Logo

CS.RIN.RU - Steam Underground Community

IRC: #cs.rin.ru at irc.rizon.net
It is currently Friday, 17 Apr 2015, 10:05

English | Русский




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 30 posts ] 
Author Message

Post Post subject: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 03:14   
User Редкий гость
Joined: Friday, 20 Jun 2008, 23:58
Posts: 31
Call of Duty Black Ops Non-Steam
You don't need greenluma for this or steam and it is much simpler to use!

Also I only Tested this with Skidrow release with update 1 applied.

download: http://www.mediafire.com/?1152zlmamy137ay

1. Copy the crack to your Black Ops folder.
2. Copy the players folder to ***\Activision\Call of Duty - Black Ops\
3. Start BlackOpsMP.exe
4. Wait till it loads (won't connect to the server).
5. Open console with ~ and write "/map MAPNAME" (i.e. /map mp_nuked) .

VIDEO TUTORIAL: http://www.youtube.com/watch?v=r2VO-Kq1ZWQ

All gametypes will start with 23 bots you can change this by editing seta scr_bot_managed_all "23" and seta scr_bot_managed_spawn "23" to whatever number of bots you want.

Note: Bots will load automatically at the start of the match (around 3-5sec mark before match starts)
Also I have added the seta r_multiGpu "0" and the seta r_multithreaded_device "1" by default to the config_mp.txt file feel free to change this.

To play any gametype type the following before you load the map in the console(without quotes):

"g_gametype tdm" =Team deathmatch (used for default)
"g_gametype dm" =Free-for-all
"g_gametype sab" =Sabotage
"g_gametype dem" =Demolition
"g_gametype ctf" =Capture the flag
"g_gametype sd" =Search and destroy
"g_gametype dom" =Domination
"g_gametype koth" =Headquarters
"g_gametype hlnd" =Stick and Stones
"g_gametype gun" =Gun mode
"g_gametype shrp" =Sharpshooter
"g_gametype oic" =One in the Chamber

All maps(type in console after you type in gametype without quotes":

"map mp_array"
"map mp_cairo"
"map mp_cosmodrome"
"map mp_cracked"
"map mp_crisis"
"map mp_duga"
"map mp_firingrange"
"map mp_hanoi"
"map mp_havoc"
"map mp_mountain"
"map mp_nuked"
"map mp_radiation"
"map mp_russianbase"
"map mp_villa"

Also this is not by me found this in another site and I tested it on win7 x64 and it works perfectly fine but it still gives me fatal error after i finish a match and quit but this happened to me with the steam version as well.


Last edited by princefarzan on Friday, 19 Nov 2010, 00:18, edited 1 time in total.

Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 03:27   
Beginner Без звания
Joined: Tuesday, 09 Nov 2010, 12:48
Posts: 10
Works fine thanks alot for the guide.


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 04:12   
Beginner Без звания
Joined: Wednesday, 17 Nov 2010, 04:08
Posts: 12
Thanks everything works, but how come the bots arent showing up?


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 04:16   
User Редкий гость
Joined: Friday, 20 Jun 2008, 23:58
Posts: 31
lemonz54 wrote:
Thanks everything works, but how come the bots arent showing up?


Check the config_mp.cfg(located in players folder within black ops game directory) file for the following(ctrl+f to search for it): seta scr_bot_managed_all "23"
seta scr_bot_managed_spawn "23"
If its not there add it at the end of the file and save it then try it out.


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 04:42   
Beginner Без звания
Joined: Wednesday, 17 Nov 2010, 04:08
Posts: 12
princefarzan wrote:
lemonz54 wrote:
Thanks everything works, but how come the bots arent showing up?


Check the config_mp.cfg(located in players folder within black ops game directory) file for the following(ctrl+f to search for it): seta scr_bot_managed_all "23"
seta scr_bot_managed_spawn "23"
If its not there add it at the end of the file and save it then try it out.

Nope I didn't have those in he .cfg. But I tried to put em in myself but it still didnt work. Did I save it correctly?
...serverdemo ddl network scheduler task spu seta scr_bot_managed_all "23" seta scr_bot_managed_spawn "23"


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 04:43   
User Редкий гость
Joined: Friday, 20 Jun 2008, 23:58
Posts: 31
try to recopy the config_mp.cfg from the download and rerun it.


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 04:58   
Beginner Без звания
Joined: Wednesday, 17 Nov 2010, 04:08
Posts: 12
princefarzan wrote:
try to recopy the config_mp.cfg from the download and rerun it.

What do you mean? You don't have the seta scr_bot_managed_all "23" inside of the config_mp.cfg. Could you give me an updated version?


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 05:01   
User Редкий гость
Joined: Friday, 20 Jun 2008, 23:58
Posts: 31
lemonz54 wrote:
princefarzan wrote:
try to recopy the config_mp.cfg from the download and rerun it.

What do you mean? You don't have the seta scr_bot_managed_all "23" inside of the config_mp.cfg. Could you give me an updated version?


its already included in the download so just redownload it and replace the one you have, sometimes the scr_bot_managed_all "23" gets deleted from the config so just replace it with the one included in the original download in first post.


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 05:04   
Beginner Без звания
Joined: Wednesday, 17 Nov 2010, 04:08
Posts: 12
princefarzan wrote:
lemonz54 wrote:
princefarzan wrote:
try to recopy the config_mp.cfg from the download and rerun it.

What do you mean? You don't have the seta scr_bot_managed_all "23" inside of the config_mp.cfg. Could you give me an updated version?


its already included in the download so just redownload it and replace the one you have, sometimes the scr_bot_managed_all "23" gets deleted from the config so just replace it with the one included in the original download in first post.

Lol I did redownload it. I pressed ctrl-f to search for it in the new download, but it still wasnt there.


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 05:07   
Beginner Без звания
Joined: Wednesday, 17 Nov 2010, 05:04
Posts: 5
Mine gets stuck at ''CONNECTING'' and it doesnt move on. Any solution?


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 05:11   
Beginner Без звания
Joined: Friday, 03 Apr 2009, 09:10
Posts: 7
I'm getting this error: ""couldn't find the bsp for this map MAPNAME. Please build the fast file associated with maps/MAPNAME d3dbsp and try again" I'm using SKIDOW's Version patched to update 1 running on windows 7 HP x64.


Last edited by Ghost_thing on Wednesday, 17 Nov 2010, 06:04, edited 1 time in total.

Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 05:36   
User Редкий гость
Joined: Friday, 20 Jun 2008, 23:58
Posts: 31
educool767 wrote:
Mine gets stuck at ''CONNECTING'' and it doesnt move on. Any solution?


You have to wait a couple of seconds or a minute then it will show how it couldnt connect to server

-- Edit --

lemonz54 wrote:
princefarzan wrote:
lemonz54 wrote:
princefarzan wrote:
try to recopy the config_mp.cfg from the download and rerun it.

What do you mean? You don't have the seta scr_bot_managed_all "23" inside of the config_mp.cfg. Could you give me an updated version?


its already included in the download so just redownload it and replace the one you have, sometimes the scr_bot_managed_all "23" gets deleted from the config so just replace it with the one included in the original download in first post.

Lol I did redownload it. I pressed ctrl-f to search for it in the new download, but it still wasnt there.



Manually add it then at the end of the file

-- Edit --

Ghost_thing wrote:
I need help with this. I tried entering "/map mp_nuked" in the multiplayer console but nothing is showing up.


Do you have skidrow rls with update 1 applied? or clone-dvd?


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 05:44   
Beginner Без звания
Joined: Wednesday, 17 Nov 2010, 04:08
Posts: 12
should I put seta in the beginning of it?


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 05:44   
User Редкий гость
Joined: Friday, 20 Jun 2008, 23:58
Posts: 31
lemonz54 wrote:
should I put seta in the beginning of it?


yes


Top
 Profile  

Post Post subject: Re: Call of Duty: Black Ops Multiplayer [Non-Steam]   
Posted: Wednesday, 17 Nov 2010, 05:54   
Beginner Без звания
Joined: Wednesday, 17 Nov 2010, 05:04
Posts: 5
princefarzan wrote:
educool767 wrote:
Mine gets stuck at ''CONNECTING'' and it doesnt move on. Any solution?


You have to wait a couple of seconds or a minute then it will show how it couldnt connect to server


But it gets totally stuck, nothing moves. I left it for 10 minutes, should I leave it more time?


Top
 Profile  
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 30 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 5 guests


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum




Powered by phpBB® Forum Software © phpBB Group