View unanswered posts | View active topics
|
Page 80 of 307
|
[ 4603 posts ] |
|
| Author |
Message |
|
konstantinxy
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 00:24 |
|
| Forum ghost Местное привидение |
Joined: Thursday, 27 Sep 2012, 01:06 Posts: 414
|
alana2020 wrote: konstantinxy wrote: I doubt it works like that since every save has it's own world state and deleting or changing the profileoptions file has zero impact on saves as far as I can tell. So even if the world state is saved into the profileoptions file it's just there temporarily before creating the save. Hmm. Good point. Guess we'll have to wait and see what happens. I don't know if I'd feel super-good with letting someone else design my Inquisitor's looks for me, but if I have to choose between that and my world state, I'll go with the world state... Well another possibility would be to monitor what kind of data the game fetches from the keep , make a program that can generate it just like the keep does and spoof the game into loading that instead of the keep. But not sure how hard and how possible that is especially due to denuvo. Pretty sure once it gets cracked more people will take a look at the world state thing though and someone will figure something out eventually
|
|
| Top |
|
 |
|
alana2020
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 00:33 |
|
Joined: Sunday, 30 Nov 2014, 20:29 Posts: 30
|
konstantinxy wrote: Well another possibility would be to monitor what kind of data the game fetches from the keep , make a program that can generate it just like the keep does and spoof the game into loading that instead of the keep. But not sure how hard and how possible that is especially due to denuvo.
Pretty sure once it gets cracked more people will take a look at the world state thing though and someone will figure something out eventually The thing is - according to the Keep FAQ, at least - the game only needs to fetch that data once, when starting a new game. After that, you never have to connect to the Keep again. So presumably it's something that's downloaded and stays on your HD as you play, since you can keep playing through to the end of the game without having to go back to the Keep...
|
|
| Top |
|
 |
|
konstantinxy
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 00:48 |
|
| Forum ghost Местное привидение |
Joined: Thursday, 27 Sep 2012, 01:06 Posts: 414
|
alana2020 wrote: konstantinxy wrote: Well another possibility would be to monitor what kind of data the game fetches from the keep , make a program that can generate it just like the keep does and spoof the game into loading that instead of the keep. But not sure how hard and how possible that is especially due to denuvo.
Pretty sure once it gets cracked more people will take a look at the world state thing though and someone will figure something out eventually The thing is - according to the Keep FAQ, at least - the game only needs to fetch that data once, when starting a new game. After that, you never have to connect to the Keep again. So presumably it's something that's downloaded and stays on your HD as you play, since you can keep playing through to the end of the game without having to go back to the Keep... I know, and i'm quite sure that it gets incorporated into the save games. That's what I meant, to make a program that generates the same data the keep does and lets you make your own world state and then fools the game into connecting to it instead of the keep, getting the data and loading your world state. Or come to think of it there might be an even better solution: maybe it would be possible to locate where the default world state is stored in the files and changing that instead of fiddling around other things like saves and such. If that's possible you could just change that and when it loads the default world state it would load the modified one. That's just a wild guess though.
|
|
| Top |
|
 |
|
Christsnatcher
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 01:55 |
|
| Proud Servant of RIN |
 |
Joined: Monday, 25 Feb 2013, 22:16 Posts: 4065 Location: Pandemonium
|
Don't search your system for a particular file by name, search for files by modification date. What I mean: Download a good search program like "UltraFileSearch Lite", then do the following: Delete the whole savegame folder (back it up if needed) under Documents, check the exact time, log into origin and start a new game. Now let the game fetch the information it needs from the keep (is there a message or something like that when it does this step?), then hit Alt+F4 to close the game instantly. Now check the time again, start your search program and let it find all those files that got created or modified exactly in the short period when the game was running (include hidden files / directories)... Just a tip... 
_________________ RIN SteamInternals - A Broad Collection of Steam Tools1010011010 | 220200 | 22122 | 10131 | 3030 | 1641 | 1232 | 820 | ??? | 556 | 476 | 3C3 | 358 | 2E6 | 29A | 253 | 210 | 1G1 | 1D6
|
|
| Top |
|
 |
|
konstantinxy
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 02:02 |
|
| Forum ghost Местное привидение |
Joined: Thursday, 27 Sep 2012, 01:06 Posts: 414
|
Christsnatcher wrote: Don't search your system for a particular file by name, search for files by modification date. What I mean: Download a good search program like "UltraFileSearch Lite", then do the following: Delete the whole savegame folder (back it up if needed) under Documents, check the exact time, log into origin and start a new game. Now let the game fetch the information it needs from the keep (is there a message or something like that when it does this step?), then hit Alt+F4 to close the game instantly. Now check the time again, start your search program and let it find all those files that got created or modified exactly in the short period when the game was running (include hidden files / directories)... Just a tip...  There is a message after it sucessfully loads a world state , something along the lines of "Game state loaded XX-XX-XXXX XX:XX" , where the X are the date and time of creation of the world state in the keep. I'll give that a try later on and see if i can find anything useful.
|
|
| Top |
|
 |
|
Armageddonn
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 16:20 |
|
| Forum ghost Местное привидение |
 |
Joined: Friday, 10 Oct 2014, 17:14 Posts: 399 Location: Macedonia
|
konstantinxy wrote: Christsnatcher wrote: Don't search your system for a particular file by name, search for files by modification date. What I mean: Download a good search program like "UltraFileSearch Lite", then do the following: Delete the whole savegame folder (back it up if needed) under Documents, check the exact time, log into origin and start a new game. Now let the game fetch the information it needs from the keep (is there a message or something like that when it does this step?), then hit Alt+F4 to close the game instantly. Now check the time again, start your search program and let it find all those files that got created or modified exactly in the short period when the game was running (include hidden files / directories)... Just a tip...  There is a message after it sucessfully loads a world state , something along the lines of "Game state loaded XX-XX-XXXX XX:XX" , where the X are the date and time of creation of the world state in the keep. I'll give that a try later on and see if i can find anything useful. Thanks mate that would be great, also about someone else designing the character for us, that is if we cannot figure how to import the keep world states, well its kinda easy, we can screenshot each window that we made changes to its probably gonna be like 10-15 screenshots and just send them to the maker and he is gonna take like 2-3 min to go through all screens and make the character, we just have to make sure that we don't overdo it so the one who will be making our character will have easier time.
|
|
| Top |
|
 |
|
alana2020
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 17:04 |
|
Joined: Sunday, 30 Nov 2014, 20:29 Posts: 30
|
Armageddonn wrote: Thanks mate that would be great, also about someone else designing the character for us, that is if we cannot figure how to import the keep world states, well its kinda easy, we can screenshot each window that we made changes to its probably gonna be like 10-15 screenshots and just send them to the maker and he is gonna take like 2-3 min to go through all screens and make the character, we just have to make sure that we don't overdo it so the one who will be making our character will have easier time. Exactly. It's an imposition, there's no way around that, but that's the only way I can see this working if an offline editor never turns up.
|
|
| Top |
|
 |
|
Armageddonn
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 17:27 |
|
| Forum ghost Местное привидение |
 |
Joined: Friday, 10 Oct 2014, 17:14 Posts: 399 Location: Macedonia
|
alana2020 wrote: Armageddonn wrote: Thanks mate that would be great, also about someone else designing the character for us, that is if we cannot figure how to import the keep world states, well its kinda easy, we can screenshot each window that we made changes to its probably gonna be like 10-15 screenshots and just send them to the maker and he is gonna take like 2-3 min to go through all screens and make the character, we just have to make sure that we don't overdo it so the one who will be making our character will have easier time. Exactly. It's an imposition, there's no way around that, but that's the only way I can see this working if an offline editor never turns up. I hope it does, or at least an editor to edit the values of the default world state, there probably aren't gona be that many values since i doubt every choices will count i mean Mass effect 3 ending anyone? You have to keep in mind that in order to see cameos or quest from older characters they have to hire the voice actors again from previous games and put extra work and i doubt bioware will do that, specially since all of their games doesn't really have actual consequences but just the illusion of choice that it doesn't really metter since its illusion.If you watched Angry Joe review you will see he says the same thing i actually was saying this ever since dragon age 2 came out no actuall choices just the illusion of choice. Here is an example : http://www.giantbomb.com/dragon-age-ii/3030-30995/forums/screw-you-and-your-choices-489447/Basically in dragon age 2 three most commonly cited examples where your decisions had no effect and was just an illusion of choice were when Hawke’s sister Bethany is removed from the game, Hawke’s mother Leandra is killed by a serial killer, and Orsino turns to blood magic and becomes an abomination in the final battle. In both cases, no meter what choice you make there is no way to avoid these events. My point is t for example if we take Bethany, no metter what you do she gets removed from the game, thus introducing the illusion of choice, you think in 1 playthrough you can take her with you and she dies, so you start again thinking "i wont take her this time, well too bad she won't be there after you get back from the mines. That is why i think this dragon age keep choices will have very minor impact in the game, and probably most of them will have 0 impact, but i still wana use my choices from previous game just because i spend so much time to try and make them perfect and everyone is alive.
|
|
| Top |
|
 |
|
kaliver
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 19:19 |
|
| Forum ghost Местное привидение |
Joined: Tuesday, 13 Apr 2010, 07:54 Posts: 334
|
|
I'm not so sure it only ever accesses the Keep once. Now I'm not saying it doesn't but I very definitely had it fuck up the gender of my Warden while I was playing in offline mode for a couple days. Impossible to tell if it fucked that up during the initial import or what, and could not give less of a shit tbh. Just more information to throw onto the heap. You would THINK it'd import once and that'd be that. That's what makes the most sense.
There are also profile files in the save game folder (ProfileOptions and ProfileOptions_profile). One contains achievements at the very least and the other has normal options plus shit like
GstKeyBinding.player.ConceptCameraYaw.2.button 0 GstKeyBinding.player.ConceptCameraYaw.2.negate 0
|
|
| Top |
|
 |
|
Armageddonn
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 19:27 |
|
| Forum ghost Местное привидение |
 |
Joined: Friday, 10 Oct 2014, 17:14 Posts: 399 Location: Macedonia
|
kaliver wrote: I'm not so sure it only ever accesses the Keep once. Now I'm not saying it doesn't but I very definitely had it fuck up the gender of my Warden while I was playing in offline mode for a couple days. Impossible to tell if it fucked that up during the initial import or what, and could not give less of a shit tbh. Just more information to throw onto the heap. You would THINK it'd import once and that'd be that. That's what makes the most sense.
There are also profile files in the save game folder (ProfileOptions and ProfileOptions_profile). One contains achievements at the very least and the other has normal options plus shit like
GstKeyBinding.player.ConceptCameraYaw.2.button 0 GstKeyBinding.player.ConceptCameraYaw.2.negate 0 And do the choices in the keep really meter much in inquisition? Can you explain that, i mean if its just cameo from characters and few lines if dialog than i don't think its worth the trouble.
|
|
| Top |
|
 |
|
red00
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 19:30 |
|
| Advanced forumer Завсегдатай |
Joined: Tuesday, 23 Sep 2014, 20:05 Posts: 119
|
^ you mean what?! the gender of your warden changed because you were playing in offline mode? 
|
|
| Top |
|
 |
|
danielkrs
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 19:59 |
|
Joined: Sunday, 05 Oct 2014, 00:40 Posts: 45
|
|
It imports your world state just once, at the start of the game. And yes, you probably fucked it up if you haven't received a confirmation that your world state had been uploaded.
|
|
| Top |
|
 |
|
}{ellKnight
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 20:06 |
|
Joined: Monday, 05 Aug 2013, 13:42 Posts: 47
|
red00 wrote: ^ you mean what?! the gender of your warden changed because you were playing in offline mode?  It's a bug that can happen at the very beginning of the game. The game switches your gender flag or at least it gets confused, doesn't alter your characters appearance but people might refer to you as the opposite gender (she instead of he for example) and you might get flirt options with characters who normally don't swing that way. People recommend starting over if you notice it.
|
|
| Top |
|
 |
|
red00
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 20:31 |
|
| Advanced forumer Завсегдатай |
Joined: Tuesday, 23 Sep 2014, 20:05 Posts: 119
|
}{ellKnight wrote: red00 wrote: ^ you mean what?! the gender of your warden changed because you were playing in offline mode?  It's a bug that can happen at the very beginning of the game. The game switches your gender flag or at least it gets confused, doesn't alter your characters appearance but people might refer to you as the opposite gender (she instead of he for example) and you might get flirt options with characters who normally don't swing that way. People recommend starting over if you notice it. so does this game have a coffin like the one in Dark Souls 2 ?  it could solve this problem easily is there any way to notice it quickly at the beginning btw?
|
|
| Top |
|
 |
|
}{ellKnight
|
Post subject: Re: Dragon Age: Inquisition Posted: Thursday, 04 Dec 2014, 20:36 |
|
Joined: Monday, 05 Aug 2013, 13:42 Posts: 47
|
red00 wrote: }{ellKnight wrote: red00 wrote: ^ you mean what?! the gender of your warden changed because you were playing in offline mode?  It's a bug that can happen at the very beginning of the game. The game switches your gender flag or at least it gets confused, doesn't alter your characters appearance but people might refer to you as the opposite gender (she instead of he for example) and you might get flirt options with characters who normally don't swing that way. People recommend starting over if you notice it. so does this game have a coffin like the one in Dark Souls 2 ?  it could solve this problem easily is there any way to notice it quickly at the beginning btw? Yes, in the scene where Cassandra and Leliana interrogate you in the beginning of the game Cass (or was it Leliana) will refer to you as he or she durring the conversation.
|
|
| Top |
|
 |
Who is online |
Users browsing this forum: ferar360 and 3 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|