cfg client side won't allow modified pak01_dir.vpk's, it has to be done server side.

Author:  Mr_Venom [ Saturday, 10 Jul 2010, 03:22 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

That really *shouldn't* be an issue on dedicated gaming servers if they use a modified whitelist.cfg but is an issue over Steam's servers. Then again, I could be wrong as I haven't tested this.

Author:  GaNi [ Saturday, 10 Jul 2010, 03:53 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

highC wrote:
Stryder's Loader is working fine with the 2.0.2.6 update.
Modifying the whitelist.cfg client side won't allow modified pak01_dir.vpk's, it has to be done server side.


I get an error when i run the game with stryder.

  1. Problem signature:
  2.   Problem Event Name:    APPCRASH
  3.   Application Name:    left4dead2.exe
  4.   Application Version:    0.0.0.0
  5.   Application Timestamp:    4addfda3
  6.   Fault Module Name:    StackHash_47e2
  7.   Fault Module Version:    0.0.0.0
  8.   Fault Module Timestamp:    00000000
  9.   Exception Code:    c000041d
  10.   Exception Offset:    755c4cad
  11.   OS Version:    6.1.7600.2.0.0.256.1
  12.   Locale ID:    1033
  13.   Additional Information 1:    47e2
  14.   Additional Information 2:    47e207f916836dc65f1f696d5927e26c
  15.   Additional Information 3:    b138
  16.   Additional Information 4:    b138aa73b298f6aba960432a93997f8c
  17.  


BTW, which Client.dll are you using ? 2022 client.dll -> instant CTD, 2026 Client.dll -> APPCRASH!

Author:  satannuts [ Saturday, 10 Jul 2010, 06:56 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

ganesh007 wrote:
highC wrote:
Stryder's Loader is working fine with the 2.0.2.6 update.
Modifying the whitelist.cfg client side won't allow modified pak01_dir.vpk's, it has to be done server side.


I get an error when i run the game with stryder.

BTW, which Client.dll are you using ? 2022 client.dll -> instant CTD, 2026 Client.dll -> APPCRASH!


oh noes... is this the end of the stryder loader?

the rev-emu setup I posted last page that i use still works still works...
have you checked those files out? and see how they work differently depending if ClientDLL is enabled and when its not?
The behaviour of that specific combo of rev-emu files hasn't been seen in the latest rev-emu version...

Author:  GaNi [ Saturday, 10 Jul 2010, 07:06 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

satannuts wrote:
oh noes... is this the end of the stryder loader?

the rev-emu setup I posted last page that i use still works still works...
have you checked those files out? and see how they work differently depending if ClientDLL is enabled and when its not?
The behaviour of that specific combo of rev-emu files hasn't been seen in the latest rev-emu version...


all i know is NewRev Emu wont load. Well i had go with old revEmu. but Solo and mutliplayer crap is real Dope.

Trying with new copy of the game. May be i corrupted it with DLLs.

-- Edit --

Hey guys, Though loaders and emulators were owned, i owned their new RULE!!! lmfao!!!

[quote=Steam Says ]The "whitelist.cfg" file located in the "steamapps\common\left 4 dead 2\left4dead2" directory is now functional. Instructions on how to use this file are located in the file itself. Basically this allows the server operators to decide what files need consistency checks.[/quote]

..\update\pak01_dir.vpk

Will have custom Mod with Server Browser Button. Without any changes taking place. So 1 Down, Stryder loader was found working too. Testing revCrew emulator. If it does. First one to officially release update without modding the files "Valve will say it" but i have modded them :D

PROOF: (Spoiler)
Spoiler
Image


I will soon release this Update.

PS: you can join any servers even with whitelisted update\pak01_dir.vpk, with my mod on.

Author:  h^C [ Saturday, 10 Jul 2010, 13:49 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

How did you changed the CRC of the modded file, is there any tool for it around yet?

Author:  GaNi [ Saturday, 10 Jul 2010, 13:58 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

highC wrote:
How did you changed the CRC of the modded file, is there any tool for it around yet?


You cannot change CRC of a file. But can make changes to make it the way we want.

Author:  h^C [ Saturday, 10 Jul 2010, 14:02 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

So how it's done?

EDIT:
ganesh007 wrote:
You cannot change CRC of a file....


Yes you can, got it :D
Image

Author:  sixcentgeorge [ Saturday, 10 Jul 2010, 16:45 ]
Post subject:  Re: L4D2 Non-Steam Updates & Patches | UP: 2.0.2.4 | SP:TX1.2

as regular as a clock , this little mouse lays his '' [black] egg '' , in france we call that type of guy : a 35 heure = that is time a week they say they work [ in fact most of the time : they sleep during work hours ]
anyone can upload the client.dll ?

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