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Posted: Friday, 10 Aug 2007, 04:40   
Super flooder Почетный графоман
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Joined: Saturday, 07 Jul 2007, 22:48
Posts: 841
Location: VALVE's Storage Server Room
[ALL]
AT LEAST BUT LAST NOW ITS ALL READY :)))
НУ НАКОНЕЦ ТО ГОТОВО ТОВАРИЩИ. КОНСЭНСУС ДОСТИГНУТ :)

Valve HL1&HL2(SOURCE) Engine UNiVERSAL PATCH FOR LEGIT&PIRATE AnyOS v1.98.14 POWER EDITION - ViTYAN
pass:csmania
NOTE:Runs only on Win32,
but patches both Win32 .DLL and UNiX .so :)
Releases 1.5+ includes a bunch of fixes so it its must have update
ПРИМЕЧАНИЕ:Работает только из под винды,
но пачит и виндовые dll-ки и юниксовые so-шки )))
Версия 1.5+ включает бешеное кол-во обнов. Обновляйте серваки
прямо сейчас. ;)


If you don't want to use official steam.dll then you can install this one in addition to my patch:
STEAMEMU by hCupa v3.73-WiN32 ONLY
Steamemu now supports ID-IP emulation.
Legit clients are also supported but indeed they get IP-ID too :)



FORUM RESTORED FROM BACKUP TODAY. PAGE REVERTED TO OLD
1.98.12 (INSTEAD OF 1.98.13). ANYWAY MADE SOME SMALL UPDATE
TODAY AND RELEASED v1.98.14


Short version history:


TBD: Fix BAILOPAN's mods(amxmodx/sourcemod) cannot auth by SteamID

v1.98.14
UPDATED:New TF2 Linux Library(Protocol 11) is now fully supported.
New patterns made more dynamic and chances to patch newer TF2-Linux builds are now higher.
(This is exactly what happens with TF2-Win32 - it's patched correctly even with 1.98.12 and im sure 1.98.11 too...)


v1.98.13
UPDATED:New TF2 Linux Library(Protocol 10) is now fully supported.
Win32 new libs was correctly supported by 1.98.12. Linux lib was almost fully
supported but some stuff did not patched so now new patterns have been added.

v1.98.12
FIXED: Proto 9 engines of TF2-SRCDS-Linux not patched correctly.
I made mistake in 2 patterns(in preferation to Proto 8 engine instead of Proto9). So now it is fixed :)

Full changelog is in release archive from v1.98.13 and up... :)



EN
Instructions:
1) Extract patch for your engine(HL1 or Source) to servers bin folder
2) Execute patch
3) For Win32 there are one file to be pathched. For Linux there are
3(Source)/4(HL1) files to be patched.
Ignore files for other OS when asked about them.
4) Configure your servers as Internet dedicated servers(sv_lan 0)
5) Run your server
6) On Windows you can alternatively use steamemu insted of
original STEAM library.
If you have some problems(performance,etc) try steamu library
7) Cracked servers with my patch can be seen from official servers
list(This behavior can be disabled by -nomaster switch or
manual editing/removing of masterserver.vdf file)
Features:
1) sv_lan 0 and 1 servers :)
2) No STEAM_ID_PENDING/VALVE_ID_PENDING
3) Supports both pirate/legit clients
4) Fully VAC/VAC2 compatable
5) Easy universal installation and support for future STEAM
updates :) ;)

RU
Инструкции:
1) Извлеките пач для своего движка(HL1 или Source) в папку
bin\ на серваке.
2) Запустите пач
3) Для маст дая пачится один файл. Для пингвина пачатся
3(Source)/4(HL1) файла.
Когда попросит файлы с другой ОСи скажите ему Skip падла.
4) Серваки перевести в режим sv_lan 0 в обязательном порядке
5) Запустите сервак и радостно валите покурить ;)
6) В мастдае можете юзать эмуль от hCupa(в линухе хз, так и не
смог запустить эту тварь).
Если у вас возникли всяческие проблемы производительности
попробуйте библиотеку steamemu от hCupa.
7) Ломанные серваки могут быть видны в оффициальном списке
серваков(это можно отменить с помощью свича -nomaster или
ручной правкой masterserver.vdf)
Фишки:
1) Сто пудовый sv_lan any(0/1) :)
2) Никаких STEAM_ID_PENDING/VALVE_ID_PENDING
3) Поддерживает как пираток так и лицензионщиков
4) Полностью совместим с VAC/VAC2(хотя толку от обоих :) )
5) Ну само собой терь мона жать update и не ссать в карман ;)


Last edited by vityan666 on Saturday, 06 Oct 2007, 06:29, edited 46 times in total.

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Post Post subject:    
Posted: Friday, 10 Aug 2007, 05:20   
I live here Три раза сломал клаву :)
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Joined: Saturday, 27 Mar 2004, 00:26
Posts: 1525
Doesn't work.

Proper Win32 Source Server Crack:
http://rapidshare.com/files/48045060/sr ... n.rar.html

Exe build: 16:54:54 Aug 3 2007 (3191)


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 05:21   
Super flooder Почетный графоман
User avatar
Joined: Saturday, 07 Jul 2007, 22:48
Posts: 841
Location: VALVE's Storage Server Room
[MaddoxX]
Which one does not work?
Tested them all :)
Hop... New build. Nice


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 05:33   
I live here Три раза сломал клаву :)
User avatar
Banned
Joined: Saturday, 27 Mar 2004, 00:26
Posts: 1525
vityan666 wrote:
[MaddoxX]
Which one does not work?
Tested them all :)
Hop... New build. Nice

*START PATCHING*

[SEARCH & REPLACE PATCH]
loading file:
engine.dll
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
Can't find pattern!Trying next one...
file patched!
Backup file:
engine.dll.BAK
...done!


.... on latest source engine. :roll:


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 05:34   
Super flooder Почетный графоман
User avatar
Joined: Saturday, 07 Jul 2007, 22:48
Posts: 841
Location: VALVE's Storage Server Room
[Maddox]
How to get this update. Is this beta?
I've checked with 3152(where was no this update when i patched the library )


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 05:36   
I live here Три раза сломал клаву :)
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Banned
Joined: Saturday, 27 Mar 2004, 00:26
Posts: 1525
Not beta lol.... and I tried the patcher on both engine 1 and 2 :/


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 05:43   
Super flooder Почетный графоман
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Joined: Saturday, 07 Jul 2007, 22:48
Posts: 841
Location: VALVE's Storage Server Room
[Maddox]
Where are too separate patches for engines
But need to see this update first...
Updating sequence does not get this new build...

Strange even my Steam doesnt know about it anything...


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 06:06   
Super flooder Почетный графоман
User avatar
Joined: Saturday, 07 Jul 2007, 22:48
Posts: 841
Location: VALVE's Storage Server Room
[Maddox]
Yout tried on original engine.dll?
Cause PROViSION's engine.dll is always heavily modded.

My one needs original engines

THANKS FOR REPORTING THE BUG MAN.

I"ve just compared my patched engine with the wrong one(maybe revolutin's one... instead of original :D)

You got credits in about box of updated version ;)
And you can do a little favour for me? Check again the new engine against the patch(i just cant find this update :) )


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 10:55   
I live here Три раза сломал клаву :)
Joined: Monday, 23 Aug 2004, 22:11
Posts: 2097
vityan666:
I have sent you a PM regarding those linux hlds engines!
It would be nice if you read and replied.

_________________
REVOLUTiON CrewREVOLUTiON SupportREVOLUTiON GamingREVOLUTiON Blog


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 12:57   
Advanced forumer Завсегдатай
Joined: Thursday, 29 Jul 2004, 03:57
Posts: 154
vityan666 wrote:
[ALL]
AT LEAST BUT LAST NOW ITS ALL READY :)))
НУ НАКОНЕЦ ТО ГОТОВО ТОВАРИЩИ. КОНСЭНСУС ДОСТИГНУТ :)

Valve HL1&HL2(SOURCE) Engine UNiVERSAL PATCH FOR LEGIT&PIRATE AnyOS v1.1 UPDATED - ViTYAN
pass:csmania

v1.1
Fixes Windows SRCDS not patched(even 3152) - my fault just was
tired - Thanks for Maddoxx for this catch(got credits in patches
about box ;)


EN
Instructions:
1) Extract patch for your engine(HL1 or Source) to servers bin folder
2) Execute patch
3) For Win32 there are one file to be pathched. For Linux there are
3(Source)/4(HL1) files to be patched.
Ignore files for other OS when asked about them.
4) Configure your servers as Internet dedicated servers(sv_lan 0)
5) Run your server
6) On Windows you can alternatively use steamemu insted of
original STEAM library
7) Cracked servers with my patch can be seen from official servers
list(This behavior can be disabled by -nomaster switch or
manual editing/removing of masterserver.vdf file)
Features:
1) sv_lan 0 servers :)
2) No STEAM_ID_PENDING/VALVE_ID_PENDING
3) Supports both pirate/legit clients
4) Fully VAC/VAC2 compatable
5) Easy universal installation and support for future STEAM
updates :) ;)

RU
Инструкции:
1) Извлеките пач для своего движка(HL1 или Source) в папку
bin\ на серваке.
2) Запустите пач
3) Для маст дая пачится один файл. Для пингвина пачатся
3(Source)/4(HL1) файла.
Когда попросит файлы с другой ОСи скажите ему Skip падла.
4) Серваки перевести в режим sv_lan 0 в обязательном порядке
5) Запустите сервак и радостно валите покурить ;)
6) В мастдае можете юзать эмуль от hCupa(в линухе хз, так и не
смог запустить эту тварь)
7) Ломанные серваки могут быть видны в оффициальном списке
серваков(это можно отменить с помощью свича -nomaster или
ручной правкой masterserver.vdf)
Фишки:
1) Сто пудовый sv_lan 0 :)
2) Никаких STEAM_ID_PENDING/VALVE_ID_PENDING
3) Поддерживает как пираток так и лицензионщиков
4) Полностью совместим с VAC/VAC2(хотя толку от обоих :) )
5) Ну само собой терь мона жать update и не ссать в карман ;)


Hi , i tested your crack with win32 build 3762 and it works perfectly but is it possible to have random steamid for no steam users instead of STEAM_0:0:0
thanks

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Post Post subject:    
Posted: Friday, 10 Aug 2007, 13:32   
Advanced forumer Завсегдатай
Joined: Wednesday, 16 Feb 2005, 12:09
Posts: 191
Yeah I'd also like a feature like that... Or atleast a normal looking steam ID that would be repeated

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Post Post subject:    
Posted: Friday, 10 Aug 2007, 13:50   
Super flooder Почетный графоман
User avatar
Joined: Saturday, 07 Jul 2007, 22:48
Posts: 841
Location: VALVE's Storage Server Room
[ppsx,all]
See...
Its not possible cause you have 2 worlds: STEAM_OFFICIAL/STEAM_EMU ... THEY CAN"T EXIST TOGEVER,DOT!!!

Want SteamID by IP? Why? Most mods give you do almost all by IP
directly,but have stability problems with PENDING ID's...

I'VE LOOKED FOR SOLUTION BEFORE STARTED DOING MY PATCHES...
USED REVOLUTION's PATCH FOR SRCDS WIN B3152(WHERE THERE
NO ANY LIFE SIGNS FROM PROVISION BY THIS TIME)...
I HAD A LOT OF CRASHES CAUSE OF STEAM_ID_PENDING STUFF.
I WROTE TO hCupa ABOUT PROBLEM WHAT LEGIT CLIENTS CANNOT CONNECT.HE NEED TO PROVIDE AUTH INTERFACE FOR THEM BOTH/OR REDIRECT THEM TO FUNCTIONS OF ORIG STEAM LIBRARY(I THINK WHERE ARE A STEAM_ID LIMITS BY THEM WE CAN DIFFERENTIATE THEM TO 2 GROUPS)


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Post Post subject:    
Posted: Friday, 10 Aug 2007, 14:03   
Super flooder Почетный графоман
User avatar
Joined: Saturday, 07 Jul 2007, 22:48
Posts: 841
Location: VALVE's Storage Server Room
[shmelle]
I"ve sent you PM with some answers. Linux HLDS for me is piece of
cake now. I see them all without any disassembling tricks...
I just know Where,What and How :) In PM where is little example of 1 of my 4 moddifications :) Also wrote some info about HL1 Listen Server... An about first sv_lan 0... Didn"t know man(im relatively new in those forums ;) ) But greet work if so :)
Anyway didnt use any of existing works for my one(i do all in engine
not 5 files like PROViSION).
And REVOLUTiON... Who is it? :D


Last edited by vityan666 on Saturday, 11 Aug 2007, 16:43, edited 1 time in total.

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Post Post subject:    
Posted: Friday, 10 Aug 2007, 14:05   
Advanced forumer Завсегдатай
Joined: Thursday, 29 Jul 2004, 03:57
Posts: 154
ok , i understand you but steamid by ip , is it possible to do it ?
thanks

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Post Post subject:    
Posted: Friday, 10 Aug 2007, 14:08   
Super flooder Почетный графоман
User avatar
Joined: Saturday, 07 Jul 2007, 22:48
Posts: 841
Location: VALVE's Storage Server Room
[ppsx]
This will require to write new steam emu :) :D


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