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[Release] LumaEmu 1.6.9
http://cs.rin.ru/forum/viewtopic.php?f=29&t=55261
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Author:  Alex_5 [ Tuesday, 25 Nov 2014, 00:18 ]
Post subject:  Re: LumaEmu 1.5.9

When you log on to the server DayZ Standalone v.50 on the server side Posuda such logs (attached to the message). On the player's side log files do not generate uid (read during operation of the game) and removed themselves, after closing the game. From the player the game freezes on stage: Waiting for server and crashes. How can that be?

Attachments:
logs_luma_159.rar [5.47 KiB]
Downloaded 12 times

Author:  JohnSmithc17841 [ Tuesday, 25 Nov 2014, 21:33 ]
Post subject:  Re: LumaEmu 1.5.9

I'm having some problems getting a dedicated server for Garry's Mod (14.07.11) working. A few days ago, i downloaded the dedicated server files using SteamCMD. I attempted to install LumaEmu for the dedicated server but I may not have done it right (Part of it was unclear). It says you place 'LumaEmu.ini' in the folder of 'SRCDS.exe' and 'steamclient.dll' in /bin/... Problem with that is there's already a steamclient.dll in the bin folder.. so do I replace it? do I rename the old one? I wasn't sure. I ended up just placing steamclient.dll in the same folder as the 'SRCDS.exe' and setting the editing the steamclient path in 'LumaEmu.dll' to point to the real one (Not sure if I was supposed to do ths, again the instructions were unclear).. I started it and it seems to start loading but stops and does nothing, my log file is:

  1.  
  2. 2014-11-25 10:1:25:968 Steamclient.dll Loaded
  3. 2014-11-25 10:1:25:969 ISteamClient012::SetLocalIPBinding
  4. 2014-11-25 10:1:25:970 Steam_SetLocalIPBinding
  5. 2014-11-25 10:1:25:970 ISteamClient012::CreateLocalUser
  6. 2014-11-25 10:1:25:971 Steam_CreateLocalUser
  7. 2014-11-25 10:1:25:971 ISteamClient012::GetISteamGameServer --> SteamGameServer011
  8. 2014-11-25 10:1:25:971 ISteamClient012::GetISteamUtils --> SteamUtils005
  9. 2014-11-25 10:1:25:971 ISteamClient012::GetISteamApps --> STEAMAPPS_INTERFACE_VERSION005
  10. 2014-11-25 10:1:25:972 ISteamClient012::GetISteamHTTP --> STEAMHTTP_INTERFACE_VERSION002
  11. 2014-11-25 10:1:25:972 ISteamUtils005::GetAppID
  12. 2014-11-25 10:1:25:973 ISteamGameServer011::InitGameServer
  13. 2014-11-25 10:1:25:987 ISteamClient012::GetISteamGameServer --> SteamGameServer011
  14. 2014-11-25 10:1:25:987 ISteamClient012::GetISteamUtils --> SteamUtils005
  15. 2014-11-25 10:1:25:987 ISteamClient012::GetISteamNetworking --> SteamNetworking005
  16. 2014-11-25 10:1:25:988 ISteamClient012::GetISteamGameServerStats --> SteamGameServerStats001
  17. 2014-11-25 10:1:25:988 ISteamClient012::GetISteamHTTP --> STEAMHTTP_INTERFACE_VERSION002
  18. 2014-11-25 10:1:25:988 ISteamGameServer011::SetDedicatedServer
  19. 2014-11-25 10:1:25:989 ISteamGameServer::LogOnAnonymous
  20. 2014-11-25 10:1:25:990 ISteamClient012::GetISteamGameServer --> SteamGameServer011
  21. 2014-11-25 10:1:25:990 ISteamClient012::GetISteamUtils --> SteamUtils005
  22. 2014-11-25 10:1:25:990 ISteamClient012::GetISteamNetworking --> SteamNetworking005
  23. 2014-11-25 10:1:25:991 ISteamClient012::GetISteamGameServerStats --> SteamGameServerStats001
  24. 2014-11-25 10:1:25:991 ISteamClient012::GetISteamHTTP --> STEAMHTTP_INTERFACE_VERSION002
  25. 2014-11-25 10:1:26:18 Steam_BGetCallback --> 1 --> 1 --> 1 --> 101
  26. 2014-11-25 10:1:26:19 ISteamGameServer::GetPublicIP
  27. 2014-11-25 10:1:26:19 ISteamGameServer::Secure
  28. 2014-11-25 10:1:47:993 Steam_FreeLastCallback --> Removing Callback: 101 --> Pipe --> 1
  29. 2014-11-25 10:1:47:995 Steam_BGetCallback --> 1 --> 1 --> 1 --> 115
  30. 2014-11-25 10:1:47:997 Steam_FreeLastCallback --> Removing Callback: 115 --> Pipe --> 1
  31. 2014-11-25 10:1:48:248 ISteamClient012::GetISteamHTTP --> STEAMHTTP_INTERFACE_VERSION002
  32. 2014-11-25 10:1:50:102 ISteamClient012::ReleaseUser
  33. 2014-11-25 10:1:50:103 Steam_ReleaseUser
  34. 2014-11-25 10:1:50:103 ISteamClient012::ReleaseSteamPipe
  35. 2014-11-25 10:1:50:103 Steam_BReleaseSteamPipe
  36. 2014-11-25 10:1:50:103 ISteamClient012::BShutdownIfAllPipesClosed
  37. 2014-11-25 10:1:50:104 Steamclient.dll Shutdown


Can someone please tell me what I'm doing wrong? Is it just not working for the latest version of the dedicated server? Help please. :3

EDIT:

BTW, I'm not just running SRCDS.exe, I'm using a batch file to start it:

  1. start srcds.exe -console -game garrysmod -port 27015 +map gm_construct +maxplayers 20 -insecure +sv_lan 1


I tried starting with/without insecure and sv_lan, nothing changes.

Author:  Steam006 [ Monday, 01 Dec 2014, 20:57 ]
Post subject:  Re: LumaEmu 1.6.0

Version 1.6.0
Added new Steam functions required for upcoming games
Fixed crashes in several games
Fixed Steam.dll bug
Added support for x64 LumaCEG plugin

Author:  qwertyuime [ Tuesday, 02 Dec 2014, 03:21 ]
Post subject:  Re: LumaEmu 1.6.0

wow thank you very much steam006

Author:  Ortakey [ Tuesday, 02 Dec 2014, 16:18 ]
Post subject:  Re: LumaEmu 1.6.0

I need unlocker game achievements function may be added next version

I need config files for L4D 1-2, i have -insecure error.

Downloaded Serious Sam 3:BFE with LumaCeg

I have error for Serious Sam 3:BFE

Image

my lumaemu,lumaceg plugin & steam_appid.txt is correct.

Author:  Christsnatcher [ Tuesday, 02 Dec 2014, 21:42 ]
Post subject:  Re: LumaEmu 1.6.0

Many thanks Steam006 for the new LumaEmu version! ::)

@Ortakey
Just wanted to mention that Serious Sam 3 BFE won't work properly using LumaCEG + LumaEmu the "standard" way, since the game uses a lot of custom checks on its binaries (and e.g. even on the game folder path) in addition to its CEG and API protections... But Steam006 released a fully working crack a few weeks ago, look here: viewtopic.php?p=939434#p939434

Author:  Ortakey [ Tuesday, 02 Dec 2014, 22:18 ]
Post subject:  Re: LumaEmu 1.6.0

Christsnatcher wrote:
Many thanks Steam006 for the new LumaEmu version! ::)

@Ortakey
Just wanted to mention that Serious Sam 3 BFE won't work properly using LumaCEG + LumaEmu the "standard" way, since the game uses a lot of custom checks on its binaries (and e.g. even on the game folder path) in addition to its CEG and API protections... But Steam006 released a fully working crack a few weeks ago, look here: viewtopic.php?p=939434#p939434


ok link is broken

Author:  arizona [ Wednesday, 03 Dec 2014, 20:10 ]
Post subject:  Re: LumaEmu 1.6.0

Sorry to ask but is there any way to get Sniper 3 dedicated server working with LumaEmu. The game is working perfectly, just, I cant join my dedicated server via local lan without Steam. I can host and join with SSE, but I cant join the dedicated server with SSE. Thanks in advance for any guidance.

Author:  qwertyuime [ Thursday, 04 Dec 2014, 13:38 ]
Post subject:  Re: LumaEmu 1.6.0

arizona wrote:
Sorry to ask but is there any way to get Sniper 3 dedicated server working with LumaEmu. The game is working perfectly, just, I cant join my dedicated server via local lan without Steam. I can host and join with SSE, but I cant join the dedicated server with SSE. Thanks in advance for any guidance.





i do not understand ..

do you mean you can host from client and other computer can joined but hosting from the dedicated server and by joining the client did not working.

Author:  arizona [ Thursday, 04 Dec 2014, 16:08 ]
Post subject:  Re: LumaEmu 1.6.0

Yes, if I host a multiplayer game with SSE (without Steam), it works 100%. But I cant to seem to see my server in the server browser when trying to host via the dedicated server without Steam. Has anyone maybe got the dedicated server working without Steam? Thanks.

Author:  Steam006 [ Thursday, 04 Dec 2014, 20:55 ]
Post subject:  Re: LumaEmu 1.6.1

Version 1.6.1
Fixed bugs that can happen when the LumaCEG plugin is used
Fixed several game crashing bugs
Fixed minor bugs

Author:  qwertyuime [ Friday, 05 Dec 2014, 06:53 ]
Post subject:  Re: LumaEmu 1.6.0

arizona wrote:
Yes, if I host a multiplayer game with SSE (without Steam), it works 100%. But I cant to seem to see my server in the server browser when trying to host via the dedicated server without Steam. Has anyone maybe got the dedicated server working without Steam? Thanks.


maybe no one, i suggest try to do with your self then if it is working share it here and so everybody here will be happy. ;;)

Author:  RIPAciD [ Friday, 05 Dec 2014, 11:16 ]
Post subject:  Re: LumaEmu 1.6.1

In Don't Starve Together the player name is always LumaEmu, this can be fixed by duplicating LumaEmu.ini and paste it in data folder, so I have two ini files, one in the bin folder, where the exe is, and the other in data folder. Btw, the logs are created in both folders.

Sometimes, the game will freeze after pressing Play in main menu and I have to force close it.

The logs won't help much...

Attachments:
DST_LumaEmu106_RIPAciD_Logs.rar [976 Bytes]
Downloaded 8 times

Author:  arizona [ Friday, 05 Dec 2014, 11:47 ]
Post subject:  Re: LumaEmu 1.6.0

qwertyuime wrote:
arizona wrote:
Yes, if I host a multiplayer game with SSE (without Steam), it works 100%. But I cant to seem to see my server in the server browser when trying to host via the dedicated server without Steam. Has anyone maybe got the dedicated server working without Steam? Thanks.


maybe no one, i suggest try to do with your self then if it is working share it here and so everybody here will be happy. ;;)


I have tried and am still trying, though I'm not sure what to use. I hope to get it right myself but would appreciate a nudge in the right direction from anyone, thanks.

Author:  qwertyuime [ Friday, 05 Dec 2014, 16:27 ]
Post subject:  Re: LumaEmu 1.6.0

arizona wrote:
qwertyuime wrote:
arizona wrote:
Yes, if I host a multiplayer game with SSE (without Steam), it works 100%. But I cant to seem to see my server in the server browser when trying to host via the dedicated server without Steam. Has anyone maybe got the dedicated server working without Steam? Thanks.


maybe no one, i suggest try to do with your self then if it is working share it here and so everybody here will be happy. ;;)


I have tried and am still trying, though I'm not sure what to use. I hope to get it right myself but would appreciate a nudge in the right direction from anyone, thanks.


ok i have this game and i will try to test it too.

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