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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Wednesday, 04 Jul 2018, 19:16   Reply with quote
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Joined: Sunday, 05 Mar 2017, 05:11
Posts: 62
Koberid2 wrote:
qaz11 wrote:
My card is only slightly below the reqd specs(reqd is GTX 660). I have run games with much more graphical detail and a lot heavier GPU requirements, at 60 fps. In this game, I turned pretty much everything to low and it still is the same. If I turn Vsync OFF, screen tearing occurs; so I need to have it ON.

I'm pretty sure it is an optimization issue on the developer side than anything else.


You have 1gb of ram, required is 2gb. That alone will cause big framerate drops, lock it to 30 fps with adaptive half refresh mode in nvidia control panel and play it like you would on console. All console versions are 30 fps anyway.

I know I can play it at 30 fps, but that's not the point here. As I said, I've run games with much higher requirements at 60 fps. Point is that IG screwed up the optimization. They have done this before.

My card has 2Gb's, btw.


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Wednesday, 04 Jul 2018, 21:52   Reply with quote
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settings for ps2 gamepad

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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Wednesday, 04 Jul 2018, 22:10   Reply with quote
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Joined: Tuesday, 14 Aug 2012, 11:58
Posts: 127
qaz11 wrote:
I know I can play it at 30 fps, but that's not the point here. As I said, I've run games with much higher requirements at 60 fps. Point is that IG screwed up the optimization. They have done this before.

My card has 2Gb's, btw.


Use MSI Afterburner for example, look at VRAM, RAM, GPU, CPU usage and you will have your answer what is getting maxed out.


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Wednesday, 04 Jul 2018, 23:18   Reply with quote
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SirSmoke. wrote:
qaz11 wrote:
I know I can play it at 30 fps, but that's not the point here. As I said, I've run games with much higher requirements at 60 fps. Point is that IG screwed up the optimization. They have done this before.

My card has 2Gb's, btw.


Use MSI Afterburner for example, look at VRAM, RAM, GPU, CPU usage and you will have your answer what is getting maxed out.

Yeah I've done that already, and nothing is being maxed out. Which is why I'm even more certain now that it's bad optimization on their part.


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Thursday, 05 Jul 2018, 01:47   Reply with quote
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Posts: 127
Checked if everything is set to maximum performance in nvidia control panel 3D settings ?


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Thursday, 05 Jul 2018, 09:58   Reply with quote
User Редкий гость
Joined: Tuesday, 19 Jan 2016, 21:40
Posts: 30
So the best is to turn Vsync on on Nvidia pannel,cap 60 fps on game and run steam before the game launch?
I check this later but this is a very weird problem :ROFL:
At the moment i have fast vsync + riva that loock fps at 60,but sometimes game stutter

Edit : tested and it work perfectly :cool:


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Thursday, 05 Jul 2018, 20:07   Reply with quote
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Joined: Tuesday, 14 Nov 2017, 22:31
Posts: 3
Got a copyright infringement notice after downloading the Codex release :oops:


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Thursday, 05 Jul 2018, 21:50   Reply with quote
Forum ghost Местное привидение
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RNDM45345 wrote:
Got a copyright infringement notice after downloading the Codex release :oops:


LOL

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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Saturday, 07 Jul 2018, 00:40   Reply with quote
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Joined: Friday, 06 Oct 2017, 00:54
Posts: 56
thanks


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Tuesday, 10 Jul 2018, 08:04   Reply with quote
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Joined: Sunday, 22 Apr 2018, 07:58
Posts: 1
Careful I got ISP tagged as well, using a vpn, but also trying a new load balancing act nearly doubled D/l but left me open apparently


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Tuesday, 10 Jul 2018, 15:39   Reply with quote
User Редкий гость
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Joined: Saturday, 28 Apr 2018, 17:09
Posts: 49
Yeah, got the FBI at my door too, this game must be sensitive Homeland Security material.


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Wednesday, 11 Jul 2018, 01:49   Reply with quote
User Редкий гость
Joined: Saturday, 10 Oct 2015, 03:57
Posts: 22
uncle Sam got N. Sane :ROFL: :ROFL: :ROFL:


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Friday, 13 Jul 2018, 18:23   Reply with quote
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Joined: Sunday, 13 Nov 2016, 16:13
Posts: 16
I never did this, so do not blame me for this question:

I wanna purchase a Russian Steam Gift (It costs a way less then AU prices) for a Crash Bandicoot - can i have use VPN to activate it and then play it from my country without using VPN to launch it?


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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Saturday, 14 Jul 2018, 11:30   Reply with quote
I live here Три раза сломал клаву :)
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3DMGAME-Crash.Bandicoot.N.Sane.Trilogy.Update.1.and.Crack-3DM

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mirror: [[Please login to see this link.]]

- base game required

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Post Post subject: Re: Crash Bandicoot™ N. Sane Trilogy   
Posted: Saturday, 14 Jul 2018, 12:04   Reply with quote
User Редкий гость
Joined: Monday, 19 Feb 2018, 12:31
Posts: 26
What does the Update 1 do?


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