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Posted: Tuesday, 29 Jan 2008, 22:45   
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http://rapidshare.com/files/87627327/re ... er_fix.rar

The new source 2007 engine's serverbrowser fix.

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Posted: Tuesday, 29 Jan 2008, 23:53   
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Joined: Monday, 21 Feb 2005, 23:15
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Works perfectly...

Will you create a general patch for it?


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Post Post subject:    
Posted: Thursday, 31 Jan 2008, 11:42   
I live here Три раза сломал клаву :)
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http://rapidshare.com/files/87777181/re ... 300108.rar

Here's the proper repack.

NOTE: Don't try adding to favorites or reporting a bug, it'll crash the game!

Also, use VUP to fix your engine.dll so you can play.

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Post Post subject:    
Posted: Thursday, 31 Jan 2008, 21:56   
Beginner Без звания
Joined: Saturday, 22 Dec 2007, 10:10
Posts: 12
shmelle wrote:
DeepT.,

use the cracked swds.dll along with the emu


which cracked swds.dll sould i use? :?
i use RAVOLUTiON 3647 crack.
but when my server run after few rounds
many people will get steam_id_pending
and some non player will get legal steamid from legal play last round... and the legal play will get steam_id_pending...
what should i do?! :oops:


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Post Post subject:    
Posted: Thursday, 31 Jan 2008, 22:03   
I live here Три раза сломал клаву :)
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DeepT. wrote:
shmelle wrote:
DeepT.,

use the cracked swds.dll along with the emu


which cracked swds.dll sould i use? :?
i use RAVOLUTiON 3647 crack.
but when my server run after few rounds
many people will get steam_id_pending
and some non player will get legal steamid from legal play last round... and the legal play will get steam_id_pending...
what should i do?! :oops:


there's a bug in the emulator, I'm working on it

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Post Post subject:    
Posted: Thursday, 31 Jan 2008, 22:27   
Super flooder Почетный графоман
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Joined: Monday, 14 Aug 2006, 15:54
Posts: 623
Location: in Server Storage in Germany <3
@shmelle: When would the emulator from you support GCFs ?

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Post Post subject:    
Posted: Friday, 01 Feb 2008, 01:35   
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<|DoDo|> wrote:
@shmelle: When would the emulator from you support GCFs ?


dunno really.... soon i guess :]

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Post Post subject:    
Posted: Wednesday, 06 Feb 2008, 09:58   
Advanced forumer Завсегдатай
Joined: Sunday, 19 Mar 2006, 05:01
Posts: 105
shmelle wrote:
http://rapidshare.com/files/87627327/rev-src2007_serverbrowser_fix.rar

The new source 2007 engine's serverbrowser fix.


Working perfect ;)

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Post Post subject:    
Posted: Wednesday, 06 Feb 2008, 14:36   
I live here Три раза сломал клаву :)
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Please test the new emulator for me.

* Does it assign Steam IDs ?
* Does it assign Steam IDs to legit client ?
* Does it assign Steam IDs to all connected legit clients ?
* Does it work with Source SDK ?

p.s. Please bear in mind to check rev.ini and set it up correctly.


Attachments:
rev-emu_060208.rar [18.37 KiB]
Downloaded 126 times

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Post Post subject:    
Posted: Wednesday, 06 Feb 2008, 16:23   
User Редкий гость
Joined: Saturday, 02 Sep 2006, 14:46
Posts: 43
Change SteamDll to point to your official Steam client DLL - I do not get it. If I do not have steam at all?

Or this emu is not for extracted games?


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Post Post subject:    
Posted: Wednesday, 06 Feb 2008, 16:47   
I live here Три раза сломал клаву :)
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shmelle wrote:
Please test the new emulator for me.

* Does it assign Steam IDs ?
* Does it assign Steam IDs to legit client ?
* Does it assign Steam IDs to all connected legit clients ?
* Does it work with Source SDK ?

p.s. Please bear in mind to check rev.ini and set it up correctly.


thanks, i am happy to see you are working on your emulator..so i have one question about this:

# Change SteamDll to point to your official Steam client DLL.
# This setting is required for Steam UserID Validation functions
# to support legit Steam IDs. Otherwise, all clients would get
# IDs generated from their IP addresses.
#
SteamDll=C:\Program Files\Steam\Steam.dll


official Steam client DLL is what? uncracked ? so i must have two steam.dll ? steam.dll (emulator) and steam.dll (official)
can be SteamDll only :
SteamDll=\official\steam.dll ?
becouse i dont know full path (gamehosting)


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Post Post subject:    
Posted: Wednesday, 06 Feb 2008, 20:08   
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Joined: Wednesday, 26 Dec 2007, 00:42
Posts: 7319
warezz
Rev emu is no *real* emu as SteamEmu is, it's a wrapper.
AFAIK it's only replacing some functions of Steam.dll and using the rest of the original ones.
However I think you could also rename the original steam.dll to whatever (wasn't it before TDi.dll?) and so you can keep them in one folder.


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Post Post subject:    
Posted: Wednesday, 06 Feb 2008, 23:09   
I live here Три раза сломал клаву :)
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Actually, that is optional, rev emu can work on it's own.
SteamDll value is only used to forward UserID related functions to the original steam.dll. You don't even need rev.ini file to launch and play games.

GameServers should find a real purpose of "SteamDll" value because such setting should allow legit steam users to have their normal steam ID when playing on those GameServers.

If you don't use "SteamDll", legit steam users will get Steam IDs based on their IP addresses.

warezz, you can also rename the original Steam.dll from Steam installation (uncracked) to whatever you want, warezz.dll if you like, copy it to the game folder, and specify that path in rev.emu

I just wanna know if more than one legit steam user can be authenticated properly because it was a problem with the previous emu.

bzz0, you can delete rev.emu if you just wanna play.

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Post Post subject:    
Posted: Thursday, 07 Feb 2008, 01:03   
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shmelle
When does the version with GCF support you announced already will be released? (waiting for it as SteamEmu's causing some trouble)


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Post Post subject:    
Posted: Thursday, 07 Feb 2008, 01:19   
I live here Три раза сломал клаву :)
Joined: Monday, 23 Aug 2004, 22:11
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ChrisTX wrote:
shmelle
When does the version with GCF support you announced already will be released? (waiting for it as SteamEmu's causing some trouble)


client<->server communication is our priority for now. GameServers are the most important.

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