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[Release] XLive (aka GFWL) emulator
http://cs.rin.ru/forum/viewtopic.php?f=38&t=60668
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Author:  HATE9X [ Tuesday, 04 Feb 2014, 00:38 ]
Post subject:  Re: XLive (aka GFWL) emulator

Thanks for the input.

Well, I tried copying only the DLC folders to a totally clean 1.0.7.0 install with just the unlocker & xlive.dll (+ crack of course) and everything would seem to work, save for the controller config layout picture when not in-game yet (in-game it magically shows up). So either it's a minor fault with the crack either way, or I was thinking it might be the frontend_pc file, but the hash checksums match with the stock one. I actually remember there might have been such a bug with the crack (perhaps since it's designed for diff ver), but I'm not at all sure. Crazy minor though, just noting.
Other differences are weird. The radio_extratracks.rpf provided is the exact same size (to the byte) as the one I have on a clean install, but the sums didn't match. Compared in hex editor and they're somewhat different. Then I realized the AMBIENT_STREAMS folder is already in the stock game, but packed inside an rpf (both 88.1 mb, couldn't bother to unpack, but it's plain obvious).. This leads me to think that the extratracks file probably has the same contents too, but perhaps the structure changed.. Meaning that it was modded with OpenIV or what have you (or just opened in it).. And the AMBIENT_STREAMS folder being there unextracted might just be something the upper forgot in his dir after modding, not sure whether IV loads unpacked files on the place of the rpfs..
So yeah, I'm thinking the extra files are not necessary and that extremely minor controller thingy is caused by something else.. Gonna report if I find out something else though.

Author:  machine4578 [ Tuesday, 04 Feb 2014, 00:50 ]
Post subject:  Re: XLive (aka GFWL) emulator

@HATE9X
i too noticed the controller pic bug.. the pic doesnt show in the option menu when selected at main menu.. and this happens with all xlive.dll emu's.. even when playing EFLC standalone..

Author:  HATE9X [ Tuesday, 04 Feb 2014, 01:34 ]
Post subject:  Re: XLive (aka GFWL) emulator

Thanks machine, that was all the confirmation I needed! Didn't remember it happened in EFLC too, but did vaguely remember it was most likely crack related.
Well, then I can pretty much conclude that the extra files in the rar are unnecessary (might be helpful for some though I guess [I mean you could probably pretty much just dump the whole rar on a 1.0.7.0 IV install and it should work (didn't try), if you don't mind the possible extra/redundant files and renamed crack dll etc {updating the xlive.dll which probably isn't up to date would be a good idea though}]). The contents of the DLC folders matched the sfv posted by catspaw too, seemingly "missing" only Russian language files (IIRC 12 files, but not needed unless you want Russian obv [and would probably need Russian IV in the first place {although the rar does come with files inside a "!langs" folder which seem like Russian files renamed to the English files, which would seem like a trick to run Russian IV with the I assume different-crack-requiring US/EUR version}]).

Author:  gregja [ Tuesday, 04 Feb 2014, 02:24 ]
Post subject:  Re: XLive (aka GFWL) emulator

HATE9X wrote:
The contents of the DLC folders matched the sfv posted by catspaw too, seemingly "missing" only Russian language files (IIRC 12 files, but not needed unless you want Russian obv [and would probably need Russian IV in the first place {although the rar does come with files inside a "!langs" folder which seem like Russian files renamed to the English files, which would seem like a trick to run Russian IV with the I assume different-crack-requiring US/EUR version}]).

Russian version of IV goes with special (Russian) version of GTAIV.exe (and some other files), so you did not need any russian language related files. They can not be used with 1.0.7.0 of IV, Rockstar released another version of the last patch for Rus ver - 1.0.6.1. Russian version of IV does not contain any frontend to run episodes from main menu or from saves, whatever "russian" patch was installed. Therefore to play a "Complete" version of IV (with DLCs, from single interface) is possible only with MULTI8 patch (1.0.7.0), installation of which completely destroys russification.
So "!langs" folder contains files for russification of the game (by simple copying them over existed files) and for anglification it back if needed. You absolutely do not need "!langs" folder, but for all Russians it is one of two ways to understand all the dialogues in the game (other way is files substitution through asi system)... Therefore, these files were kindly puted into the archive.
Also it should be noted that the proposed crack dll is... cracked crack dll (cuted splash screen with silly music). :)

All files from "pc" folder is different or missing files, list of which was obtained by comparing of GFWL, Steam and disk edition. GFWL edition has different installer... In any case, the people can decide themselves if they need these files to make their installation completely similar to GFWL version.

Author:  HATE9X [ Tuesday, 04 Feb 2014, 17:19 ]
Post subject:  Re: XLive (aka GFWL) emulator

I know about the Russian version having a different patch and I also understand the !langs folder is completely useless for most. I was just pointing out (for others' information) that the folder will most likely allow you to turn the non-Russian version into Russian even though I haven't (and won't) try it.
And well, the "cracked" crack is not that special, I have the one from a few years back from .cue and in the readme he even explained the values to hex to remove the "cracktro" from the crack so yeah. I was actually pointing out it could be useful for someone, being renamed, seeing that it should bypass some checks which look for 1911.dll (only online components IIRC), even though there's another way to bypass those.
So I am not saying the uploader wasn't helpful. On the contrary, I am quite grateful, for otherwise I wouldn't even have the DLC. I'm just listing my findings in case someone might find them useful, that's all.
I still gotta point out though that for example the AMBIENT_STREAMS folder is almost certainly a mistake.. But no worries there.

But are you saying that the GFWL has different versions of some files from the disk version for some reason? Even if that was the case, wasn't it possible to buy the DLCs through GFWL even if you owned the disk version? That would only make sense and one could draw the conclusion that copying just the DLC folders to the IV dir should be most likely equivalent to a retail version with GFWL DLCs.

The few differing files were stuff like playerped.rpf, even though my characters are fine on both IV and the DLCs without copying it. My main concern with avoiding these files is to avoid any files that might have been modded or could be from an earlier version (I used to mod the playerped.rpf to give Niko the "hidden" gloves on at least two playthroughs, and the DLC support has been in the game at least since 1.0.6.0).

Author:  DAFFYDAFFY [ Wednesday, 05 Feb 2014, 02:10 ]
Post subject:  Re: XLive (aka GFWL) emulator

gregja wrote:
HATE9X wrote:
That GTA IV DLC rar has bunch of other stuff in it. But if I understand correctly I only need the DLC1 & DLC2 folders to be put on a 1.0.7.0 install along with the unlocker and xlive.dll from catspaw, correct?

You are right. But uploader (arom) is a very kind man, he also put in the archive files that may be needed. :)
Note that "pc" folder contain files that are different from non-gfwl version of gta iv. Most likely, they are needed.


DAFFYDAFFY wrote:
I didn't manage to get the whole file.

I just did it successfully...
Well, the same archive, divided into smaller (1Gb) parts:



THANKS VERY MUCH ,GREGJA :8=)

Author:  catspaw [ Thursday, 06 Feb 2014, 04:37 ]
Post subject:  Re: XLive (aka GFWL) emulator

Has anyone been able to run Win8 (or 8.1) + GTA IV DLC unlocker? I've received some info that this OS is blocking some of my GFWL related projects.

I'm wondering if MinHook detours are failing, which would destroy the WinTrust solution in xlive.dll. And ruin my interest in AOEO (offline installer + mode) + SFTK (dlc backport) + DiRT (dlc backport). Or anything else I was interested in.

Author:  virusek [ Thursday, 06 Feb 2014, 04:46 ]
Post subject:  Re: XLive (aka GFWL) emulator

MinHook can fail in some cases but shouldn't on WinVerifyTrust.
I recommend to update MinHook to latest one from here: https://github.com/RaMMicHaeL/minhook (readme says 1.1 but is indeed 1.2.1.0).

Author:  catspaw [ Thursday, 06 Feb 2014, 05:10 ]
Post subject:  Re: XLive (aka GFWL) emulator

Thanks virusek. I am using that version of MinHook - really nice up to Win 7. I can do all sorts of fun private hack work after you pointed MH to me earlier with GOW. Hasn't failed me yet when it works. :)



I got a message that Win8 does something not-so-fun: no hotpatching of kernel32 API functions. So I think you're right about WinVerifyTrust being okay (whew!).
-and-

8.1 searches the system directory for dll files first. So no proxying of known dlls like wintrust.dll (aoeo) or d3d9.dll. And dinput8.dll I take it. Hopefully not xlive.dll.


Understandable to prevent 0-day hacks. But if that's all correct... >>>__>>>

Author:  Marcelo_20XX [ Wednesday, 12 Feb 2014, 04:18 ]
Post subject:  Re: XLive (aka GFWL) emulator

Want to report that the dll works with Street Fighter IV Arcade Edition Patch 2012 but there is a bug...The game doesn't load any videos. Can someone else check if its only on my end? Tried with both JorjVirus69 dll and virusek Xlive15b...

Author:  MerolaC [ Wednesday, 12 Feb 2014, 04:54 ]
Post subject:  Re: XLive (aka GFWL) emulator

The game loads all the videos for me.
So, it must be a bug in your end. It's not a ripped game, right?

Author:  Marcelo_20XX [ Wednesday, 12 Feb 2014, 05:07 ]
Post subject:  Re: XLive (aka GFWL) emulator

Thanks for the quick replay, I have the retail version, I will reinstall it...

Author:  McSwingles [ Wednesday, 12 Feb 2014, 09:35 ]
Post subject:  Re: XLive (aka GFWL) emulator

Anyone have the DLC folder for vanilla SF4 and SSFivAE?

Author:  Christsnatcher [ Wednesday, 12 Feb 2014, 11:27 ]
Post subject:  Re: XLive (aka GFWL) emulator

catspaw wrote:
8.1 searches the system directory for dll files first. So no proxying of known dlls like wintrust.dll (aoeo) or d3d9.dll. And dinput8.dll I take it. Hopefully not xlive.dll.


That's strange, I'm using Windows 8.1 x64 and proxying e.g. a d3d9.dll (like for SweetFX) or a xlive.dll works without problems, although these files are present in my system directory too. :?

Author:  virusek [ Wednesday, 12 Feb 2014, 13:28 ]
Post subject:  Re: XLive (aka GFWL) emulator

Yes, thats true, proxying DLLs works fine on Windows 8.1.

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