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decayed.cell
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Post subject: Posted: Saturday, 10 Jun 2006, 03:25 |
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| Super flooder Почетный графоман |
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Joined: Thursday, 17 Nov 2005, 09:22 Posts: 918
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nugget28 wrote: i tried the decayed version but it didnt compress for me  and from memory i think it would randomly shutdown even after patch and fixing the properties. So it stayed at like 300 mb.
You have to use some special compression to compress it down like I did  . Randomly shutdown... were you using Standalone or Mod? I'm going to delay my Lite release a few days to get it tested and stuff ^^.
_________________ :₪(¦[Ðєςąץєd.ςєłł]¦)₪:™ Decayed Releases
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decayed.cell
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Post subject: Posted: Saturday, 10 Jun 2006, 05:39 |
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| Super flooder Почетный графоман |
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Joined: Thursday, 17 Nov 2005, 09:22 Posts: 918
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battledead
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Post subject: Posted: Saturday, 10 Jun 2006, 06:51 |
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| Super flooder Почетный графоман |
Joined: Sunday, 21 May 2006, 21:13 Posts: 754
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I like the third picture. That looks nice. I use 10.3
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GeniusRouter
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Post subject: Posted: Saturday, 10 Jun 2006, 09:25 |
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Joined: Monday, 05 Jun 2006, 22:02 Posts: 7
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I liked the first picture. (CS 1. 6 DECAYED RULEZ) but why don't ask some information from German-Boy his CS to CSS pack v2.6 is very very good.
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lumer0
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Post subject: Posted: Saturday, 10 Jun 2006, 19:57 |
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Joined: Saturday, 10 Jun 2006, 19:53 Posts: 5
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Vexxus wrote: I've been trying to get this thing working for a bit, I tried browsing through the entire topic and got nothing.. when I try to load up CS: D (Through steam with mod installation) I get these two errors:  Then if I ignore or close or try to run again, I get this:  Please respond with your help/opinion on what I should do soon.. *wants this mod really bad*
ok i got like the excact same problem, i dunno wut the hell is going on...
_________________ blah
Last edited by lumer0 on Saturday, 10 Jun 2006, 20:42, edited 1 time in total.
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lumer0
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Post subject: Posted: Saturday, 10 Jun 2006, 20:30 |
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Joined: Saturday, 10 Jun 2006, 19:53 Posts: 5
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srry 4 the double but can ANYONE help me? or atleast tell me exactly what to do to get this stuff to work?
_________________ blah
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Magnetsillen
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Post subject: Posted: Saturday, 10 Jun 2006, 22:22 |
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| I live here Три раза сломал клаву :) |
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Joined: Wednesday, 17 Mar 2004, 07:42 Posts: 10045
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Lumer, don't bump that fast. This is not a chatting-board.
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darkchaos (from #hl2)
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Post subject: Posted: Saturday, 10 Jun 2006, 23:20 |
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| Forum ghost Местное привидение |
Joined: Tuesday, 04 Jan 2005, 07:41 Posts: 430
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hck-dev wrote: I Like The Idea on This Game. The USB Run Can Be Done With Crack360. U Should do one For CS:S, and DOD:S. It Will Be the Best. U can Also add the cracked servers via editing Masterservers.vdf file. Nice Project and Great for School PC's. tnx 
what are you talking about with usb run and crack360, it doesn't use gcfs, and since its extracted it doesn't really even need a crack (except cracked dedicated servers, but crack360 doesn't do that either)
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decayed.cell
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Post subject: Posted: Sunday, 11 Jun 2006, 04:49 |
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| Super flooder Почетный графоман |
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Joined: Thursday, 17 Nov 2005, 09:22 Posts: 918
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darkchaos (from #hl2) wrote: hck-dev wrote: I Like The Idea on This Game. The USB Run Can Be Done With Crack360. U Should do one For CS:S, and DOD:S. It Will Be the Best. U can Also add the cracked servers via editing Masterservers.vdf file. Nice Project and Great for School PC's. tnx  what are you talking about with usb run and crack360, it doesn't use gcfs, and since its extracted it doesn't really even need a crack (except cracked dedicated servers, but crack360 doesn't do that either)
I think you can edit the ini file to make it run extracted. On the other hand, I need to get the whole thing precached or something, as to speed up the loading and stuff.
_________________ :₪(¦[Ðєςąץєd.ςєłł]¦)₪:™ Decayed Releases
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Montella9
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Post subject: Posted: Tuesday, 13 Jun 2006, 00:50 |
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Joined: Saturday, 13 May 2006, 18:32 Posts: 43 Location: UK
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Wow man this cs rox!Waiting for cs decayed lite!
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decayed.cell
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Post subject: Posted: Wednesday, 14 Jun 2006, 04:24 |
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| Super flooder Почетный графоман |
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Joined: Thursday, 17 Nov 2005, 09:22 Posts: 918
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CS: Decayed Lite is nearly done, I'm just waiting on dyce to finish the files needed for portability. I've got Statsme working now 
_________________ :₪(¦[Ðєςąץєd.ςєłł]¦)₪:™ Decayed Releases
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ZoNiC ][
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Post subject: gr8! Posted: Wednesday, 14 Jun 2006, 21:49 |
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Joined: Monday, 10 Apr 2006, 19:20 Posts: 23 Location: German
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a gr8 game!!!!
_________________
I am 70% addicted to Counterstrike. What about you?
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Venigo^
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Post subject: Posted: Thursday, 15 Jun 2006, 02:17 |
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| Advanced forumer Завсегдатай |
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Joined: Wednesday, 09 Mar 2005, 08:43 Posts: 111 Location: Kazachstan
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Cell one question:
How do you will get it to work on usb?
Compressing it will don't work,
And ripping also not,
Maybe u can put files on the www then the usb game download it to a folder what the user can choose,
Btw,
It's a nice pack.
U should remake the cs source models for cs 1.6 to your own design.
Good luck anyways  .
(Sorry about my english i hope that u'll it understand  )
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tUMi
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Post subject: Posted: Thursday, 15 Jun 2006, 11:51 |
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| Advanced forumer Завсегдатай |
Joined: Monday, 19 Apr 2004, 17:36 Posts: 64
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You are doing great job here, Decayed.cell, keep it going!
Can hardly wait for your release of CS: Decayed Lite because I´m not too keen about the custom models (no offence intended).
I´ve tried to make my personal of CS 1.6 but soon I realised I have no hope making it as small as you are going to make your release so I gave up with that already.  I believe after CS: Decayed Lite is released I won´t be needing any other CS 1.6 Non-Steam release ever again, although I might give a try to CS: Decayed 2 when it´s out, we´ll see about that then.
EDIT: Oh, just remembered something. If you already haven´t done so, I suggest you to put in A r u´s edited bot profile (BotProfile.db), it´s really awesome, the bots are a lot smarter than with the original bot profile file. You´ll find it in REVOLUTiON´s forums, from Tutorial section but I´m quite sure you already knew about this.  If you are going to use it, better ask A r u´s permission first to avoid any conflicts, hehe.  This was just a suggestion, though, it´s not really needed to include it on your release(s) since everyone can download it and put it in by themselves but it is always nicer to get everything set up at once, isn´t it? 
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RessourectoR
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Post subject: Posted: Thursday, 15 Jun 2006, 12:16 |
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| Administrator |
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Joined: Tuesday, 15 Nov 2005, 19:09 Posts: 9594 Location: here
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Yep Decayed, you should use Arucards profile, I recommend that too!
_________________ ℝ.
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