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[Release] XLive (aka GFWL) emulator
http://cs.rin.ru/forum/viewtopic.php?f=38&t=60668
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Author:  Alt3 [ Sunday, 16 Sep 2012, 20:45 ]
Post subject:  Re: XLive (aka GFWL) emulator

Hi JorjVirus69 & thanks for yours work!
I've tested only one game that sacrifices from GFWL - Flatout: Ultimate Carnage. This game starts, plays & saves but there's some major problem. The game originally supports offline mode but with emulator it tries to works in online. This causes crash when the game tries to compare yours scores with the best results on the web. This 'leaderboards' feature can't be disabled in options so the game crashes after every race. I don't know how to edit savefile to make it 'offline' so I ask you an option to force an 'offline' mode.

Author:  Alt3 [ Tuesday, 18 Sep 2012, 02:22 ]
Post subject:  Re: XLive (aka GFWL) emulator

I've found a way to overcome crashes in FOUC!
Luckily the engine of the game is pretty editable and all I had to do was find & edit lua scripts.
So what I've done:
- Disabled online leaderboard after each race (caused crash)
- Disabled annoying blinking network icon in Carnage Mode & leaderboards button
How: The game was unpacked using BFSpack_V2.1 & in FOUC/data/scripts edited 2 files using 'notepad' - arcadecareermenu.bed & careerrewardmenu.bed. Edit is really minor, you just have to rename condition "USE_NETWORK" to something else. Like:
  1.  
  2. USE_NETWORK
  3. REFUSE_NETWORK
  4.  

There's still working 'leaderboards' button in single race mode (not so easy to disable as above) but you don't have to press it anyway ;;)
I've attached fixed files to this post, just drop them to the root folder of the game.

Attachments:
FOUC-fixed_for_xlive_emulator.zip [19.53 KiB]
Downloaded 137 times

Author:  machine4578 [ Thursday, 20 Sep 2012, 05:18 ]
Post subject:  Re: XLive (aka GFWL) emulator

this emulator DOES NOT completely work with either Batman game... Arkham City does not save.. even though you think it is when you go to reload your game NOTHING is their to reload... Arkham Asylum the DLC is unavailabel to play.. it crashes every time you select it(i followed the directions with the registry to the T and nothing)... i did find one that works though for AA.. use the xlive.dll from THETA for Resident Evil Operation Racoon City and the DLC is playable.. i actually played Arkham Asylum all the way through with THETA's xlive.dll with 0 crashes...THETA's xlive.dll does the same as ViRUS's for Arkham City..it works but NO SAVE.... their must be some protection to work around to use an emulator for AC!!!!

Author:  JorjVirus69 [ Thursday, 20 Sep 2012, 13:52 ]
Post subject:  Re: XLive (aka GFWL) emulator

machine4578
I just tried both games right now, they work just fine on my end. Can you tell me what release and version of the games do you have ?

Author:  machine4578 [ Friday, 21 Sep 2012, 21:06 ]
Post subject:  Re: XLive (aka GFWL) emulator

JorjVirus69 wrote:
machine4578
I just tried both games right now, they work just fine on my end. Can you tell me what release and version of the games do you have ?


i have BAA version 1.1 and BAC w\update 3 and BAC GOTY... i figured it out with BAC saves not sticking... i needed to run as admin everytime i play, add an empty DLC folder in the main game dir and also edit the reg key to the empty DLC folder.. as far as BAA it still crashes on the DLC after selecting the character.. thank you for your help JorjVirus69 :D :D

Author:  prudislav [ Saturday, 22 Sep 2012, 09:47 ]
Post subject:  Re: XLive (aka GFWL) emulator

prudislav wrote:
thx :-) now we will wait for next version of this a hope that jojvirus will fix problem which causes bioshock to crash o launch while using this emu ;-)

jojvirus will you need some logfiles for fixing this Bioshock 2 crash??

Author:  JorjVirus69 [ Saturday, 22 Sep 2012, 12:24 ]
Post subject:  Re: XLive (aka GFWL) emulator

prudislav wrote:
jojvirus will you need some logfiles for fixing this Bioshock 2 crash??

No need, I know what's wrong.

Author:  prudislav [ Saturday, 22 Sep 2012, 13:28 ]
Post subject:  Re: XLive (aka GFWL) emulator

ok thx . Looking forward to next version ;-)

Author:  somini [ Wednesday, 10 Oct 2012, 17:17 ]
Post subject:  Re: XLive (aka GFWL) emulator

Does anyone tried Super Street Fighter 4 Arcade with this? I wanted to buy it, but not if it has GFWL.

Author:  MerolaC [ Wednesday, 10 Oct 2012, 18:16 ]
Post subject:  Re: XLive (aka GFWL) emulator

It works for it.
I have tried.

Author:  somini [ Wednesday, 10 Oct 2012, 19:40 ]
Post subject:  Re: XLive (aka GFWL) emulator

MerolaC wrote:
It works for it.
I have tried.

Thanks. :)

Author:  somini [ Thursday, 11 Oct 2012, 23:00 ]
Post subject:  Re: XLive (aka GFWL) emulator

MerolaC wrote:
It works for it.
I have tried.

I tried right now but it didn't work, it always says "The ordinal 5377 can't be found for the dynamically linked library xlive.dll". I have the Steam version, how did you managed to do it?

Author:  MerolaC [ Friday, 12 Oct 2012, 02:41 ]
Post subject:  Re: XLive (aka GFWL) emulator

Mmmm, I think i used ViRUS DLL from THETA Team then.
See attachment for it.

Attachments:
XLive-THETA.rar [10.76 KiB]
Downloaded 313 times

Author:  somini [ Friday, 12 Oct 2012, 05:43 ]
Post subject:  Re: XLive (aka GFWL) emulator

MerolaC wrote:
Mmmm, I think i used ViRUS DLL from THETA Team then.
See attachment for it.

Oh my, it actually works! :o
Thank you very much! Finally I can play my games in peace, thanks!

Author:  krowte [ Friday, 12 Oct 2012, 19:13 ]
Post subject:  Re: XLive (aka GFWL) emulator

It doesn't seem to work for me with Batman.Arkham.City.Game.of.the.Year.Edition-SKIDROW. Game starts and on NVIDIA TWIMTBP logo crashes with following error. I tried with different crack (NEOGAME PhysXExtensions.dll crack), and even tried on second OS (dualboot Win7 x64 / Win8 x64) but it still doesn't work... :cry:

  1. Fatal error!
  2.  
  3. QA_APPROVED_BUILD_JANUARY_2011 424000 11-04-2012 15:05.24 (Wwise: 2011.1.0 #3886) Game
  4.  
  5. Address = 0x74f7463e (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4940_none_50916076bcb9a742\MSVCR90.dll]
  6. Address = 0x74f746fc (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4940_none_50916076bcb9a742\MSVCR90.dll]
  7. Address = 0xb6d8fc   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  8. Address = 0xb7e521   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  9. Address = 0x76c40dd4 (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
  10. Address = 0x4af92a   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  11. Address = 0x7338a5   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  12. Address = 0xbb9d0f   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  13. Address = 0x691fa3   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  14. Address = 0x775a88ed (filename not found) [in C:\Windows\SysWOW64\ntdll.dll]
  15. Address = 0xbf470b   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  16. Address = 0xbf97da   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  17. Address = 0xbf990a   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  18. Address = 0xbf99f8   (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  19. Address = 0x1113aff  (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  20. Address = 0x76f733aa (filename not found) [in C:\Windows\syswow64\kernel32.dll]
  21. Address = 0x76f733aa (filename not found) [in C:\Windows\syswow64\kernel32.dll]
  22. Address = 0x775a9ec5 (filename not found) [in C:\Windows\SysWOW64\ntdll.dll]
  23. Address = 0x1c21000  (filename not found) [in C:\games\Batman Arkham City\Binaries\Win32\BatmanAC.exe]
  24. Address = 0xfffde000 (filename not found)
  25. Address = 0xfffde000 (filename not found)


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