@sylar91 Took me a while but I got Minerva. - Sounds folder has multi-language: DEU, ESP, FRA, ITA - I definitely see English / French / other text in SPA.BIN.
@virusek MP = 5298 missing. There might be others but haven't stubbed anything in my test version.
Thank you for the info how XLive works - was wondering about all these things I don't know about.
10CEE091 [exe + 3ee091] = hash math (ugly, large, eugh)
10933F9E [exe + 33f9e] = check computed string (16 bytes) vs save file string (16 bytes)
- going to try patching this later, seems to mess me up
I also tried changing XLive DLL to use different user names, XUID but game loads valid saves without problem. Maybe the XUID might be hidden in the many ZLib chunks though.
XLiveProtectData - thanks, gives me another spot to check for corrupted save triggers.
HI. Prudislav,I downloaded the minervas den archive ages ago and could never get it work ,i just noticed this "missing files topic",could you Putlocker them, coz zippyshare links are no good for me,thanks.
P.s i want to try one more time before downloading the new game+dlc release by Demde(it's alot of downloading for my slow connection.)
edit update:It's ok,i used Rapid8.coom to get the zippyshare file,thanks.
Thanks machine4578, but this link is for rapture metro...
"The Kill 'em Kindly Add-On also includes the files of the Rapture Metro Pack, but they are not unlocked. Presumably, this is to allow players without the content to still play with ones who do. This can be proven due to both downloads having the same file size."
i have BioShock.2.PROPER-RELOADED + Bioshock.2.v1.5.ENG-RADiATiON. os is win7.
delete the settings folder in C:\Users\Your Name\AppData\Roaming\Bioshock2 and DO NOT use that RADiATiON crack.. it crashes constantly... use the RLD crack for update v1.5 http://www67.zippyshare.com/v/26701157/file.html
also make sure you have the DLC in the correct folder structure and you will have the game with both SP DLC working
i have BioShock.2.PROPER-RELOADED + Bioshock.2.v1.5.ENG-RADiATiON. os is win7.
delete the settings folder in C:\Users\Your Name\AppData\Roaming\Bioshock2 and DO NOT use that RADiATiON crack.. it crashes constantly... use the RLD crack for update v1.5 http://www67.zippyshare.com/v/26701157/file.html
also make sure you have the DLC in the correct folder structure and you will have the game with both SP DLC working
Latest version I released do not log any data ... So sylar91 used old version.
Open your 1.05 exe and edit these spots: @34612 = 00 @33fa3 = 00 00 00 00
Last glitch I've found is during startup - gives error message but saves load okay. Have to see if it can be patched out.
-- Edit --
@virusek I have few comments / questions.
When I load GFWL BioShock 2, I don't get error message 'Failed to load saved game' at startup (before main menu). When I use any of our fake XLive DLL, that message always shows. Even when there are no savegames in the folder. When I change XUserGetSigninInfo (5267) to
Message goes away and log looks okay. Nothing unusual and game works okay too. I don't know why this is?
Also starting on achievements. 5372 = XUserCreateAchievementEnumeratorEx? - I think it sends hEnum value into next XEnumerate to read achievements struct but I need to debug more. I could be foolish wrong.
Hoping to make directory <game exe>/Achievements/<PlayerName>.txt - Easy format to hand-edit values
I also stubbed MP 5298. Game launches but gets stuck. Waiting on a MSG event?? I was hoping to create a 1-player (?) private match just to check out the maps (and maybe see if Kindly DLC can be unlocked). No big deal though.
// Enumerate at most MAX_ENUMERATION_RESULTS items GS_DWORD dwError = XMarketplaceCreateOfferEnumerator ( SignIn::GetActiveUserIndex(), // Get the offer data for this player XMARKETPLACE_OFFERING_TYPE_CONTENT, // Marketplace content (can combine values using ||) category, // Retrieve all content catagories MAX_ENUMERATION_RESULTS, // Number of results per call to XEnumerate &m_dwBufferSize, // Size of buffer needed for results &m_hEnumeration // Enumeration handle );
I wonder where the achievements get accessed.. oh well. Another confirmed Minerva's Den works with your latest DLL. So I'm happy.
Warnings:2/3 -Banned Joined: Tuesday, 31 May 2011, 06:37 Posts: 1809
machine ,if u see this post ,could u confirm something for me please?
I saw a comment from u in an old post: quote: "also make sure you have the DLC in the correct folder structure and you will have the game with both SP DLC working" end quote.
The QUOTE ABOUT BOTH DLC.... Do i need the protector trials installed with minervas den addon?
If you have just 1 DLC installed, put files in here Binaries\DLC\DLC1
If you have 2 DLC installed, put files in here (order does not matter) Binaries\DLC\DLC1 Binaries\DLC\DLC2
I've tested both Protector Trials and Minerva's Den separately from each other (1 installed at a time) and game doesn't care.
On another note, game is writing out achievements but fake XLive currently doesn't save them yet - I think it's just writing out Id #s only, without descriptions but need to check more. BioShock 2 doesn't load achievements from what I see - relies on GFWL dashboard to show them.
I guess it's GFWL responsibility to keep track of already unlocked ones - game just notifies new ones to add.
And so far game keeps re-sending them when re-loading game saves. ex. Id 0x8D = Daddy's Home - Found your way back into the ruins of Rapture
You can find Id + Description in the GFWL Profile <TitleId>.gpd file itself. Although mine is not showing the ones for Minerva's Den, just SP Campaign + MP + Protector Trials.
Going to try and find other ways to see if game can re-trigger same achievements (ex. hacking or buying).
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