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shmelle
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Saturday, 11 Apr 2009, 19:40 |
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| Super flooder Почетный графоман |
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Joined: Thursday, 26 Mar 2009, 19:15 Posts: 718
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waza123 no.
Tarantulo If the server was revEmu powered, noone could possibly be able to switch weapons.
jamhooh you can't.
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waza123
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Sunday, 12 Apr 2009, 00:48 |
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| User Редкий гость |
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Joined: Monday, 15 Dec 2008, 16:42 Posts: 38
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Which patch i have to use to support protocols 47/48 hybrid in Half-Life 1 engine, mod Counter-Strike 1.6 ?
_________________ Linux Slackware 12 (32bit)
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Mercile55
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Monday, 13 Apr 2009, 22:17 |
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Joined: Wednesday, 07 Feb 2007, 17:45 Posts: 17
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Korrupzion
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Thursday, 16 Apr 2009, 03:34 |
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Joined: Sunday, 17 Aug 2008, 06:48 Posts: 21
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iKxGaMeX
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Monday, 20 Apr 2009, 01:26 |
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Joined: Sunday, 19 Apr 2009, 21:11 Posts: 15
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I'm having trouble using the external module. Here's an excerpt from my server log file: - [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
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- *** [R] REVOLUTiON Emulator v2.2
- *** [R] Accepting old revEmu clients.
- *** [R] Accepting cracked Steam clients.
- *** [R] Accepting legitimate Steam clients.
- *** [R] Accepting unknown clients.
- *** [R] Using interface SteamClient007
- *** [R] Unable to load the external module - steamclient_valve.so
- : cannot open shared object file: No such file or directory
- *** [R] SetLocalIPBinding
- *** [R] CreateLocalUser
- *** [R] GetISteamUtils
- *** [R] GetISteamApps
- *** [R] GetISteamUtils
- *** [R] GetISteamMasterServerUpdater
- *** [R] GetISteamNetworking
- #01:Server logging enabled.
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- #01:logaddress_add: 71.60.85.60:27500
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- #01:Unknown command "sv_voicequality"
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- #01:Unknown command "sv_voicecodec"
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- #01:exec: couldn't exec banned_user.cfg
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- #01:exec: couldn't exec banned_ip.cfg
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- #01:"sv_downloadurl" = ""
- #01: replicated
- #01: - Location from which clients can download missing files
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- #01:Unknown command "sv_maxupdaterate"
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- #01:Unknown command "sv_maxunlag"
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- #01:Adding master at 68.142.72.250:27011
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- #01:Adding master at 72.165.61.189:27011
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- #01:Adding master server 68.142.72.250:27011
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- #01:Adding master server 69.28.140.247:27011
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- *** [R] Received callback: 101
- #01:Connection to Steam servers successful.
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- *** [R] Received callback: 115
- #01: VAC secure mode disabled.
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In my l4d Directory, I have : rev.cfg steamclient_linux.so (391 kb) In my bin Directory, I have: steamclient_valve.so (29.92 mb)- {which is my renamed steamclient_linux.so} my rev.cfg is: - # Enable server logging to log all connections to your server.
- # This option will also save UserID tickets.
- # NOTE: UserID tickets of legitimate users will not be saved
- # if ExternalModule setting is used!
- # If this is not configured, logging will be disabled.
- #
- #Logging
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- # Use the ExternalModule setting to enable STEAM features
- # such as VAC, Valve Master Server communication, etc.
- # If this is not configured, the server will not be VAC secured,
- # and will not be listed on Valve master server.
- # Also, if this is not configured, the server will be invisible
- # for some server browsers like HLSW.
- # To use this setting correctly, you need to specify the path
- # to the original Valve's steamclient library
- #
- ExternalModule=steamclient_valve.so
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- # Enable the VUP mode to enable only basic revEmu features
- # to prevent "No Steam logon" and such error messages.
- # Use this setting only if you use VUP/eSTEAMATiON by vityan666.
- # VUP mode is disabled by default.
- # NOTE: ExternalModule is required for this setting to work!
- #
- #VUP
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- # Use DisableUnlockedItems to disable unlocked items for Team Fortress 2.
- # If these are disabled, users will not be able to use the new weapons.
- # If this is not configured, all new weapons will be unlocked.
- #
- #DisableUnlockedItems
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- ######### GameServer policy rules #########
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- # "OldEmu" clients are clients who use revEmu v9.63 ~ v9.73.
- # Really old clients (v9.62 and below) are rejected anyway.
- # If these are not configured, the server will reject all,
- # except the latest revEmu clients
- #
- AcceptOldEmu
- AcceptCracked
- AcceptLegit
- AcceptUnknown
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Any ideas as to why I can't locate the external module? Am I doing anything wrong?
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ToDieFor
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Wednesday, 22 Apr 2009, 13:13 |
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Joined: Sunday, 11 Jan 2009, 14:05 Posts: 29
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hi, last l4d update seems to break it segfault in status command, but seems running before this command, cant test client though. -
- Auto detecting CPU
- Using SSE2 Optimised binary.
- Server will auto-restart if there is a crash.
- #
- #Console initialized.
- #Game.dll loaded for "L4D - Co-op - Normal"
- Server is hibernating
- ConVarRef test_progression_loop doesn't point to an existing ConVar
- Game supporting (2) split screen players
- maxplayers set to 18
- Unknown command "r_decal_cullsize"
- Unknown command "mat_bloom_scalefactor_scalar"
- Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
- ---- Host_NewGame ----
- Host_NewGame on map l4d_sv_lighthouse
- ConVarRef room_type doesn't point to an existing ConVar
- Executing dedicated server config file
- Commentary: Could not find commentary data file 'maps/l4d_sv_lighthouse_commentary.txt'.
- GetGoalArea: Cannot find SPAWN_RESCUE_CLOSET area in FINALE, thus cannot guarantee reachability of goal area. Using centroid of finale region...
- [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
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- *** [R] REVOLUTiON Emulator v2.2
- *** [R] Using external module steamclient_linux.so.orig
- *** [R] Accepting old revEmu clients.
- *** [R] Accepting cracked Steam clients.
- *** [R] Accepting legitimate Steam clients.
- *** [R] Accepting unknown clients.
- *** [R] Using interface SteamClient008
- *** [R] SetLocalIPBinding
- *** [R] GetISteamGameServer (SteamGameServer009)
- GetISteamGameServer error: SteamGameServer009 not defined! Please update the emulator.
- ************************************************
- * Unable to load Steam support library. *
- * This server will operate in LAN mode only. *
- ************************************************
- Server logging enabled.
- Server logging data to file logs/L127_000_000_001_27015_200904221152_000.log
- L 04/22/2009 - 11:52:53: Log file started (file "logs/L127_000_000_001_27015_200904221152_000.log") (game "/home/l4d/hlds/l4d/left4dead") (version "3818")
- Unknown command "motd"
- exec: couldn't exec banned_user.cfg
- exec: couldn't exec banned_ip.cfg
- Adding master server 68.142.72.250:27011
- Adding master server 69.28.140.246:27011
- Sending heartbeat to master server...
- stats
- CPU In Out Uptime Users FPS Players
- 2.00 0.00 0.00 0 0 29.09 0
- status
- hostname: L4D digitaleden [ES] [COOP-Normal]
- version : 1.0.1.2 3818 insecure (unknown)
- Segmentation fault
-
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robochief
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Wednesday, 22 Apr 2009, 19:33 |
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Joined: Tuesday, 21 Nov 2006, 03:37 Posts: 45
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Could anyone make RevEmu work with latest Left 4 Dead version? (DLC/Survival Pack)
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ILexus
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Wednesday, 22 Apr 2009, 20:00 |
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Joined: Saturday, 03 Jan 2009, 13:44 Posts: 3
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When we can expect a new version RevEmu for Linux, with supporting of last update for Left 4 Dead?
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robochief
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Thursday, 23 Apr 2009, 18:14 |
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Joined: Tuesday, 21 Nov 2006, 03:37 Posts: 45
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Hi, any news/update on this? I've only seen Win. servers running latest L4D servers, no linux yet. And all of our servers are running on linux, hehe. 
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shmelle
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Thursday, 23 Apr 2009, 18:21 |
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| Super flooder Почетный графоман |
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Joined: Thursday, 26 Mar 2009, 19:15 Posts: 718
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Please be patient. The update is coming soon.
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MadeItMad
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Thursday, 23 Apr 2009, 18:57 |
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| Advanced forumer Завсегдатай |
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Joined: Wednesday, 13 Dec 2006, 23:13 Posts: 209 Location: 2.6.24.4-rt4 #1 SMP PREEMPT RT
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shmelle wrote: Please be patient. The update is coming soon. 
_________________ -> The::Devs <-
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patalete
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Thursday, 23 Apr 2009, 21:21 |
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| Advanced forumer Завсегдатай |
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Joined: Tuesday, 06 May 2008, 16:49 Posts: 54
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kwski43
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Friday, 24 Apr 2009, 18:32 |
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Joined: Saturday, 21 Mar 2009, 09:24 Posts: 13
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when it will be ? i see there are 1.0.1.3 cracked servers up
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cXhristian
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Friday, 24 Apr 2009, 19:09 |
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| Super flooder Почетный графоман |
Joined: Sunday, 02 Nov 2008, 15:22 Posts: 1237 Location: Norway
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Just wait, okay? I guess not..
_________________ - Counter-Strike Protocol 47 must die.- Password protected archive? - > cs.rin.ru- Stop writing "Sorry for my bad english, Im from "insert random country here". Noone cares. Almost noone here speaks native english. - If you cant read this properly due to other forum style: Sucks to be you.
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mag00n
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Post subject: Re: The REVOLUTiON Emulator (Linux v2.2) Posted: Friday, 24 Apr 2009, 19:14 |
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Joined: Monday, 23 Mar 2009, 13:39 Posts: 3
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the cracked server that are up are windows machines
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