As i have seen you doing some great work with Mount and Blade Multiplayer i thought i should open a topic for this too: Starcraft 2 has just been released and as it has no Lan support, do you think there is a way to make some kind of emulator for that? I'd like to play with my friends on LAN and i guess i'am not alone.
What's your opinion about this? Do you have any ideas?
We evolved from smart users with dumb terminals to dumb users with smart terminals.
^ This man speaks the truth.
Random user don't let it be you wrote:
Sorry for my bad English
Nearly all of us don't have English as a native language,so we can't bother you for that! If you really doubt your English,go here and ask in your OWN language!
As i have seen you doing some great work with Mount and Blade Multiplayer i thought i should open a topic for this too: Starcraft 2 has just been released and as it has no Lan support, do you think there is a way to make some kind of emulator for that? I'd like to play with my friends on LAN and i guess i'am not alone.
What's your opinion about this? Do you have any ideas?
Thx in advance.
I would like that too dude, I really would like to have LAN capability so me and my friends can play SC2 on our network where there's barely any Internet access. And while i don't know all of the technical details, i think there's a good chance a LAN emulator or some hack might be possible (something similar to JC2MP maybe), and if someone would bother to create an emulator or find that hack, lots of people will appreciate it. Heck maybe even if Blizzard themselves will decide to implement LAN (which imo needed to be there in first place) that would be awesome too, since no third party group would need to be bothered.
RIN won't be doing any of that hacking or workaround, since SC2 is non of it's business beyond the off-topic discussions between members that like the game; After all, RIN is not a warez forum, it's a steam cracking dedicated community (referring to the English forums only). But who knows, maybe ether Blizzard or some third party group might have a plan to do something of that sort in the near future.
p.s I've heard rumors that Blizzard was going to release a special patch for tournament holders that will qualify with "Tournament regulations" or something, so maybe they're working on it already.
Joined: Sunday, 02 Aug 2009, 20:57 Posts: 2091 Location: Bulgaria
Blizzard aren't stupid nor blind.They know too well that whatever protection they can make for LAN,it's going to be cracked,bypassed or fooled,without them even knowing.This will reduce their profit and today money is everything.They've seen that other developers have decided to drop LAN support from their games(like IW,EA DICE and others) and realized that it's good for business. As for the tournament patch,I think it will just add a password to join a game or something like that.
We evolved from smart users with dumb terminals to dumb users with smart terminals.
^ This man speaks the truth.
Random user don't let it be you wrote:
Sorry for my bad English
Nearly all of us don't have English as a native language,so we can't bother you for that! If you really doubt your English,go here and ask in your OWN language!
Well.. that's sad, capitalism is a real bitch nowadays i guess..
But still, why would that drop their sales with games like SC2, i mean the game sold twice as much as MW2 did in two weeks, only in the first two days! gamers like the freaking game, it's awesome, of course the would buy it if they could! Why would LAN would be SUCH a big issue for the developers income? Heck i think LAN might even contribute to that income.
Well.. that's sad, capitalism is a real bitch nowadays i guess..
That's the truth. But still...
I don't feel sorry for Blizzard-they nearly get drown in their own money(wow just to mention the greatest example). But it's really noobish that they don't build a lan possibility into the game. As Source_engine said it will most likely be hacked very soon. So i don't really get this kind of politics of the company taking into consideration that thousands of players signed a petition for lan and sent it to Blizz.
Joined: Sunday, 02 Aug 2009, 20:57 Posts: 2091 Location: Bulgaria
Knowing that Blizzard is working along with Activision(which CEO is greedy and Jewish) they'll just ignore the petition or any other actions of that kind. But I'm curious how battle.net on StarCraft II works.Dedicated servers?Lobbies?Matchmaking?(really popular with games nowadays,no matter how shitty it is)
We evolved from smart users with dumb terminals to dumb users with smart terminals.
^ This man speaks the truth.
Random user don't let it be you wrote:
Sorry for my bad English
Nearly all of us don't have English as a native language,so we can't bother you for that! If you really doubt your English,go here and ask in your OWN language!
What capitalism? What income? You don't need LAN unless you are doing LAN parties or hosting tournaments or something like that. I never used LAN on CoD 4 or Warcraft III and I wasn't devastated when I heard that it won't be available. LAN is useless.
Also, almost 30 people are working only on StarCraft universe and they are doing it since 2003. This is not an EA game.
---
For those who wonder how the system works: Ladder games use anonymous matchmaking. (No lobbies or anything.) You can join 2-4v matches with a party if you like, but you can't choose your opponents and don't know who they are until the game starts loading. You also can't select the map you want to play. They are picked randomly from the official melee ladder maps. You can down-rate 3 maps you don't like and you will play on those less often.
Custom games (non-ladder, unrated games) are played trough user-created public and private lobbies. User-made custom maps are published and served trough Blizzard servers so you can download them in-game. Users host custom games.
_________________ I'm convinced that the only thing that kept me going was that I loved what I did.
You don't need LAN unless you are doing LAN parties or hosting tournaments or something like that.
And that also happened to be why i, and others with similar intentions, need LAN. Trust me dude, you might not know what for exactly, but LAN is very useful and i found myself in need of it for many times in the past, with the original SC, with WC3, CSS and many other games too. I don't find any reasons other then capitalism at the moment for not having LAN available in first place.
Then why are you telling me that I might not know what do you need LAN for if you need LAN for the reasons I stated? If you need LAN for the reasons I stated, then doesn't it meant that I know what you need LAN for?
I don't think this issue has anything about money. Developers didn't support Mac OS because only a low percentage of people were using Mac OS. Now developers are ditching support for LAN because only a low percentage of people need LAN. You don't have to use LAN even on a LAN party. You can do everything trough Battle.net.
_________________ I'm convinced that the only thing that kept me going was that I loved what I did.
Oh snap, i mixed up the words.. meant to say "You might not understand", my bad.
Anyway, in my situation the usual place that me and my friends start LAN games at has a shitty connection that might not ether be available, or allow several high-traffic connections simultaneously. We would try to fix that, but the Internet connection itself is not managed by us; the management however, seems to have our issues under low priority. But the thing is, Internet connection can be lost for various reasons, anywhere and in anytime. Having LAN capability can be used as a backup for such situations.
I'm not sure about tournaments though, i think LAN support may be necessary because of the same reasons i mentioned and maybe even because of others too.
Joined: Tuesday, 15 Nov 2005, 19:09 Posts: 9594 Location: here
Most of the time, private LAN parties don't have internet because of the location at which they are hosted. For lots of people with lots of PCs, you need space. So you rent a public room or get a garage. There's no internet there. Hell, even Steam has an offline mode, and "offline" is a big part of what we're trying to do here, actually. I don't understand how you do not need LAN. It makes thing so much easier if you don't have to give people internet to make a tournament on a big LAN party also: You don't have to use/find a location that happens to have a 100mbit line, you don't have to set up a very restricted internet so nobody can download or otherwise abuse it.. and all because Blizzard does not feel like including somethingwhere I think not including it should not even be up for discussion? People are going to emulate servers and create LAN modes, because they need that. That should be clear to everyone, so what Blizzard is doing is useless from the start.
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