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Post Post subject: White Day: A Labyrinth Named School   
Posted: Thursday, 21 Apr 2016, 09:08   Reply with quote
I live here Три раза сломал клаву :)
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White Day: A Labyrinth Named School

Details
Store Page: [[Please login to see this link.]]
Genre(s): Action, Adventure, Indie
Developer: SONNORI Corp
Publisher: PQube Limited,SONNORI Corp
Release Date: 22 Aug, 2017
Language(s): English*, French, Italian, German, Spanish, Russian, Korean*
*languages with full audio support
Operating system(s): Image

Features
  • Image Single-player
  • Image Steam Achievements
  • Image Steam Trading Cards
  • Image In-App Purchases
  • Image Partial Controller Support
  • Image Steam Cloud

About The Game
Steel your nerves for a Korean horror without equal! Step into the shoes of student Hee-Min Lee and brave the terrors of Yeondu High School in a terrifying survival horror game filled with puzzles, secrets and - of course - deadly ghosts.

SYNOPSIS
Prepare yourself for one of the most chilling games ever created!
On the eve of gift-giving holiday White Day, new Yeondu High School student Hee-Min Lee slips into school to hide a box of candies for the girl of his dreams. But when the school shutters slam shut, he finds himself trapped in the building overnight, hunted by a killer janitor and haunted by the troubled souls of the dead.
Playing as Hee-Min Lee, can you remain hidden, solve the clues and uncover the dark secrets of the building's past to survive the deadly threats? Or will the after-class horrors claim your life before you can escape? With no weapons to defend yourself there’s zero room for error in this tense, stealth-based scarefest brimming with secrets and multiple endings.

FEATURES
  • A Classic Horror For A New Generation: The notorious 2001 first-person Korean survival horror considered by original fans to be one of the scariest games ever made returns by popular demand. Completely rebuilt for modern gamers, and finally localized for a western audience, White Day: A Labyrinth Named School is a true videogame nasty
  • Spine-Tingling Story: Trapped inside your school at night, you and your fellow classmates must carefully explore the twisting corridors by torchlight, hiding from possessed stalkers and running from evil spirits as you try to escape. With branching dialogue, collectable ghost stories hidden scares, White Day: A Labyrinth Named School demands to be played with headphones on and the lights off
  • Multiple Endings: Your actions determine where the story goes! Shape your relationship with the other students trapped inside the school to save or sacrifice your friends on the way to unlocking the nine different endings
  • Mind-Bending Puzzles: Thanks to an environment filled with classically-styled survival horror puzzles, White Day tests your brain as much as your run button. Collect items, solve riddles and race against the clock to save your friends from certain doom and unpick the secrets of the school
  • Cheaters Never Prosper: This school’s wise to those who want to take shortcuts! Puzzle solutions change every time, so pack away all thoughts of skipping the scary bits with a guide
  • Innovative Dynamic Scare System: Want to just absorb the story? Play on Very Easy to enjoy the adventure without the challenge. Eager to prove your bravery? Increase the difficulty setting to ramp up the scares and ghost activities, with hauntings ready to spring when you least expect it
  • Traditional Survival Horror Mechanics: Resource-based save points and limited healing items guarantee an edge-of-your-seat thrill ride that takes no prisoners
  • New Features: As well as all-new visuals and audio effects, discover a brand-new character, scenario, reimagined ghosts and special endings created specifically for this remake

System Requirements
Minimum:
  • OS: Windows 7, Windows 8, Windows 10
  • Processor: Intel® Core™ E8400 or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia® GeForce® GTS 250 or better, Radeon HD 5750
  • DirectX: Version 9.0c
  • Storage: 10 GB available space
  • Sound Card: Standard audio device
  • Additional Notes: Supports Keyboard +Mouse. Genuine Xbox 360 PC compatible controller recommended.

Recommended:
  • OS: Windows 7, Windows 8, Windows 10
  • Processor: Intel® Core™ i5-2300 or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GeForce® GTX 650, or better
  • DirectX: Version 9.0c
  • Storage: 10 GB available space
  • Sound Card: Standard audio device
  • Additional Notes: Supports Keyboard +Mouse. Genuine Xbox 360 PC compatible controller recommended.


Last edited by mafia47 on Tuesday, 22 Aug 2017, 15:15, edited 3 times in total.

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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Thursday, 21 Apr 2016, 11:25   Reply with quote
I live here Три раза сломал клаву :)
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Joined: Sunday, 04 Apr 2010, 20:35
Posts: 2593
Played the original with english amateur translation, frickin scary!


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Thursday, 21 Apr 2016, 15:26   Reply with quote
Advanced forumer Завсегдатай
Joined: Friday, 23 Jan 2015, 20:57
Posts: 117
You know the game is scary when the logo itself is spookier than any other thing you've seen in a while.


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Thursday, 21 Apr 2016, 15:39   Reply with quote
Super flooder Почетный графоман
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Joined: Tuesday, 25 Oct 2011, 05:28
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Yes, that's it! Final it release (Remake + Steam + English) :twisted:

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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Thursday, 21 Apr 2016, 16:32   Reply with quote
I live here Три раза сломал клаву :)
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Joined: Sunday, 04 Apr 2010, 20:35
Posts: 2593
I hope that final is better than android ios release, I'm referring to poly count, shader effects...


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Friday, 30 Sep 2016, 04:54   Reply with quote
Super flooder Почетный графоман
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Joined: Thursday, 08 May 2014, 22:23
Posts: 978
Location: Either Kobe, Japan or Cuyahoga Falls, OH soon to be waterville, OH
was this game ever released?


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Friday, 30 Sep 2016, 07:02   Reply with quote
Advanced forumer Завсегдатай
Joined: Thursday, 15 Jan 2015, 16:04
Posts: 222
DariyanSkie wrote:
was this game ever released?


Not yet at least. It's been total radio silence since they got greenlit. They're probably still working on it, maybe, hopefully?

EDIT: Dug around in the steam comments, and a fully korean message got translated by someone. And surprise surprise, they decided to delay it because "they didn't expect such a big response and they want to make a better product". Where have I heard this before? Here's the whole message if anyone's interested. Posted back in june.

1. We didn't expect this much heat for our game. So we've decided to work more for better product.
2. Steam version will have much more better quality than mobile versions.
3. The goal is "Making Steam version worth buying even if people already played mobile version"
4. Steam version will include 'Steam version exclusive contents' that were not on mobile or 2001's original games.
5. We are planning to use DRM, and Denuvo could be one of the options. <--- really, for a mobile port?
6. Game release will be delayed, no ETA but not to late, We are sincerely sorry for this.
7. We will focus on completing White day Steam ver. and will communicate more about game development.


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Friday, 30 Sep 2016, 07:19   Reply with quote
I live here Три раза сломал клаву :)
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Joined: Sunday, 03 Sep 2006, 14:46
Posts: 2613
dzionpenior wrote:
DariyanSkie wrote:
was this game ever released?


Not yet at least. It's been total radio silence since they got greenlit. They're probably still working on it, maybe, hopefully?

EDIT: Dug around in the steam comments, and a fully korean message got translated by someone. And surprise surprise, they decided to delay it because "they didn't expect such a big response and they want to make a better product". Where have I heard this before? Here's the whole message if anyone's interested. Posted back in june.

1. We didn't expect this much heat for our game. So we've decided to work more for better product.
2. Steam version will have much more better quality than mobile versions.
3. The goal is "Making Steam version worth buying even if people already played mobile version"
4. Steam version will include 'Steam version exclusive contents' that were not on mobile or 2001's original games.
5. We are planning to use DRM, and Denuvo could be one of the options. <--- really, for a mobile port?
6. Game release will be delayed, no ETA but not to late, We are sincerely sorry for this.
7. We will focus on completing White day Steam ver. and will communicate more about game development.


Wow, can't believe they're even thinking of going with Denuvo just for this game.

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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Sunday, 02 Oct 2016, 20:46   Reply with quote
Super flooder Почетный графоман
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Location: Either Kobe, Japan or Cuyahoga Falls, OH soon to be waterville, OH
denuvo what a great way to cripple ur user base. funny thing is when it was originally translated the Korean company didnt even care that ppl were getting the game for free/The reason it was delayed was to use denuvo. Whats the use of putting a draconic drm on a game that not many ppl even know about ? and a mobile port at that? Especially that Sonnori couldnt even keep their doors open with the same game? Did they not see how Dreadout faired without DRM? Ugh money crazed devs i swear. im reminded by the quest in witcher 3 about DRM and i just laugh lol


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Monday, 03 Oct 2016, 00:40   Reply with quote
Forum ghost Местное привидение
Joined: Saturday, 18 Jun 2016, 15:10
Posts: 378
Found this with eng patch:
Spoiler
http://nicoblog.org/pc-games/white-day-a-labyrinth-named-school-english-patched/


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Monday, 03 Oct 2016, 09:49   Reply with quote
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^^Thanks, I'll check that out definitely!

DariyanSkie wrote:
Did they not see how Dreadout faired without DRM?

DreadOut actually used custom triggers and steam API "DRM". ;)

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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Thursday, 04 May 2017, 15:02   Reply with quote
I live here Три раза сломал клаву :)
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Joined: Tuesday, 07 Sep 2010, 09:42
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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Thursday, 04 May 2017, 15:20   Reply with quote
I live here Три раза сломал клаву :)
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Joined: Saturday, 12 Mar 2016, 20:39
Posts: 2479
Location: Italia
From Steam:

^^This game has been approved by the community!
The community has shown its interest in this game.
Valve is tuning with the developer for the release on Steam^^

:D :D


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Thursday, 04 May 2017, 20:45   Reply with quote
I live here Три раза сломал клаву :)
Joined: Thursday, 19 Feb 2015, 14:52
Posts: 3102
Really nice to see this on Steam after all this time.

edit:
Crap i just scrolled up and read about the dreaded 'D' .

That would be a travesty if they do that ,people will just carry on not paying for it :)


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Post Post subject: Re: White Day : a labyrinth named school   
Posted: Wednesday, 05 Jul 2017, 15:06   Reply with quote
I live here Три раза сломал клаву :)
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Available: 22 August

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List of recent games with modern DRMs:(updated 24-Sep-2017) - http://cs.rin.ru/forum/viewtopic.php?f=10&t=68151


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