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| [Release] LumaCEG http://cs.rin.ru/forum/viewtopic.php?f=29&t=64354 |
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| Author: | bongsmoke1989 [ Monday, 28 Apr 2014, 11:05 ] |
| Post subject: | Re: LumaCEG |
Steam006 wrote: LumaCEG (the Steam part) sometimes fails with games that has multiple CEG files. I'm working on a fix. could only removing one CEG protected file at a time before verification be a workaround for now? or is it not related to it trying to process more than one file at the same time? |
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| Author: | vinhtq115 [ Wednesday, 30 Apr 2014, 19:30 ] |
| Post subject: | Re: LumaCEG |
Am i ok with this?
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| Author: | [x3r0] [ Thursday, 01 May 2014, 05:48 ] | ||
| Post subject: | Re: LumaCEG | ||
I have problem with Left 4 Dead 2 2.1.3.6. The client.dll is successfully created with LumaCEG (last EResult was 1, sorry forgot to take a screenshot of it). I've included LumaEmu_CEG.dll Init() to my custom source launcher, from its log, the dll should be properly loaded. Game was successfully started into main menu, then I tried to play Single Player, it crashed near the end of map loading screen. I've tried Christsnatcher suggestion to load without LumaEmu_CEG.dll, it's successfully passed the map loading screen into the main game, but it quits immediately after 1-2 minutes (just like when using generated CEG-ed client.dll on other machines). EDIT: included the LumaEmu_CEG log in attachment.
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| Author: | Steam006 [ Saturday, 10 May 2014, 16:24 ] |
| Post subject: | Re: LumaCEG |
Updates LumaCEG 1.0.2: Removed the VS 2013 dependencies requirement LumaEmu plugin: Removed the VS 2013 dependencies requirement Fixed performance issue |
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| Author: | machine4578 [ Saturday, 10 May 2014, 17:24 ] |
| Post subject: | Re: LumaCEG |
thanks alot Steam006 for updating your amazing tool! |
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| Author: | ZULU7422 [ Sunday, 11 May 2014, 01:29 ] |
| Post subject: | Re: LumaCEG |
I appreciate updating your tool. Thank you so much! |
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| Author: | Ortakey [ Monday, 12 May 2014, 11:15 ] |
| Post subject: | Re: LumaCEG |
i am opening LumaCEG.exe on the Windows XP+Sp3 can't opened steam.exe |
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| Author: | ShadowDuke [ Monday, 12 May 2014, 18:30 ] |
| Post subject: | Re: LumaCEG |
LumaCEG.exe auto. opens Steam.exe!!! And i bet your didnt run the prog as Admin, right?? |
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| Author: | Ortakey [ Tuesday, 13 May 2014, 22:57 ] |
| Post subject: | Re: LumaCEG |
xp sp3 ? worked lumaceg on the win 7 64 bit but doesn't work aoe 2 hde |
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| Author: | ShadowDuke [ Wednesday, 14 May 2014, 18:30 ] |
| Post subject: | Re: LumaCEG |
Quote: Some games that support XP might work but it's not guaranteed. So if its working with Win7, why dont use Win7? Who wants to use XP anymore? No reason! |
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| Author: | Steam006 [ Thursday, 22 May 2014, 20:09 ] |
| Post subject: | Re: LumaCEG |
LumaCEG 1.0.3: Updated to work with the latest Steam update. Disabled the logging (CEG.log). Fixed games with multiple CEG files might not be patched correctly. |
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| Author: | machine4578 [ Thursday, 22 May 2014, 21:04 ] |
| Post subject: | Re: LumaCEG |
amazing work once again Steam006! thank you! |
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| Author: | Shlak [ Thursday, 22 May 2014, 22:51 ] |
| Post subject: | Re: LumaCEG |
Steam006 wrote: LumaCEG 1.0.3 New version also does not work on Windows 8 x64.
LumaEmu_CEG.log
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| Author: | TwelveCharzzz [ Friday, 23 May 2014, 12:43 ] |
| Post subject: | Re: LumaCEG |
How do we know which file(s) has CEG? I know its usually the exe but L4D2 has the client.dll. |
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| Author: | Shlak [ Friday, 23 May 2014, 14:55 ] |
| Post subject: | Re: LumaCEG |
TwelveCharzzz wrote: How do we know which file(s) has CEG? I know its usually the exe but L4D2 has the client.dll. Open appmanifest_*.acf and see "checkguid" section. |
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