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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Wednesday, 13 Jun 2018, 15:37   Reply with quote
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I keep getting a 0x3f64855c memory can't read error over and over when I try to load my game save. It was working normally earlier, anybody know how to fix this or what is going on? I'm using the ALI213 version with the unlock/translation patch.


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Wednesday, 13 Jun 2018, 21:00   Reply with quote
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Joined: Monday, 19 Feb 2018, 17:05
Posts: 162
never heard of that error before
make a screenshot of it


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Saturday, 16 Jun 2018, 00:59   Reply with quote
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Major props to Kuugen, helped me find this and has been one of the leading people behind it's growth.

I did notice the music loop bug still happens in DLC maps, and there is a audio stutter in the Anime opening video.

Would it be possible to add other mods? Such as changing all evilities to only use 1 point so you can fit 20 (25) on each character?

@Kuugen could you add All-Out-Attack to the cheat engine assemble bill toggles so we can leave it always on?


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Saturday, 16 Jun 2018, 11:28   Reply with quote
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reinartz42 wrote:
Major props to Kuugen, helped me find this and has been one of the leading people behind it's growth.

I did notice the music loop bug still happens in DLC maps, and there is a audio stutter in the Anime opening video.

Would it be possible to add other mods? Such as changing all evilities to only use 1 point so you can fit 20 (25) on each character?

@Kuugen could you add All-Out-Attack to the cheat engine assemble bill toggles so we can leave it always on?


I did adjust the sample counts so if that didn't fix the looping then I don't know what messes it up. I never noticed a stutter in the opening video

Changing all evilities to be 1 slot is just massively ridiculously cheaty, hence I am not gonna touch it.
All out Attack is easy enough to add, but I've taken a break from D5 at the moment


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Saturday, 16 Jun 2018, 23:24   Reply with quote
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reinartz42 wrote:
@Kuugen could you add All-Out-Attack to the cheat engine assemble bill toggles so we can leave it always on?


I found the address for base panel limit. You can change it to allow a lot more than 20 characters.

disgaea5.exe+71898CE is the address, type is byte.


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Monday, 18 Jun 2018, 14:09   Reply with quote
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Joined: Sunday, 17 Jun 2018, 22:23
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i'm getting a crash almost every cutscene.
downloaded demo and pathed with standart pack. any tips?


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Monday, 18 Jun 2018, 19:53   Reply with quote
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alexclaton wrote:
I found the address for base panel limit. You can change it to allow a lot more than 20 characters.

disgaea5.exe+71898CE is the address, type is byte.


Thanks for this, I've been trying to search for played time so I don't have to leave the game on overnight to boost Nisa's evility.

I've been looking through the thread, got the decrypter tool and have been looking inside database_0.dat.

Seems like we have roughly 91 unique playable characters right now, I'm wondering if we could bump that up to an even 100 by making some of the Npcs playable and giving them unique evilities. The current cheat table already allows us to add/change overloads, all that is missing is unique evility and possibly unique skill customization.

The only unique sprites I could think of are Lieze (transform *dark overload?), Baal (maybe as permanent giant for his evility?), and carnage overlord prinny. Are there any others?


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Tuesday, 19 Jun 2018, 01:32   Reply with quote
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Joined: Monday, 28 May 2018, 01:51
Posts: 15
I still would want a way to have Lieze-Dark as a playable character. Also, I can't seem to enable Rasetsu mode in the cheat table. I have the exe from Kuugen's pack.


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Tuesday, 19 Jun 2018, 03:19   Reply with quote
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Desuna wrote:
I still would want a way to have Lieze-Dark as a playable character. Also, I can't seem to enable Rasetsu mode in the cheat table. I have the exe from Kuugen's pack.


The Rasetsu mod is already in the Kuugen's pack, there is no need for cheat table.

~Edit~
Check your innocent stat limit, the amount should have increased. Or check the cheat shop and see if the enemy difficulty can go for more than 20.


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Tuesday, 19 Jun 2018, 04:33   Reply with quote
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zaviedsky93 wrote:
The Rasetsu mod is already in the Kuugen's pack, there is no need for cheat table.


Yeah you need CE to activate it. Stats cap at 9999999 unless cheat engine is active.


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Tuesday, 19 Jun 2018, 10:19   Reply with quote
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I can go past 20 stars, but the checkbox in the table won't click.


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Tuesday, 19 Jun 2018, 17:42   Reply with quote
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Big thanks to Kuugen, grenadier42 and others to great work and sharing it with us.


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Wednesday, 20 Jun 2018, 19:15   Reply with quote
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Desuna wrote:
I can go past 20 stars, but the checkbox in the table won't click.

Going past 20 stars is by default in the game now. It's an .exe edit
No idea why the checkbox won't click, you sure CE is attached to the game before you try to click it?


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Wednesday, 20 Jun 2018, 21:32   Reply with quote
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Yep. I can click other options.
EDIT: Download CE 6.8 seems to fix it.


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Post Post subject: Re: Disgaea 5 [Pre-Release]   
Posted: Thursday, 21 Jun 2018, 20:59   Reply with quote
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Joined: Saturday, 25 Jun 2016, 12:22
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Has anyone been able to play the game with an Xbox 360 gamepad? The game doesn't seem to recognize it for me.

Edit: Steam and x360ce don't seem to help, either.

Edit #2: Got it working now. Had to remove vJoy driver since it interferes with my x360 gamepad.


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