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Post Post subject: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Saturday, 11 Feb 2017, 07:38   Reply with quote
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Production line is the new car factory management/simulation/tycoon game from Positech games, the developers of Democracy & Gratuitous Space Battles, and publishers of Big Pharma. This game is designed to appeal to the efficiency geek in all of us, the person who cannot help but organize things for maximum performance. The closet entrepreneur, the stats-geek, the players of games like factorio and sim city. Is that you? if so...welcome to your dream game (we hope!)

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Buy page: [[Please login to see this link.]]

Production Line FULL Alpha v1.50 - May 08
  1. [[Please login to see this link.]]
  2.  
  3. Steam files ONLY! - Extract & play, no fix required.
  4.  
  5. Credits: scaramonga


Changelog
  1. 1) [GUI] Cars with defects now have a warning icon on them in the showroom.
  2. 2) [GUI] Improved company logo/name picker.
  3. 3) [GUI] Imports & Upgrades tabs now hidden in slot details window if not needed.
  4. 4) [GUI] Tooltips added to the readouts on the top of the marketing and sales matrix screens.
  5. 5) [Modding] Increased by a factor of 4 the maximum size of the path finding system to allow for bigger maps.
  6. 6) [Performance] Approximately 50% speed boost to loading times and new game times.
  7. 7) [Features] New upgrades for visual inspection and rework slots to boost detection rate and fix rate. These need to be researched.
  8. 8 ) [GUI] Added tooltips showing prices for each component to the component tab of the efficiency window.
  9. 9) [GUI] Delete key now works like the backspace key when editing text.
  10. 10) [GUI] < and > keys no longer accepted as text input due to causing crash bugs...
  11. 11) [GUI] Warning icons on vehicle design window LHS now update if price changes alter a cars price-range.
  12. 12) [GUI] The list of resource imports on the slot details window is now the complete list regardless which car is currently being worked on.
  13. 13) [Features] New area delete support. select the bulldozer from the slot picker then drag select to clear an entire area of the factory.
  14. 14) [Features] Errors that bring up an error message now get automatically anonymously logged to the server.
  15. 15) [Bug] Hopefully a fix for the "Failed to set Save file buffer" error.
  16. 16) [Bug] Fixed game hang when trying to place a blueprint outside the map.
  17. 17) [Bug] Hopefully fixed the 0 length autosave crash.
  18. 18) [GUI] Slot picker outline now turns red when in bulldozer mode.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Production Line FULL Alpha v1.49 - Apr 26 - OLD
  1. [[Please login to see this link.]]
  2.  
  3. Steam files ONLY! - Extract & play, no fix required.
  4.  
  5. Credits: scaramonga


Changelog
Spoiler
  1. Hi all! This update is a big one, and includes the new defects system and a lot more:
  2.  
  3. Changes:
  4. 1) [BUG] AI rivals now correctly check they have researched pre-requisites for a tech before researching that tech.
  5. 2) [Bug] Marketing achievement now correctly triggers at $5million, not $1million.
  6. 3) [Bug] Finance summary screen now ignores the current hour for calculating lifetime results, so it is consistent with reporting in the other columns.
  7. 4) [GUI] Left-clicking on a blueprint now brings up a menu allowing you to move, delete or buy that individual blueprint (if unlocked and affordable).
  8. 5) [GUI] Blueprint layouts are now saved and loaded within savegames.
  9. 6) [GUI] Features & components windows now moved to be part of the general efficiency window, and component chart redesigned so it shows production and consumption more sensibly.
  10. 7) [Balance] Customers now have a wider potential price range they are interested in, but base number of customers per hour has been reduced, so you run out of customers more quickly.
  11. 8 ) [Balance] Marketing campaign effects on brand awareness are now not as persistent as before.
  12. 9) [GUI] Breakdown of where customers come from now added to tooltip on market screen customers indicator.
  13. 10) [GUI] Redesigned main menu screens.
  14. 11) [Bug] Fixed crash bug when placing down a smart junction blueprint, converting it to a proper slot, then saving the game.
  15. 12) [Feature] New facility: Half size (mini) supply stockpile!
  16. 13) [Balance] Major changes to the costs of the different marketing campaigns.
  17. 14) [GUI] Marketing campaign progress now shown in marketing menu buttons tooltip.
  18. 15) [Balance] Make door panels, roof and steering wheel slots now takes twice as long but outputs 2 at a time, to reduce resource importer requirements.
  19. 16) [Balance] Make aircon power costs raised and production line raised, but output doubled.
  20. 17) [Balance] Make exhaust production time increased but output doubled.
  21. 18) [Balance] Slowed down production rate of make wheels slot, added more employees and boosted power demand.
  22. 19) [Balance] Increased build cost and process time of manufacture rollcage slot, but doubled its output.
  23. 20) [Balance] Reduced process time of manufacturing airbags.
  24. 21) [Balance] Increased construction cost of make exhaust slot and added 4 new employees to the slot.
  25. 22) [Content] Added 16 more car company logos to choose from.
  26. 23) [GUI] Archived designs no longer show up in the smart junction design GUI.
  27. 24) [Feature] New defect system, new rework station (and research requirement). Visual inspection slots can be placed anywhere, defects affect sales probability, based on new perceived brand quality metric.
  28. 25) [Bug] Fixed potential crash on car showroom screen.
  29. 26) [GUI] Slot picker now shows more sensible information on research office point generation.
  30.  
  31. Summary
  32. ...so! basically we have a lot of improvements to the blueprints system, new researchable mini supply stockpiles, plus a completely new defects system. The defects system needs some GUI improvements, and a tutorial and updates to our steam guide, and I will be working on all that sort of thing over the next week. It will probably require some balancing as well. Also note that we have made a bunch of balance changes to make it much more practical to produce components 'in-house' in this build.


Production Line FULL Alpha v1.39 - Nov 20 2017 - OLD
  1. [[Please login to see this link.]]
  2. Steam files ONLY! - Extract & play, no fix required.
  3.  
  4. Credits: scaramonga


Changelog
Spoiler
  1. Hi all. I was going to wait a bit longer and get more stuff into this build, but I know people really wanted the 'not connected to resources' bug fixed and also I have got major performance improvements in this one, so I thought I'd get it out there. here are the changes:
  2.  
  3. [version 1.39]
  4.  
  5. 1) [GUI] Apply model changes dialog (after research) now resumes the game on closing (if it was paused by the previous dialog).
  6. 2) [Balance] Some later researchable items have higher research counts now.
  7. 3) [Bug] Fixed potential crash bug with slot picker during tutorial.
  8. 4) [GUI] When overriding the current research with a new one, existing research gets pushed back into the research queue.
  9. 5) [Bug] Fixed anomaly, and eventual crash relating to deleting resource conveyors.
  10. 6) [GUI] Some new sounds in the GUI.
  11. 7) [Simulation] Doubled the effectiveness of marketing campaigns.
  12. 8 ) [GUI] Percentage completion now shown in achievement matrix tooltips.
  13. 9) [SFX] Music now fades out when you zoom in on the factory.
  14. 10) [GUI] Achievement popup now shows a car in the unlocked color, if a new color has been unlocked.
  15. 11) [GUI] Always present features now white, and dont show availability on the car features list.
  16. 12) [Bug] Fixed a crash bug when loading a game, quitting to the main menu then loading another game.
  17. 13) [Bug] Finally fixed bug where orphaned 'red' vehicle icons could appear when zoomed out when laying certain junctions.


OLD - Production Line FULL Alpha v1.23 Hotfix
  1. [[Please login to see this link.]]
  2. Steam files ONLY! - Extract & play, no fix required.
  3.  
  4. Credits: scaramonga


OLD - Production Line Alpha FULL v1.23 - OLD
  1. [[Please login to see this link.]]
  2.  
  3. Pass: cs.rin.ru
  4.  
  5. Credits: deviousdaemon


Last edited by Druid8732 on Wednesday, 09 May 2018, 00:59, edited 5 times in total.

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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Monday, 13 Feb 2017, 21:27   Reply with quote
Advanced forumer Завсегдатай
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Joined: Wednesday, 03 Feb 2016, 13:11
Posts: 84
I love factorio and this is really cool from the video i've see today!
Hope they will release it soon!


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Tuesday, 14 Feb 2017, 07:00   Reply with quote
Forum ghost Местное привидение
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Joined: Thursday, 01 Aug 2013, 03:05
Posts: 343
Location: New Mexico, USA
Production Line Alpha 107(?)
[[Please login to see this link.]]

Password = cs.rin.ru

There shouldn't be a need for a crack.

If you like the game, buy it to support the devs ::D .

_________________
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[[Please login to see this link.]]
System Specs
Intel Core i7-5820k 4.3GHz
GeForce GTX 970 (4GB)
16GB Ram
Windows 10

"Let Pirates Be Free On The Blue Seven Seas"


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Tuesday, 14 Feb 2017, 18:40   Reply with quote
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Posts: 84
deviousdaemon wrote:
Production Line Alpha 107(?)
[[Please login to see this link.]]

Password = cs.rin.ru

There shouldn't be a need for a crack.

If you like the game, buy it to support the devs ::D .


Thanks!


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Wednesday, 15 Feb 2017, 02:30   Reply with quote
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Joined: Tuesday, 28 Jun 2016, 02:58
Posts: 116
Location: MA USA
does anyone have the 1.08 update?? thanks

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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Wednesday, 15 Feb 2017, 04:50   Reply with quote
Forum ghost Местное привидение
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Joined: Thursday, 01 Aug 2013, 03:05
Posts: 343
Location: New Mexico, USA
Production Line Alpha 108a
[[Please login to see this link.]]

Password = cs.rin.ru

There shouldn't be a need for a crack.

If you like the game, buy it to support the devs ::D .

_________________
Currently Supported Topics
[[Please login to see this link.]]
System Specs
Intel Core i7-5820k 4.3GHz
GeForce GTX 970 (4GB)
16GB Ram
Windows 10

"Let Pirates Be Free On The Blue Seven Seas"


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Wednesday, 15 Feb 2017, 19:57   Reply with quote
Advanced forumer Завсегдатай
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Joined: Wednesday, 03 Feb 2016, 13:11
Posts: 84
deviousdaemon wrote:
Production Line Alpha 108a
[[Please login to see this link.]]

Password = cs.rin.ru

There shouldn't be a need for a crack.

If you like the game, buy it to support the devs ::D .



Thanks <3


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Saturday, 18 Feb 2017, 18:28   Reply with quote
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Joined: Tuesday, 28 Jun 2016, 02:58
Posts: 116
Location: MA USA
could someone please update to 1.10 please . 1.08a was unplayable it crashed all the time when connection tracks togeather

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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Sunday, 19 Feb 2017, 17:19   Reply with quote
Forum ghost Местное привидение
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Joined: Thursday, 01 Aug 2013, 03:05
Posts: 343
Location: New Mexico, USA
Production Line Alpha 110
[[Please login to see this link.]]

Password = cs.rin.ru

There shouldn't be a need for a crack.

If you like the game, buy it to support the devs ::D .

_________________
Currently Supported Topics
[[Please login to see this link.]]
System Specs
Intel Core i7-5820k 4.3GHz
GeForce GTX 970 (4GB)
16GB Ram
Windows 10

"Let Pirates Be Free On The Blue Seven Seas"


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Sunday, 19 Feb 2017, 18:03   Reply with quote
Advanced forumer Завсегдатай
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Joined: Tuesday, 28 Jun 2016, 02:58
Posts: 116
Location: MA USA
deviousdaemon wrote:
Production Line Alpha 110
[[Please login to see this link.]]

Password = cs.rin.ru

There shouldn't be a need for a crack.

If you like the game, buy it to support the devs ::D .



thank you very much

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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Sunday, 26 Mar 2017, 07:27   Reply with quote
Forum ghost Местное привидение
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Location: New Mexico, USA
EDIT:
Production Line Alpha 114
[[Please login to see this link.]]

Password = cs.rin.ru

There shouldn't be a need for a crack.

If you like the game, buy it to support the devs ::D .

_________________
Currently Supported Topics
[[Please login to see this link.]]
System Specs
Intel Core i7-5820k 4.3GHz
GeForce GTX 970 (4GB)
16GB Ram
Windows 10

"Let Pirates Be Free On The Blue Seven Seas"


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Thursday, 06 Apr 2017, 18:24   Reply with quote
Advanced forumer Завсегдатай
Joined: Tuesday, 05 Apr 2016, 22:25
Posts: 76
thx 4 the files :!:

edit: new version is out

patchnotes:
[[Please login to see this link.]]

does anyone have the latest build to share?


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Thursday, 06 Apr 2017, 21:18   Reply with quote
Forum ghost Местное привидение
User avatar
Joined: Thursday, 01 Aug 2013, 03:05
Posts: 343
Location: New Mexico, USA
EDIT:
Production Line Alpha 115
[[Please login to see this link.]]

Password = cs.rin.ru

There shouldn't be a need for a crack.

Sorry for the late upload, my net had to get a downgrade, but if you like the game, buy it to support the devs ::D .

_________________
Currently Supported Topics
[[Please login to see this link.]]
System Specs
Intel Core i7-5820k 4.3GHz
GeForce GTX 970 (4GB)
16GB Ram
Windows 10

"Let Pirates Be Free On The Blue Seven Seas"


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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Thursday, 06 Apr 2017, 22:14   Reply with quote
I live here Три раза сломал клаву :)
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^^Thx!^^

:DRINK:

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Post Post subject: Re: Production Line - Car factory tycoon [Democracy DEVs]   
Posted: Thursday, 06 Apr 2017, 22:15   Reply with quote
Advanced forumer Завсегдатай
Joined: Tuesday, 05 Apr 2016, 22:25
Posts: 76
thanks a lot for this ::)


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