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Post Post subject: Re: Slay the Spire   
Posted: Friday, 22 Dec 2017, 00:37   Reply with quote
I live here Три раза сломал клаву :)
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Joined: Monday, 30 Aug 2010, 07:02
Posts: 4137
Slay The Spire FULL - Beta 009b- 12-19-2017 - Dec 20

Steam files ONLY!

(297.4Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
In game patch notes.


.sfv included

-- Edit --

Slay The Spire FULL - Beta 009b- 12-20-2017 - Dec 21

Steam files ONLY!

(297.9Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
In game patch notes.


.sfv included

-- Edit --

Slay The Spire FULL - Beta 009b- 12-21-2017 - Dec 21

Steam files ONLY!

(298.0Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
In game patch notes.


.sfv included

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Post Post subject: Re: Slay the Spire   
Posted: Friday, 22 Dec 2017, 01:13   Reply with quote
I live here Три раза сломал клаву :)
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Joined: Tuesday, 05 Apr 2016, 20:46
Posts: 4440
3DMGAME-Slay.the.Spire.Early.Access.009.Cracked-3DM

[[Please login to see this link.]]

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Post Post subject: Re: Slay the Spire   
Posted: Thursday, 28 Dec 2017, 09:26   Reply with quote
I live here Три раза сломал клаву :)
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Joined: Monday, 30 Aug 2010, 07:02
Posts: 4137
Slay The Spire FULL - Beta 010- 12-27-2017 - Dec 28

Steam files ONLY!

(298.1Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
Patch 5 - 010


Balance
<50% hp logic becomes a bit more consistent, potential fix for Red Skull not triggering.
Book of Stabbing is completely reworked. Lots more stabbing, and a lot less random.
Bronze Scales damage increased from 2 -> 3 to better match The Guardian.
Bullet Time now affects all cards currently in hand, works with Madness, and no longer applies a Power to you.
Card Crippling Poison+ gets buffed from 4 -> 5 Poison & Weak.
Card Dash+ gets +1 damage and +1 Block.
Card FlameBarrier+ gets buffed. Deals 2 more damage back.
Forgotten Altar now gives you the Max HP before damaging you. This way you won't die if the damage hits you first.
Guardian boss buff. When it rolls into defensive mode, gains more initial block (20).
Knowing Skull event gets reworked. Die to your greed now.
Nemesis elite HP lowered from 200 -> 175.
New Potion, Elixir.
Panache card gets nerfed (4 card trigger -> 5 card trigger).
Pen Nib and Double Damage (Phantasmal Killer) now stack as they're separate powers.
Red Slaver's AI is updated to not apply Vulnerable on turn 1.
Taskmaster's AI is reworked to be more straightforward.
You can no longer encounter Shops in ? nodes after a Shop.

UI and Effects
Community translation of Chinese (Simplified) is now available.
Lots of work to make character based line breaking available for certain languages (CN, JP, KR).
Experimental letterboxing is no longer experimental! When fullscreen with an unsupported aspect ratio, the game is letterboxed.
Bird-Faced, Well-Laid, All-Out, Self-Forming gets hyphenated.
Block and Deck count are now in a bolder font.
Cultist no longer has a move name for Dark Strike (just attacks).
Envenom card gets a wording update for clarity.
Innate keyword now says 'start each combat with' rather than 'start combat with'.
Raising the Slaver's position a bit for Slaver + Parasite combat (power hidden by card).
Removed the 'items in red aren't implemented' msg in Settings as there are no unimplemented settings in there now.
Removing +X Gold text which appears when gold rains from the sky.
Slightly changed how patch notes are rendered.
Text for resolution, fps, and language togglers are now centered (was left aligned).
Updating description for Envenom power to mention unblocked dmg.
Wording update for Juzu bracelet to specify regular monster encounters (as events can have enemies).
Centurion gets new animations.
Mode Shift Power gets a new icon.
Painful Stabs gets a power icon.
Pen Nib power gets a new icon (temporary).
Sharp Hide Power gets a new icon.
Thorns power gets a new icon.
Vajra gets updated art.

Bug Fixes
Achievements unlocked while Steam wasn't running now unlock when you open the stats screen.
Blue Candle relic's flavor text typo fix.
Dazed and Clumsy now exhaust even if retained via Well Laid Plans (all Ethereal cards).
Fix for markup language formatting appearing for Neow options (due to brackets).
Fixed a new line character placed incorrectly for dead adventurer's event.
Fixed issue where energy icons weren't wrapping if overflowed onto a line for char line breaking fonts.
Fixed issue where the POWER ID was used when powers were wearing off.
Fixed odd mouse movement scaling when game was letterboxed.
Fixing ~ symbols in accursed blacksmith event.
Floating point rounding error fixes for MagicFlower sometimes healing 8.
Insect-controlling -> typo in The Library event's text.
Keywords for cards now cleared on upgrade (Limit break was showing exhaust tooltip post upgrade).
Loading a game post combat was disallowing elites from dropping relics afterwards. Fixed.
Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this
Nloth's relic choices were alphabetical. Now it's random.
Potential Fix for an edge case Bottled Tornado/Lightning issue.
Potions now save using their ID rather than their NAME (wasn't loading in other languages).
Previewing cards via Armaments wasn't applying powers. Fixed.
Purity and Pact achievement should now trigger more consistently.
Removing smoke VFX when enemies take damage as it was behaving oddly and adding little.
Singing Bowl flavor text typo fix.
Text on cards should look a bit more crisp when they are hovered over now.
Transmorgrifier -> Transmogrifier.
TriggerOnOtherCardPlayed() for cards is no longer triggered by end turn end-turn auto play cards (curses).
Vampires event dialog option is slightly shortened so it fits in the option.
You can no longer open the potions dropdown if you're holding a card.


.sfv included

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Post Post subject: Re: Slay the Spire   
Posted: Thursday, 28 Dec 2017, 10:45   Reply with quote
User Редкий гость
User avatar
Joined: Tuesday, 04 Jul 2017, 19:01
Posts: 20
scaramonga wrote:
Slay The Spire FULL - Beta 010- 12-27-2017 - Dec 28

Steam files ONLY!

(298.1Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
Patch 5 - 010


Balance
<50% hp logic becomes a bit more consistent, potential fix for Red Skull not triggering.
Book of Stabbing is completely reworked. Lots more stabbing, and a lot less random.
Bronze Scales damage increased from 2 -> 3 to better match The Guardian.
Bullet Time now affects all cards currently in hand, works with Madness, and no longer applies a Power to you.
Card Crippling Poison+ gets buffed from 4 -> 5 Poison & Weak.
Card Dash+ gets +1 damage and +1 Block.
Card FlameBarrier+ gets buffed. Deals 2 more damage back.
Forgotten Altar now gives you the Max HP before damaging you. This way you won't die if the damage hits you first.
Guardian boss buff. When it rolls into defensive mode, gains more initial block (20).
Knowing Skull event gets reworked. Die to your greed now.
Nemesis elite HP lowered from 200 -> 175.
New Potion, Elixir.
Panache card gets nerfed (4 card trigger -> 5 card trigger).
Pen Nib and Double Damage (Phantasmal Killer) now stack as they're separate powers.
Red Slaver's AI is updated to not apply Vulnerable on turn 1.
Taskmaster's AI is reworked to be more straightforward.
You can no longer encounter Shops in ? nodes after a Shop.

UI and Effects
Community translation of Chinese (Simplified) is now available.
Lots of work to make character based line breaking available for certain languages (CN, JP, KR).
Experimental letterboxing is no longer experimental! When fullscreen with an unsupported aspect ratio, the game is letterboxed.
Bird-Faced, Well-Laid, All-Out, Self-Forming gets hyphenated.
Block and Deck count are now in a bolder font.
Cultist no longer has a move name for Dark Strike (just attacks).
Envenom card gets a wording update for clarity.
Innate keyword now says 'start each combat with' rather than 'start combat with'.
Raising the Slaver's position a bit for Slaver + Parasite combat (power hidden by card).
Removed the 'items in red aren't implemented' msg in Settings as there are no unimplemented settings in there now.
Removing +X Gold text which appears when gold rains from the sky.
Slightly changed how patch notes are rendered.
Text for resolution, fps, and language togglers are now centered (was left aligned).
Updating description for Envenom power to mention unblocked dmg.
Wording update for Juzu bracelet to specify regular monster encounters (as events can have enemies).
Centurion gets new animations.
Mode Shift Power gets a new icon.
Painful Stabs gets a power icon.
Pen Nib power gets a new icon (temporary).
Sharp Hide Power gets a new icon.
Thorns power gets a new icon.
Vajra gets updated art.

Bug Fixes
Achievements unlocked while Steam wasn't running now unlock when you open the stats screen.
Blue Candle relic's flavor text typo fix.
Dazed and Clumsy now exhaust even if retained via Well Laid Plans (all Ethereal cards).
Fix for markup language formatting appearing for Neow options (due to brackets).
Fixed a new line character placed incorrectly for dead adventurer's event.
Fixed issue where energy icons weren't wrapping if overflowed onto a line for char line breaking fonts.
Fixed issue where the POWER ID was used when powers were wearing off.
Fixed odd mouse movement scaling when game was letterboxed.
Fixing ~ symbols in accursed blacksmith event.
Floating point rounding error fixes for MagicFlower sometimes healing 8.
Insect-controlling -> typo in The Library event's text.
Keywords for cards now cleared on upgrade (Limit break was showing exhaust tooltip post upgrade).
Loading a game post combat was disallowing elites from dropping relics afterwards. Fixed.
Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this
Nloth's relic choices were alphabetical. Now it's random.
Potential Fix for an edge case Bottled Tornado/Lightning issue.
Potions now save using their ID rather than their NAME (wasn't loading in other languages).
Previewing cards via Armaments wasn't applying powers. Fixed.
Purity and Pact achievement should now trigger more consistently.
Removing smoke VFX when enemies take damage as it was behaving oddly and adding little.
Singing Bowl flavor text typo fix.
Text on cards should look a bit more crisp when they are hovered over now.
Transmorgrifier -> Transmogrifier.
TriggerOnOtherCardPlayed() for cards is no longer triggered by end turn end-turn auto play cards (curses).
Vampires event dialog option is slightly shortened so it fits in the option.
You can no longer open the potions dropdown if you're holding a card.


.sfv included


I think I have noticed a glitch with this update. The 3 elites that are like telsa coils (diamond shaped) no longer put injury cards in your deck, despite showing the same animation. Unless the spirit poop actually has this effect, but I highly doubt that.


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Post Post subject: Re: Slay the Spire   
Posted: Thursday, 28 Dec 2017, 21:11   Reply with quote
I live here Три раза сломал клаву :)
User avatar
Joined: Monday, 30 Aug 2010, 07:02
Posts: 4137
Slay The Spire FULL - Beta 010- 12-28-2017 - Dec 28

Steam files ONLY!

(298.1Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
In-game changelog


.sfv included

_________________
Image


Top
 Profile  

Post Post subject: Re: Slay the Spire   
Posted: Thursday, 28 Dec 2017, 23:48   Reply with quote
User Редкий гость
Joined: Sunday, 16 Oct 2016, 16:06
Posts: 24
Can someone enlighten me on how to run uncracked steam file games?


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Post Post subject: Re: Slay the Spire   
Posted: Friday, 29 Dec 2017, 05:36   Reply with quote
Beginner Без звания
Joined: Friday, 27 Oct 2017, 10:22
Posts: 9
Use same crack as last version probably.

Yes, using the same exe and 3dm ini file as in the cracked version worked


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Post Post subject: Re: Slay the Spire   
Posted: Friday, 29 Dec 2017, 10:35   Reply with quote
User Редкий гость
User avatar
Joined: Tuesday, 04 Jul 2017, 19:01
Posts: 20
minderrx wrote:
Can someone enlighten me on how to run uncracked steam file games?


Is simply running the exe not working for you? I changed the variables in info displayconfig file to make it work properly on my laptop, but other than that slight addendum necessary for my own situation, scara has uploaded phenomenally fast and issue free updates. What problem are you having?


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Post Post subject: Re: Slay the Spire   
Posted: Friday, 29 Dec 2017, 10:44   Reply with quote
User Редкий гость
Joined: Sunday, 16 Oct 2016, 16:06
Posts: 24
blaice wrote:
minderrx wrote:
Can someone enlighten me on how to run uncracked steam file games?


Is simply running the exe not working for you? I changed the variables in info displayconfig file to make it work properly on my laptop, but other than that slight addendum necessary for my own situation, scara has uploaded phenomenally fast and issue free updates. What problem are you having?


nvm its working... :D


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Post Post subject: Re: Slay the Spire   
Posted: Saturday, 30 Dec 2017, 14:02   Reply with quote
I live here Три раза сломал клаву :)
User avatar
Joined: Monday, 30 Aug 2010, 07:02
Posts: 4137
Slay The Spire FULL - Beta 010- 12-29-2017 - Dec 30

Steam files ONLY!

(378.9Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
In-game changelog


.sfv included

_________________
Image


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 Profile  

Post Post subject: Re: Slay the Spire   
Posted: Tuesday, 02 Jan 2018, 18:33   Reply with quote
I live here Три раза сломал клаву :)
User avatar
Joined: Monday, 30 Aug 2010, 07:02
Posts: 4137
Slay The Spire FULL - Beta 010- 01-01-2018 - Jan 02

Steam files ONLY!

(378.9Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
In-game changelog


.sfv included

_________________
Image


Top
 Profile  

Post Post subject: Re: Slay the Spire   
Posted: Thursday, 04 Jan 2018, 03:57   Reply with quote
I live here Три раза сломал клаву :)
User avatar
Joined: Monday, 30 Aug 2010, 07:02
Posts: 4137
Slay The Spire FULL - Beta 010- 01-02-2018 - Jan 04

Steam files ONLY!

(382.5Mb)
  1. [[Please login to see this link.]]


WinRar 5+ minimum is required to unpack files.

Changelog:
In-game changelog


.sfv included

_________________
Image


Top
 Profile  

Post Post subject: Re: Slay the Spire   
Posted: Thursday, 04 Jan 2018, 04:59   Reply with quote
Advanced forumer Завсегдатай
User avatar
Joined: Monday, 02 Feb 2015, 15:22
Posts: 66
Location: LV-426
Thx man for update this really good game !


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Post Post subject: Re: Slay the Spire   
Posted: Thursday, 04 Jan 2018, 05:23   Reply with quote
I live here Три раза сломал клаву :)
User avatar
Joined: Monday, 30 Aug 2010, 07:02
Posts: 4137
Yoggsothoth wrote:
Thx man for update this really good game !


Your welcome!, and it is indeed :)

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Post Post subject: Re: Slay the Spire   
Posted: Thursday, 04 Jan 2018, 08:37   Reply with quote
Forum ghost Местное привидение
Joined: Monday, 02 Feb 2015, 18:08
Posts: 362
French, german, japanese and russian language are available in beta branch . :)

thx.


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