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[Info] Assassin's Creed Unity
http://cs.rin.ru/forum/viewtopic.php?f=10&t=66231
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Author:  ClintEastwood [ Saturday, 14 Mar 2015, 01:44 ]
Post subject:  Re: Assassin's Creed Unity

bubuca wrote:
Guys if i download the dead kings dlc does is include the latest update?


No, patches are separate from the DLC. You probably need to patch your game up to at least v1.4 before you can install the Dead Kings DLC. The latest patch 1.5 is only a small ~60MB update on top of v1.4. None of the patches are AIO or cumulative, meaning you must install them all to get to the latest version. See page 1 about updating your game.

Author:  bubuca [ Saturday, 14 Mar 2015, 01:48 ]
Post subject:  Re: Assassin's Creed Unity

Thanks a lot

Author:  Maverick-Creed [ Saturday, 14 Mar 2015, 04:27 ]
Post subject:  Re: Assassin's Creed Unity

hi guys I need a little help here, I've been away from the ACU scene from a while but read here that 1.5.0 made some improvements so I figured eh

anyway I installed game as instructed in first post but ran into some problems:

1) Should I check or uncheck run patch.bat at the end of update 1.2 & 1.4?

2) I couldn't find 2 of the files I'm supposed to delete:
DataPC_ACU_Paris_patch_01.forge
DataPC_ACU_Versailles_patch_01.forge

3) When I tried running the game it gave me NvGsa.x64.dll missing error. I got that file manually then it gave me missing bink2w64.dll, then GFSDK_ShadowLib.win64.dll. When I got those too manually the game just crashed.

I'm running the game with 3DM crack after installing game fix + updates 1.2 1.3 & 1.4 reloaded then 1.5 which was posted here the rar was named 'jasasi'

I don't however have Dead Kings DLC installed and I don't know if it must be installed for 1.5 to work.

Edit: I was able to get it running by reinstalling but after turning off kaspersky protection.
I also let update 1.4 run the patch.bat

The game however still runs like an unpolished extra stinky piece of turd. I understand how so many have been saying it's running better now. Is there anything I don't know about? I tried lowering graphics, raising graphics, adaptive vsync, half adaptive vsync, & -disablepagefilecheck.

Author:  xtrafar [ Saturday, 14 Mar 2015, 07:10 ]
Post subject:  Re: Assassin's Creed Unity

I apologize if this is a dumb question, but the Black box version I got of Unity is 28 gigs spread out over 6 rars. Is there any problem with me extracting this series of rars and then putting them all in one .rar file, then renaming that as an iso?

Can this cause problems? I just find isos easier.

Author:  Anomaly [ Saturday, 14 Mar 2015, 22:38 ]
Post subject:  Re: Assassin's Creed Unity

How much time left for the club competitions, Machine?

Author:  punchao [ Saturday, 14 Mar 2015, 22:44 ]
Post subject:  Re: Assassin's Creed Unity

Kainzorus Prime wrote:
NSC2005 wrote:
Which is the best way guys?

RELOADED, SKIDROW or FTS?


This isn't even a question. The answer is always FTS.
:laughing: :DRINK:

Author:  Kainzorus Prime [ Sunday, 15 Mar 2015, 00:50 ]
Post subject:  Re: Assassin's Creed Unity

punchao wrote:
Kainzorus Prime wrote:
NSC2005 wrote:
Which is the best way guys?

RELOADED, SKIDROW or FTS?


This isn't even a question. The answer is always FTS.
:laughing: :DRINK:


Well, it is true. All the user-friendly updates, timely cracks and content unlockers came from FTS, while Reloaded and Skidrow have their shit-flinging competition between each other, like someone is supposed to actually give a fuck about it.

-- Edit --

Also, how much longer will the Club Competition bullshit last?

Author:  machine4578 [ Sunday, 15 Mar 2015, 01:22 ]
Post subject:  Re: Assassin's Creed Unity

@Kainzorus Prime
~11 weeks to go.

Author:  hl2gcf@mailinator.com [ Monday, 16 Mar 2015, 17:18 ]
Post subject:  Re: Assassin's Creed Unity

wondering if there now is a way to display all chests and cockades on map - still missing some and can't find them - been running around like crazy


edit - its the timesaver pack I'd need

Author:  m90 [ Monday, 16 Mar 2015, 19:06 ]
Post subject:  Re: Assassin's Creed Unity

hl2gcf@mailinator.com wrote:
wondering if there now is a way to display all chests and cockades on map - still missing some and can't find them - been running around like crazy


edit - its the timesaver pack I'd need


check these videos , they helped me a lot
https://www.youtube.com/playlist?list=P ... I9K2CdPxj_
https://www.youtube.com/playlist?list=P ... RY7w3hmwO6

Author:  hl2gcf@mailinator.com [ Tuesday, 17 Mar 2015, 12:18 ]
Post subject:  Re: Assassin's Creed Unity

m90 wrote:


thanks! that will help.

but I still do not understand why the timesaver pack is not out there - whats the difference to other AC versions? Think it always was a dlc_3 or dlc_4 folder to paste - right?

Author:  Trugu [ Tuesday, 17 Mar 2015, 16:52 ]
Post subject:  Re: Assassin's Creed Unity

Trugu wrote:
Is there any way to hexedit (or whatever) the uplay unlocker file for RELOADED version for it to be compatible with any profile name other than RLD! ?

I guess no, but... anyone?

Author:  linzhouyu [ Tuesday, 17 Mar 2015, 18:20 ]
Post subject:  Re: Assassin's Creed Unity

Trugu wrote:
Trugu wrote:
Is there any way to hexedit (or whatever) the uplay unlocker file for RELOADED version for it to be compatible with any profile name other than RLD! ?

I guess no, but... anyone?


u can use the save convert tool by 3dm to change the username.

Author:  theac3player [ Tuesday, 17 Mar 2015, 18:34 ]
Post subject:  Re: Assassin's Creed Unity

Can anyone tell me whether the file named "ACU_pc_dlc_mtp_sfx.pck" should be in two folders? One is in the "dlc_10" folder, the other one is in "sounddata/PC". Both have the same size and checksums. Are both needed?

Author:  ClintEastwood [ Tuesday, 17 Mar 2015, 20:05 ]
Post subject:  Re: Assassin's Creed Unity

xtrafar wrote:
I apologize if this is a dumb question, but the Black box version I got of Unity is 28 gigs spread out over 6 rars. Is there any problem with me extracting this series of rars and then putting them all in one .rar file, then renaming that as an iso?

Can this cause problems? I just find isos easier.


You can't mount or burn a .rar file regardless of whether you rename it to an .iso or anything else, so there'd be no point. RAR and ISO are completely different formats and as you probably know, the whole point of an .iso file is so that you can either burn it to disk or mount it to a virtual drive. I'm guessing that inside those six .rar files, you have some kind of setup file along with some game data files (probably .bin files). It would make more sense, if you like, to extract those setup + data files (from your 6 .rars) and then make an .iso file out of them. There's lots of software with which you can make ISOs. I use UltraISO. MagicISO is another one. You'd then have a disk image that you could mount and run the setup from.

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