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magnitude
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 11:11 |
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Joined: Thursday, 10 Apr 2008, 04:54 Posts: 25
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tejeskifly wrote: Hi i don't want automatic levelrotation, i want vote every round end. What need i do for this?
And i don't can join to my server, im on spectator. I don't have this problem befor...
I have this problem since, if i die 2 times, the game don't respawn me. And since i have this problem, i don't can skip the killcam, and dont have the timer center of display befor respawn. try renaming/deleting C:\Users\*your system user*\Saved Games\Crysis2 every time it happens
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darkwarriors
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 13:14 |
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Joined: Thursday, 04 Nov 2010, 10:45 Posts: 27
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so it's normal that when i start dedicated server wireshark print udp connecction on port 64087 with source 192.168.1.100 and destination 255.255.255.255 how to fix it?
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josjikawa
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 13:38 |
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Joined: Friday, 18 Feb 2011, 13:29 Posts: 12
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first of all thanks allot for this guide, got a nice server running now  83.82.156.80 if anyone is interested, max we had is 9 players now. just a few things that bother me though.. my server has crashed twice now overnight and it wont restart untill i click 2 buttons >.< is there a way to make it auto restart? also is there a way to block devmode or F123 to be used? i tried this: hd5870 wrote: sv_sendConsoleCommand bind f1 quit sv_sendConsoleCommand bind f2 quit sv_sendConsoleCommand bind f3 quit  but its not working, i tried both creating a exec and putting those lines in the dedicated box manually but people are still able to use them. then theres one more thing, the timelimit for maps doesnt seem to be working either, no matter what it stays at 10minuts. even after setting to 20 minuts as shown in here: ch3bastian wrote: FIXED:Example of Map rotation for Instant Action: Create a XML file with the name levelrotation.xml edit it with notepad and place it in the main directory of Crysis 2 BETA this XML will overide any map or map rotation created in the system.cfg You can also test your XML file to see if it was correctly made with Internet Explorer -
- <levelRotation randomize="0">
- <level name="cw2_collided_buildings" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_downtown" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_church" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_city_hall" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_cxp_liberty" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_lighthouse" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_pier" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_rooftop_gardens" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_terminal" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- </levelRotation>
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id also like to add that cw2_cxp_liberty is not a instantaction map and it will crash your server if you use it, thats why ill add my own full map rotation that works 100%. it contains all maps except for Pier which crashes people when they spawn on wrong points. -
- <levelRotation randomize="0">
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- <level name="cw2_alien_vessel_small" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_cxp_liberty_mil" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_cxp_liberty_statue" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_alien_vessel" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_rooftop_gardens" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_lighthouse" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_collided_buildings" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_downtown" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_church" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_city_hall" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- <level name="cw2_terminal" gameRules="InstantAction">
- <setting setting="g_timelimit 20"/>
- <setting setting="g_fraglimit 50"/>
- </level>
- </levelRotation>
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edit: tejeskifly wrote: Hi i don't want automatic levelrotation, i want vote every round end. What need i do for this?
And i don't can join to my server, im on spectator. I don't have this problem befor...
I have this problem since, if i die 2 times, the game don't respawn me. And since i have this problem, i don't can skip the killcam, and dont have the timer center of display befor respawn. u mostlikely changed profile, go back to your old profile or make a new one, i had this too and after doing this it was fixed! ^^ if this doesnt work then magnitude's fix will work for sure
Last edited by josjikawa on Friday, 18 Feb 2011, 21:54, edited 1 time in total.
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Hernan_ER
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 17:16 |
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| Advanced forumer Завсегдатай |
Joined: Saturday, 10 Apr 2010, 05:14 Posts: 58
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How does the "pp_GainSuitXP" work? Because I type "pp_GainSuitXP Stealth 5000, and it adds 5000 points to power mode, not to stealth... help!
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GSOM9000
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 19:42 |
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| User Редкий гость |
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Joined: Tuesday, 16 Mar 2010, 03:25 Posts: 26
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Guys, sorry if someone have already asked this, but is i possible to make server with bigger slot amount? 32 for example? And how much client-server traffic it takes for one player?
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Technologeek
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 20:47 |
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| Advanced forumer Завсегдатай |
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Joined: Saturday, 28 Nov 2009, 12:31 Posts: 85 Location: France ! :D
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TO ALL : Command : "ban" Help : Bans player for 30 minutes from server. Example : "ban NICKNAME" Command : "ban_remove" Help : Removes player from ban list. Example : "ban_remove NICKNAME" Command : "ban_status" Help : Shows currently banned players. Variable : "sv_maxplayers" Type : int Help : Maximum number of players allowed to join server. Example : "sv_maxplayers 16" Variable : "g_messageOfTheDay" Type : string Help : Message of the day. Example : g_messageOfTheDay Welcome to my server ! Play nice and fair, and have fun !  TUTORIAL UPDATED (mostly server.cfg...)
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josjikawa
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 20:49 |
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Joined: Friday, 18 Feb 2011, 13:29 Posts: 12
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sv_say <text> can be nice too if you want to give the players in your server a message 
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Technologeek
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 20:57 |
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| Advanced forumer Завсегдатай |
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Joined: Saturday, 28 Nov 2009, 12:31 Posts: 85 Location: France ! :D
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Yeah but it's so fast no one can read it xD
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josjikawa
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 21:55 |
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Joined: Friday, 18 Feb 2011, 13:29 Posts: 12
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seems the previous ip i gave only works for players trough hamachi so try 83.82.156.80 for those who want to play on my dedicated server (located in netherlands) 
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Xtremage
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 22:49 |
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Joined: Friday, 18 Feb 2011, 22:18 Posts: 15
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Good day my friendly friends!I am a newbie on this forums ^^ landed here by friendly and helpful mr.eycel on hamachi, who shared his knowledge with us how to start a non crashing dedi ^^ Which i have done also on my 2nd PC aka Server: smoke.servegame.com (Info, s AMD Dual Core X2 5000+ black edition @ 2.8Ghz - 2048mbRam 800+ mhz - NV GT210 x) - 350KB/s Docsis 3.0 Upload - Win XP x64 tweaked) - Only for Crysis 2 Beta Server, nothing else on it running. (Was down few times today because i was testing) Which runs any game server software easily in combination with reasonable upload, should bring a quite fine game experience to anyone interested. Ok, enough bullshit... i have some questions my fellow crysis fans, maybe if we combine our thinking power we can solve the crashes. What i understand is, that most servers close down and need to be restarted? Thats weird..., my server doesnt crash, maybe because i dont give it permission to crash/closedown in my security software, but i have some other problem. (Edit Again: Server is offline on website, but did not restart, and i can still join it over LAN!!?? I just see when i use smoke.servegame.com i get a instant timeout? i click in LAN list, and it goes into lobby and boom, game loads... Maybe better for me to make hamachi server?  ) (lol just came online out of itself, i didnt restart it, guess its unfixable) However, the crysis2software stays active, it will just stop showing online after a while, when trying to join in that serverstate, it goes to lobby, 1 sec the loading screen will come, and not load... pause 15 secs or so, and says connection to server failed... If lobby is up, basicly the server should be up? So is it a umm map start problem maybe... in console i see this error (not complete raw error): (EDIT: sorry i seen it wrong, this is standard message, the server doesnt respond at all) Wrong name Telemetry failed to send job with data 0ddie030 etc I forgot to write it all down... but it goes offline when software is not crashed...!!!! -.- GRRRR Rejoin is not possible, only after manual restart.. This sucks, perfect machine etc. ofcs its beta, but i FEEL its something stupid, and could be fixed, i will look into it... and post here if i found any tweaks... Oh, and it gives unknown in server list, after changing maprotation.xml it shows game mode standard now?  lol rest is still shit ^^... (EDIT:.... just only changed server name, restarted it, and lol? Now gametype is unknown again...very strange ^^) Thanks for all the infos here guys, oh another thing... i would like to ASK if peoples please stop using the F123 buttons... No, your not special, we can all use it, but we dont ok, its lame...  just play, learn skills before game is out and have fun! Greets!
_________________  
Last edited by Xtremage on Saturday, 19 Feb 2011, 00:04, edited 2 times in total.
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omerdn1
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Friday, 18 Feb 2011, 23:16 |
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Joined: Saturday, 01 May 2010, 00:58 Posts: 14
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Technologeek wrote: TO ALL : Command : "ban" Help : Bans player for 30 minutes from server. Example : "ban NICKNAME" Command : "ban_remove" Help : Removes player from ban list. Example : "ban_remove NICKNAME" Command : "ban_status" Help : Shows currently banned players. Variable : "sv_maxplayers" Type : int Help : Maximum number of players allowed to join server. Example : "sv_maxplayers 16" Variable : "g_messageOfTheDay" Type : string Help : Message of the day. Example : g_messageOfTheDay Welcome to my server ! Play nice and fair, and have fun !  TUTORIAL UPDATED (mostly server.cfg...) TY SO MUCH
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jd2504
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Saturday, 19 Feb 2011, 00:35 |
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Joined: Sunday, 09 Nov 2008, 12:06 Posts: 13
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I wanna add:
Use "wait_seconds" instead of "gl_startgame" in server.cfg since gl_startgame is bugged and might crash the server during the match.
i.e. wait_seconds 25
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josjikawa
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Saturday, 19 Feb 2011, 00:48 |
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Joined: Friday, 18 Feb 2011, 13:29 Posts: 12
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ok 1 thing id like to add.. the ban/kick function is COMPLETELY broken... i tried to ban cheater all night and it just keeps banning random players instead...
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Xtremage
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Saturday, 19 Feb 2011, 00:56 |
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Joined: Friday, 18 Feb 2011, 22:18 Posts: 15
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I,ve been reading all posts but maybe slipped by this if it was already listed, if not, here you go. I partially solved my problem of the list, all my infos are showing correctly now, now hope it stays up also  I made a map in my crysis map called dedi (how original) put server.cfg maprotation.xml in there. Now i added the parameter -root as first + the complete shortcut to the location of the map ie: -root c:\\crysis\dedi (or longer if its on desktop ofcs) after is +exec server.cfg, booted server up. and miraculous shit, it showed all infos... I could be crazy..., server showed fine im still in it, i used the windows tool, and my server never showed on it, and "always" instantly went offline on the website, while still being online on lan... could it be a coincedence or is the beta affective for it. (EDIT: Ive been testing the last few hours, and made some "significant" changes to my server and system cfg,s which should make the overall functioning of the server better! I will let you guys know more once i had the chance to testrun it properly with more than half server full! Crysis2CrashFixTest If it works we are all happy, if not well fuckit ^^ i tried hehe... 
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Last edited by Xtremage on Saturday, 19 Feb 2011, 03:08, edited 1 time in total.
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josjikawa
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Post subject: Re: Crysis 2 Beta - How to make a ONLINE dedicated server Posted: Saturday, 19 Feb 2011, 01:29 |
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Joined: Friday, 18 Feb 2011, 13:29 Posts: 12
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is there a way to wait a bit in the lobby before it loads the next map in the rotation? i noticed sometimes the server crashes on mapchange so i wanna try and see if this works, + its just nice for people to say GG and stuff 
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