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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Thursday, 09 Oct 2014, 19:21   
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saberwolf wrote:
Menno wrote:
saberwolf wrote:
Regarding your 1000 USERS online :ROFL: .... why is it you have a broader connection base than others?

It's a concept, they could make it say 1337 if they'd want to.

saberwolf wrote:
but Redacted does not support DLC four as of yet.

Wrong, DLC4 is working in MP. DLC4 in ZM (so origins), is not.


A concept? He said it himself that he has a 1000 party connection in Ops II

Really??.... DLC 4 :ROFL: I have yet to play the newest (Frost Bite/Dig/Pod/Take off) maps through Redacted.

Are you saying you are playing them? :?

He just anouced a couple of pages back that full DLC support is coming.

Works perfectly fine here..
Image
Though now that you mention it, don't think I've ever played them online.
And as said, he can make it say anything for testing purposes.


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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Thursday, 09 Oct 2014, 19:44   
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Menno wrote:
Image
Though now that you mention it, don't think I've ever played them online.
And as said, he can make it say anything for testing purposes.


This is a BOT match :ROFL:

I could play a BOt match with DLC 4, I am talking about official online multi

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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Thursday, 09 Oct 2014, 20:19   
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saberwolf wrote:
Menno wrote:
Though now that you mention it, don't think I've ever played them online.
And as said, he can make it say anything for testing purposes.


This is a BOT match :ROFL:

I could play a BOt match with DLC 4, I am talking about official online multi

Why are you even implying I'm saying otherwise? All you're saying is 'Oh this DLC doesn't work', and all I'm saying is 'Hey, it works in custom games, so the game does load it and it should work'..
No clue what the reason they don't show up online is, the devs know.


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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Friday, 10 Oct 2014, 12:11   
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Anybody got "255569_9168392546153025443.manifest", please? :-|

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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Friday, 10 Oct 2014, 15:59   
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@Royalgamer06

When will you upload a new repack, with all new dlc :)?

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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Saturday, 11 Oct 2014, 03:19   
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thepiratecopyguy wrote:
@Royalgamer06

When will you upload a new repack, with all new dlc :)?

I don't know? Is my current releases not working?
Actually, I don't own the DLC files myself. I downloaded them online.
So, I don't know if the DLC files are up-to-date too.

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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Saturday, 11 Oct 2014, 04:38   
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-the mscv dll thing can be solved if you download it from google and put it in the game folder
-for some reason no one says anywhere but you have to put the rankhack [the only one redacted supports ]in the blacko/redacted/online/userfiles , it says everywhere you have to create an online folder in the default bo install and it doesn't work that way
-redacted only works with releases who have ABSOLUTELY NO MODIFICATIONS TO IT , several links to torrents have already been provided
-if you EVER reinstall the game , it's crucial to PUT THE LOCATION OF THE GAME right in the barebone.exe -> location section
-to see if you have all dlc's the redacted thing checks for them , launch the game through the barebone then check the console [by just pressing ~ after the game is launched]
-you do need all the DLC's since the map rotation is mostly random and you might not be able to join the only active server at that time
-during the day the game is highly playable and nice [ when there's players around ]
-it's always good after you enter the game and you see "online xx" at the bottom of the screen , to close the game right away and launch it again [by not closing the barebone ,good idea to NOT turn the auto-launch ON ], if you do not do this it will sometimes disconnect you when trying to find games and it will seem like there's 0 games , but if you go back to the same screen it will say "disconnected " [ only applies until redacted is patched , it will be fixed , they said ]
-hackers are present but not even in 10% of games


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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Saturday, 11 Oct 2014, 13:19   
Forum ghost Местное привидение
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Posts: 262
Menno wrote:
Though now that you mention it, don't think I've ever played them online.
That's because I forgot to add it to the maprotation so it'll never get picked. A host can change the maprotation though.

Veyron wrote:
-the mscv dll thing can be solved if you download it from google and put it in the game folder
Yep, because I'm stupid and forgot to check which version it was compiled as before uploading. There is posts with the proper RedMods.dll on the forum but you can also compile it yourself (https://github.com/Convery/RedMods).
Veyron wrote:
-you do need all the DLC's since the map rotation is mostly random and you might not be able to join
Hosts generally take haps into account when picking the new maps. If you have joined a lobby then it (probably) wont switch to a map you don't own. The matchmaking search does not take the playlist you picked into account (by design) so you could join a bad lobby, just leave and join another.
Veyron wrote:
hackers are present but not even in 10% of games
There's in total two public hacks for redacted, one no-recoil and a host-abuse tool. Both will be patched in the next version but we do accept cheatreports.

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yes there is no source for this but it definitely has a sturdy foundation for discussion.
and although there is no "source", that is a weak argument and doesn't mean it is wrong.
especially when there is no source or proof to make it wrong.


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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Saturday, 11 Oct 2014, 16:06   
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@convery101

There's actually a guy "cvetaa" or "cvetaaa" who has either wallhack or aim or both , he gets 6 kdr in any map including nukedown unless i'm against him.
I am VERY VERY good at fps games and after i killed him a couple of times he left , and no one better than me has this short of a temper , after accusing him of hacking
the next map he reconnected and had 1.30 kdr and nothing special overall , as far as my 10+ years of counter strike tells me he is indeed sometimes hacking.
I am not absurd , i've been stomped on nuketown by a guy named "tryhardz" or something , 12 kdr that time , and i could tell he was not hacking since he fortified a house with turret+mines+killing machine on himself.

[i was not the only one who was yelling that that guy was hacking , he had heat on him , on a full server ]


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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Saturday, 11 Oct 2014, 17:21   
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convery101 wrote:
Veyron wrote:
hackers are present but not even in 10% of games
There's in total two public hacks for redacted, one no-recoil and a host-abuse tool. Both will be patched in the next version but we do accept cheatreports.


There is acyually a killstreak hack :?

I remember playing with this team with this dude, an as soon as the match would start, he would not he has any kills an would be calling in killstreaks (swarm, lightling strikes)

I can't remember the guys name thou...

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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Saturday, 11 Oct 2014, 21:23   
User Редкий гость
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Veyron wrote:
@convery101

There's actually a guy "cvetaa" or "cvetaaa" who has either wallhack or aim or both , he gets 6 kdr in any map including nukedown unless i'm against him.
I am VERY VERY good at fps games and after i killed him a couple of times he left , and no one better than me has this short of a temper , after accusing him of hacking
the next map he reconnected and had 1.30 kdr and nothing special overall , as far as my 10+ years of counter strike tells me he is indeed sometimes hacking.
I am not absurd , i've been stomped on nuketown by a guy named "tryhardz" or something , 12 kdr that time , and i could tell he was not hacking since he fortified a house with turret+mines+killing machine on himself.

[i was not the only one who was yelling that that guy was hacking , he had heat on him , on a full server ]

I've played against him, he's not hacking as far as I can see. Or he just knows what name I'm using, but I doubt that.
saberwolf wrote:
convery101 wrote:
Veyron wrote:
hackers are present but not even in 10% of games
There's in total two public hacks for redacted, one no-recoil and a host-abuse tool. Both will be patched in the next version but we do accept cheatreports.


There is acyually a killstreak hack :?

I remember playing with this team with this dude, an as soon as the match would start, he would not he has any kills an would be calling in killstreaks (swarm, lightling strikes)

I can't remember the guys name thou...

Part of the host abuse thing.

And guys, we have a report section. If you have any solid video evidence of a person hacking please post it there so we can look at it and take appropriate action. Makes our jobs a lot easier ;)


Last edited by Menno on Saturday, 11 Oct 2014, 21:35, edited 1 time in total.

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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Saturday, 11 Oct 2014, 21:32   
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i hate when playing zombies online and someone is cheating and they put the cheats on me too, like when you just start round 1 and iv got 999999999 points, unlimited health/ammo etc

it just sucks the fun out of the game for me, im like there no point in playing now so i end up leaving the match, its happened a few times over last month

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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Sunday, 12 Oct 2014, 02:40   
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@menno : computer too weak to handle recording , but today [yesterday] he had 25-0 , 25 kdr at endgame in "raid" map i think, and someone said he recorded him...


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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Sunday, 12 Oct 2014, 06:27   
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if there was steam check there would probably be less hackers.

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Post Post subject: Re: Call of Duty Black Ops II (redacted multiplayer online)   
Posted: Sunday, 12 Oct 2014, 06:38   
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saberwolf wrote:
EmBoLa.be wrote:
So to get this working with All the dlc do i need
Call of Duty Black Ops 2 PC game SP+MP+ZM ^^nosTEAM^^
+ Call.Of.Duty.Black.Ops.II.Zombies.Patch.With.Updated.REDACTED.Client-Royalgamer06
+ nighly 06-25
+ vengeance dlc
Since i started the game offline the console says : DLC 219101 is installed: False
+ a redacted account

is that it?

-- Edit --

the update dosnt work,
in the launcer it says pdating disabled until the deploy server is fixed :-(
and it crashed. got a dmp file


Dude! All the information to playing BlackOps II through Redacted is on page one of this thread :?

viewtopic.php?f=10&t=64986

Don't download the ^^nosTEAM^^ version

Download the Royalgamer06 BlackOps II MP rip

Call.Of.Duty.Black.Ops.II.Multiplayer.Only.Incl.All.DLC.With.REDACTED.Client-Royalgamer06

Download

http://katproxy.com/call-of-duty-black- ... 70403.html

All you need is that an the latest Redacted Nightly client from their download page.

The Royalgamer06 BlackOps II MP rip has all four DLC included, but Redacted does not support DLC four as of yet.

Royalgamer06 MP does not have the latest Redacted client included, that's why you have to download the latest client from Redacted site.

Download an extract the "Nightly 06-25" client to your Royalgamer06 BlackOps II MP rip folder, click the RedactedBarebone.exe which should update your game folder, after which when you click on that RedactedBarebone.exe again after the folder update it should prompt you with a login screen.

Then you will be able to login with you login credentials which you have used to signup to the Redacted website with.


sorry i am lost , with this torrent (8gb) is possible to play the mp with other people?


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