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[Info] Ziggurat
http://cs.rin.ru/forum/viewtopic.php?f=10&t=65288
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Author:  punchao [ Friday, 31 Oct 2014, 22:13 ]
Post subject:  Re: Ziggurat

Ziggurat-POSTMORTEM
Spoiler
Image

Author:  DAFFYDAFFY [ Saturday, 01 Nov 2014, 00:08 ]
Post subject:  Re: Ziggurat

636 MB

Author:  popcorn900 [ Monday, 03 Nov 2014, 04:41 ]
Post subject:  Re: Ziggurat

Ziggurat-POSTMORTEM "Mega.co"
  1. Please don't post links to scene releases.




popcorn900 wrote:
Ziggurat-POSTMORTEM "Mega.co"
  1. Please don't post links to scene releases.

WTF I'm done.

Author:  TurkAuralVirus [ Tuesday, 04 Nov 2014, 21:39 ]
Post subject:  Re: Ziggurat

popcorn900 wrote:
Ziggurat-POSTMORTEM "Mega.co"
  1. Please don't post links to scene releases.




popcorn900 wrote:
Ziggurat-POSTMORTEM "Mega.co"
  1. Please don't post links to scene releases.

WTF I'm done.


CS Rin is a non scene forum. ie anything from Reloaded, Skidrow, Razor 1911, Revolt etc is not allowed but 3DM, ALI even BlackBox is fine.
Dems teh breaks and the rules - which you should have read btw :mrgreen:

Author:  DAFFYDAFFY [ Wednesday, 05 Nov 2014, 01:36 ]
Post subject:  Re: Ziggurat

popcorn900 pm please.
====================================
I was always a bit confused why some links are jumped on and removed and others are ok.

This clarifies things a bit ,thanks

Though....a lot of these groups all seem the same to me.

a pirated game is a pirated game ..right? ::D

p.s..i know some just copy releases(or the crack) and stick their own label on.

==========================
i think there's a zigg. trainer on game copy world.(64bit only)

Author:  fugen [ Sunday, 09 Nov 2014, 20:33 ]
Post subject:  Re: Ziggurat

Ziggurat v1.0u2 Hotfix

http://small-games.info/?go=game&c=79&i=16587

Author:  DAFFYDAFFY [ Monday, 10 Nov 2014, 03:27 ]
Post subject:  Re: Ziggurat

does this mean there is a v1.0u2 update before the v1.0u2 Hotfix ?
or even a v1.01 update ?


===========================
smallgames and their hosts , :evil:

Author:  fugen [ Monday, 10 Nov 2014, 09:47 ]
Post subject:  Re: Ziggurat

@DAFFYDAFFY

It's a full game.

Author:  huyustus [ Monday, 10 Nov 2014, 14:13 ]
Post subject:  Re: Ziggurat

Hi all, i have PROPHET release please share just the updates 1.01 + 1.02 :cool:

Author:  Christsnatcher [ Monday, 10 Nov 2014, 14:27 ]
Post subject:  Re: Ziggurat

huyustus wrote:
Hi all, i have PROPHET release please share just the updates 1.01 + 1.02 :cool:


I would appreciate this too... Thanks in advance! :wink:

Author:  Joshuan [ Monday, 10 Nov 2014, 23:46 ]
Post subject:  Re: Ziggurat

DAFFYDAFFY,

Here you can see the update history:
http://store.steampowered.com/news/?appids=308420

The Ziggurat dev team is very active and has huge plans for expanding this game.
Each week an update has been released since its inital release (23th october) and a big one is in the works (with new enemies, room types and the "endless mode").
Feedback is amazing in the forums for this great game.

Author:  DAFFYDAFFY [ Tuesday, 11 Nov 2014, 05:38 ]
Post subject:  Re: Ziggurat

Thanks for the info.

I think i'll leave this for a while ,and come back to it after a few more updates/patches .

It's s well made game and deserves to do well.

Author:  mafia47 [ Saturday, 22 Nov 2014, 18:40 ]
Post subject:  Re: Ziggurat

http://steamcommunity.com/games/ziggura ... 6178675334

Author:  elveszettprofeta [ Saturday, 22 Nov 2014, 20:56 ]
Post subject:  Re: Ziggurat

Update #3: The Big Content update (needs crack or emu though):

  1. New unlockable Endless mode, with gameplay variations to ensure fun, varied and challenging gameplay for hours (if you manage to survive).
  2. New room theme for Floor 2: The Quarry.
  3. New enemy: Rotten stem
  4. Added French and German languages
  5. Balancing changes:
  6. Shielded Skeletons: Fixed attack animations, reduced damage and attack distance.
  7. Poloko: Reduced regeneration when spawning enemies, reduced number of carrots spawned.
  8. Gunkarr: Reduced close quarters attack range
  9. King Blob: Reduced attack damage
  10. Adam: Increased number of small golems spawned, increased grenade speed
  11. Ignus: Reduced number of minions spawned, reduced flame duration
  12. Examiner Cepheus: Increased health
  13. Necromancer: Increased threat value, reduced number of spawned skeletons
  14. Slime: Reduced threat value
  15. Basilisk: Reduced threat value
  16. Carrots: Reduced threat value
  17. Shaman: Reduced shot damage
  18. Green slime: Reduced shot damage
  19. Scarab Beetle Staff: Increased damage
  20. Staff of Atlantis: Increased fire rate
  21. Sphere of Ulthar: Increased damage
  22. Porcupine Bomb: Increased mana usage
  23. Increased poison damage rate, reduced poison state duration (so you can deal more damage with poison weapons as long as you keep poisoning them)
  24. Wraith rings: Reduced vertical spread, increased homing distance
  25. Reduced duration of damage over time when you exit the damage source (In other words, lava deals less damage if you quickly jump outside it).
  26. The game should start at the configured resolution now.
  27. Fixed player perks appearing twice.
  28. Done some improvements that reduced the project size, and probably memory footprint.
  29. Rewards on treasure rooms shouldn't come out flying anymore
  30. Monsters on obelisk rooms no longer drop score goblets (so you can't farm them)
  31. Demon: Fixed some animation issues
  32. Should have fixed Stuttering some people were experiencing.
  33. Fixed water reflections being white from time to time.
  34. Fixed Scaredy cat perk effects stacking
  35. Fixed Mudblood achievement unlocking when loading a game.
  36. Fixed some achievement conditions not unlocking when playing a resumed game.
  37. Prevented some cockatrices with speed boost from jumping too high.
  38. You are shown an unlocked item for new game modes when winning the game.
  39. Should have improved a bit performance and visual quality for Low/Lowest settings.
  40. Fixed bad behavior with Magic Binding perk
  41. And plenty of other minor improvements

Author:  mafia47 [ Sunday, 23 Nov 2014, 11:55 ]
Post subject:  Re: Ziggurat

elveszettprofeta, thank you for latest version :cool:

here's a codex emu for this game

Attachments:
crack codex.rar [322.36 KiB]
Downloaded 56 times

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